- Robot speed ramp up redone to take twice as many levels to hit max speed.
- Slow robot shots now move at 1/4 humanoid shot speed.
- Fast robot shots now move at 1/2 humanoid shot speed.
- Max shots per level now ramps up from 0 shots to 3 slow shots, then 1 to 3 fast shots.
- Death sequence for humanoid
- Robots explode when hit. Shrapnel can take out other robots and the humanoid.
- Preliminary Evil Otto routines.
- Implemented 3 reserved lives
- Robots are inactive for 1st second of each level.
- bonus points awarded if all robots on the level destroyed
Evil Otto taking out a robot while chasing you
Lives remaining/Bonus points
ROM
frantic_harmony20110825.bin (32K)
downloads: 28
Source
Frantic20110825.zip (546.66K)
downloads: 17



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I'd love to see the hero get more than 2 frames in his walk cycle. I know that's how Berzerk did it, but Frantic looks so nice that the minimal walk cycle looks out of place.