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Knights in Shining Armor

Posted by SpiceWare, in Medieval Mayhem 26 November 2006 · 51 views

Added espire8's excellent Knight animation sequence.

added a bit of smooth on/off screen for the dragon sequences.

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Wow! The knight sequence looks just like the flash sample! Great transfer Darrell! You did it so close, I'm amazed! Are we still good for the rest of the dragon animation as well? I noticed the flapping sequence ends to soon before reaching the center of the playfield, causing the dragon to sort of "float" to the center while folding it's wings. The dragon should have come to a stop before the wings start to close. I counted 1 flap when entering and 3 (or 4?) when exiting. I also see the exiting sequence is missing a frame where the dragon pulls it's head back in a "take" to thrust itself onward to make it's exit. I must have made a mistake in the flow chart I left you earlier, as everything else you did looks impressive for a first take. I will overlook it and give you the full updated flow chart complete, this time with the easter egg sequence too.
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Thanks!

I haven't done the dragon sequences yet. What's currently in place is the test sequence I threw together yesterday, with a minor change to test out the new "smooth on/off" frames. It's not totally smooth, but better than before.
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