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hyperspace revisions


SpiceWare

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  • hyperspace momentum tied to menu option FRICTION
  • "implosion" effect when coming out of hyperspace to make it easier to find your ship
  • initial asteroid count tied to LEVEL. Kids level starts with 2, Easy 3, Normal 4, and Hard 5
  • 2 second delay before returning to menu after final death
  • If you have 9+ lives the lives digit will display X for eXceeds 9 ;)
  • beginnings of a demo mode
  • last scores removed from main menu

ROMs for Harmony or Stella 3.7.1 or later

spacerocks20120628_NTSC.bin

spacerocks20120628_PAL.bin

 

Source

spacerocks20120628.zip

5 Comments


Recommended Comments

Thanks for this update! All the additions are great! The rematerializing ship is awesome! even with your place holder it does make a world of difference for the game play! Can't wait for when Nathan's updated graphics are in place!

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Yeah, the rematerializing works great. I initially added just the color cycling, but then I realized it would need only a minor amount of additional space to also have it animate.

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Yeah, the color option looks much better now than it did before. I was initially thinking "vertical bands of color" totally forgetting the ability to change them line-by-line as I'd just been doing luma-lighting effects until then.

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