Here is the demo recently shown at the Midwest Gaming Classic. It includes substantial improvements over the last release:
* Title screen
* Board and marbles made taller
* All winning combinations highlighted when a player wins in more than one direction.
* Entire board blinks when game ends in a draw.
* Barndoor effect and a stable scanline count during the thinking process.
* Game responds to immediate threats and wins instantaneously.
The most difficult programming is over. Now it's just a matter of finishing up some final details.
Attached Files
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Fourplay_Midwest_Classic_Gaming_Expo_2006_Demo.zip (3.64K)
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Although I still can't beat it.