Jump to content







Photo

Getting back to unfinished games...

Posted by PacManPlus, 15 May 2011 · 181 views

Ugh. My list of 'games-started-but-not-worked-on-in-a-while' is getting bigger. :) I'm almost up to GroovyBee ;) :P
After Meteor Shower is completed, I'd like to get back to Frenzy but I have all of these in total:


Frenzy Attached Image
Armor Attack Attached Image
BattleZone Attached Image

Bob

I *hate* not finishing things... :x




Wow! Each one of those titles looks great!

May I beg and ask that you finish Frenzy first? It is one of my all-time favorites and your mock up looks incredible!
  • Report
Nice!
  • Report
Thanks, guys :)
  • Report
cool your doing Battlezone!!! :thumbsup: Is it going to be a XM game??
  • Report
It would have to be for the extra memory. I have the screen set up as a line buffer from the bottom of the score area down. I have a line drawing routine that is a bit slow ATM.

Thanks!
  • Report
Looking forward to seeing Battlezone in action! Keep up the great work!
  • Report

PacManPlus, on Sat Jul 2, 2011 12:56 PM, said:

I have a line drawing routine that is a bit slow ATM.

The line routine is still on my list of things to help you out with. I was looking at it again the other day.
  • Report
One line drawing algorithm I learned from T.A. Goldthorpe

dx = x1 - x0
dy = y1 - y0
qx = abs(dy) // note the reversal
qy = abs(dx)
q = min( qx, qy )
cx = x0
cy = y0
do
  plot( cx, cy )
  qx = qx - q
  if ( qx < 0 )
    qx = qx + abs(dy)
    cx = cx + sgn(dx)
  endif
  qy = qy - q
  if ( qy < 0 )
    qy = qy + abs(dx)
    cy = cy + sgn(dy)
  endif
while ( cx != x1 && cy != y1 )
plot( cx, cy )

Note: this is from memory / off the top of my head. I remember the basic idea, but have to work out the details anew each time I want to use it. Another line drawing algorithm I created myself was recursive binary subdivision.
  • Report
Thanks, Eric - I'll give that routine a try. :)
  • Report

May 2012

S M T W T F S
  12345
6789101112
13141516171819
2021 22 23242526
2728293031