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Combat Redux Playfield Design Contest

Designing a Playfield Without a Maze Editor

  1. Draw a playfield on a 40x24 grid, making sure that it is left-right symmetrical.

  1. Convert the left half of the playfield to a list of 0's and 1's, where 1 represents a wall. Be sure to separate the numbers with commas.



Converts to:

1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,

1,0,0,0, 0,0,1,1, 1,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,1,1, 1,0,0,0,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,1,0, 0,0,0,0,

1,0,0,0, 0,1,1,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,1,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,1,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,1,0, 0,0,1,1, 0,0,0,0, 0,0,0,0,

1,0,0,0, 0,0,1,0, 0,0,1,1, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,1,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,1,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,1,1,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,

1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,1,0, 0,0,0,0,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,1,1, 1,0,0,0,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,1,1, 1,0,0,0, 0,0,0,0, 0,0,0,0,

1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1,
1,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1,
1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1,
  1. During the contest, mail your list of numbers to [email protected], and specify in your message whether you wish to make a tank maze or a cloud design. We will then send you a binary of a Mini-Combat game using your playfield, and if you are satisfied with the results you may then submit your design for the Combat Redux Design Contest. We will attempt to return your binary within 24 hours, but we make no promises. Be sure to allow yourself plenty of time to submit your binary before the entry deadline.

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