... for it may come back to haunt you. Yep, about 4 months in my last blog (ack!) I talked about how hard it is to finish a game project. Well, here we are creeping into autumn and the MegaPak is a bit behind schedule.
We've made some changes which always causes churn-- notably Picross has been postponed to a future multicart, and Dicee/High...
We've made some changes which always causes churn-- notably Picross has been postponed to a future multicart, and Dicee/High...



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