Use the Keyboard Controller with this Game
Program(TM). Be sure to plug the Controller cables firmly into the Video
Computer System(TM) jacks.
HOW TO PLAY
There are two versions of HUNT & SCORE(TM)
HUNT & SCORE(TM)
OBJECTS
LADY BUG | BUTTERFLY | RANGER |
CRAB | TELEVISION | BELL |
FLYING SAUCER | DEER | AUTOMOBILE |
CASTLE | BUNNY | LLAMA |
SEAGULLS | SAILBOAT | TABLE AND CHAIRS |
When you choose two squares with identical objects behind them:
WILD CARDS
Some games will feature a wild card behind
two of the matrix squares. A wild card automatically matches any object,
scoring one point for the player who selects it.
SCORING
In all HUNT & SCORE games, you score one point for each pair of matrix squares you select with identical objects behind them. NOTE: When the difficulty is in the "B" position, you score two points for each match.
KEYBOARD CONTROLLER
Each player uses a Keyboard Controller to make selections. In two-player games, the left controller player begins the game. In one-player games use the left controller. A number flashes on each matrix square. Behind each square is an object. To select a matrix square:
NOTE: If you press the wrong Keyboard
number by mistake:
Immediately press the correct number you
want, then enter it into the computer OR press the ERASE (*) button and
then the correct number.
If you are playing with 30 matrix squares,
the computer will not accept any number from the Keyboard over 30. In games
with 16 squares, note that the computer will not accept any number entries
over 16.
HANDICAP
Slide the Difficulty switch to the "B" position and the player receives two points for each correct match. In the "A" position, the player scores one point for an identical pair of objects.
Use your Keyboard Controller with this
Game Program(TM). Be sure the controllers are firmly
connected to your Video Computer System(TM).
16-SQ | 30-SQ | |||||||
Game Number | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Number of Players | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 |
Wild Card | X | X | X | X |