Hi there!
The video RAM of the NES is soooo sloooow...

Here's a new version of my particle engine, that will not only move dots within tiles, but also the tiles themselves
It's moving 48 dots at 30Hz. That's only a tiny fraction of what the C64 can do here and what I was aiming at (128 dots / 60Hz ...), but still looking kinda neat

apocalypse.zip (4.04K)
Number of downloads: 58Greetings,
Manuel