I decided to take advantage of the 2 color kernel for the menu options as well. The menu is not functional yet, I just finished working out how to display it.

The options that are displayed are going to be:
Looks like there's room for some more options. Any suggestions, or should I just space them out more? The options are currently spaced as close together as they can be.
New options screenshots (most of the new graphics are by espire8). I decided I liked having the last game score at the bottom of the screen so I've left it in place. I'll set it up so if you change any of the options that last score will get zeroed out (so no cheating for HSC entries ;-)) I still need to tweak some things, like the option digits and get some better looking Checkmark and X graphics. You can also see a few of my new score digits. I'd been using the font from Stay Frosty and didn't think it quite fit this game. I've based them on this font, though I tweaked the 4 to make it clearly different from the 9. I'll probably do some minor revisions to them in the future.


Note: This is not in the ROM.
Latest main menu revision

Note: This is not in the ROM.
ROM
frantic_harmony_20110913.bin (32K)
downloads: 19
Source
Frantic20110913.zip (624.51K)
downloads: 16
The options that are displayed are going to be:
- Maze Style - berzerk is currently selected
- Homing Missiles Yes/No. Frenzy only(will be greyed out if berzerk maze selected)
- Wall Flicker Rate 1/2/3/4. Frenzy only. Maze sample at top will flicker at the selected rate for user feedback.
- Max Robot Shots 1/2/3
- Stealth Yes/No
- Start
New options screenshots (most of the new graphics are by espire8). I decided I liked having the last game score at the bottom of the screen so I've left it in place. I'll set it up so if you change any of the options that last score will get zeroed out (so no cheating for HSC entries ;-)) I still need to tweak some things, like the option digits and get some better looking Checkmark and X graphics. You can also see a few of my new score digits. I'd been using the font from Stay Frosty and didn't think it quite fit this game. I've based them on this font, though I tweaked the 4 to make it clearly different from the 9. I'll probably do some minor revisions to them in the future.
Note: This is not in the ROM.
Latest main menu revision
Note: This is not in the ROM.
ROM
frantic_harmony_20110913.bin (32K)
downloads: 19
Source
Frantic20110913.zip (624.51K)
downloads: 16



Create a custom theme







and bonus life option (every 1000; 2000; 5000; and no bonus).
I'd like to see a continue feature option as well (on/off). To let players continue on the last ramped up difficulty setting before the last game was over, and with the score reset to zero too.
The last option I were thinking of: since the tanks will have homing missile option, how about giving the humanoid a special move option (on/off)? I don't know what kind of special move yet. Maybe an evasive roll by holding the button down while double tapping forward or backward? Or be able to "lock" your aim? ie: the last aim the player had while stationary before letting go of the fire button will be the same fixed aim when firing while running in any direction. Just some ideas.