- Knight doesn't start marching until the king's death sequence is over.
- Modified Knight to be in sync with music.
- Rewrote Dragon Animation routines to support sequence data being stored in banks 5, 6 and 7. Tested by moving current animation sequences to the other banks.
Attached Files
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Medieval_Mayhem.zip (137.26K)
downloads: 109 -
mm20061129NTSC.bin (32K)
downloads: 119 -
mm20061129PAL.bin (32K)
downloads: 113



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