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	<title>Draconland</title>
	<link><![CDATA[http://www.atariage.com/forums/index.php?app=blog&module=showblog&blogid=263]]></link>
	<description>Draconland Syndication</description>
	<pubDate>Wed, 23 Nov 2011 17:08:02 +0000</pubDate>
	<webMaster>editor@atariage.com (AtariAge Forums)</webMaster>
	<generator>IP.Blog</generator>
	<ttl>60</ttl>
	<item>
		<title>Two fan games that worth a look</title>
		<link>http://www.atariage.com/forums/blog/263/entry-8700-two-fan-games-that-worth-a-look/</link>
		<category></category>
		<description><![CDATA[There are two fan games I following the progress and they are great!<br />
<br />
The first one is Sonic 2 HD remake.<br />
<br />
The objective is remake the classic Sonic 2 (the best of all Sonic games, although I love Sonic 3 because the graphics) in High Definition graphics.<br />
Everthing is done from zero, even the animation of the characters (wich are made by hand...]]></description>
		<pubDate>Sun, 13 Nov 2011 23:48:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-8700-two-fan-games-that-worth-a-look/</guid>
	</item>
	<item>
		<title>Blaze Fielding</title>
		<link>http://www.atariage.com/forums/blog/263/entry-8461-blaze-fielding/</link>
		<category></category>
		<description><![CDATA[A recent sprite I did.<br />
Her name is Blaze Fielding from Streets of Rage (sega genesis).<br />
<br />
I did backups every significant steps for you know the process of creation.<br />
<br />
Well, that is for today :)]]></description>
		<pubDate>Wed, 24 Aug 2011 00:12:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-8461-blaze-fielding/</guid>
	</item>
	<item>
		<title>Bee-Ball! Odyssey^2 mockup</title>
		<link>http://www.atariage.com/forums/blog/263/entry-8269-bee-ball-odyssey2-mockup/</link>
		<category></category>
		<description><![CDATA[Here is Bee-Ball mockup for the Odyssey^2.<br />
<br />
No, I'll not code it.<br />
<br />
Don't know if this screen is doable, is possible to change the graphics "on the fly" using line interrupts but don't know how flexible it is.<br />
<br />
Odyssey2 support 4 single colored sprites limited by 8x8 pixels each, I'm overlaping 2 for each bee. The raquets...]]></description>
		<pubDate>Sat, 11 Jun 2011 21:46:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-8269-bee-ball-odyssey2-mockup/</guid>
	</item>
	<item>
		<title>AtariAge on Odyssey 2</title>
		<link>http://www.atariage.com/forums/blog/263/entry-8074-atariage-on-odyssey-2/</link>
		<category></category>
		<description><![CDATA[I was reading about Odyssey 2 programming and created a demo, it dysplays <span style='color: #0000FF'>Atari</span><span style='color: #FF8C00'>Age</span><br />
on the screen. I think it's not bad for only 2 hours studing the O2 hardware.<br />
<br />
I have no plans for this console for now, but I liked some of the 8048 assembly instructions (O2 processor)....]]></description>
		<pubDate>Wed, 13 Apr 2011 01:14:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-8074-atariage-on-odyssey-2/</guid>
	</item>
	<item>
		<title>My first MIDI</title>
		<link>http://www.atariage.com/forums/blog/263/entry-7880-my-first-midi/</link>
		<category></category>
		<description><![CDATA[I like videogame musics from 16 bit era most because in that machines (Snes, Genesis, Neo-Geo) the musicians used their full potential without much limitations, they have good chips with 6 or more sound channels and lot of rom to use. I collect Midi since end of 90's, vgmusic was one of the first internet sites that I visit and still...]]></description>
		<pubDate>Sun, 20 Feb 2011 13:57:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-7880-my-first-midi/</guid>
	</item>
	<item>
		<title>Homebrew Projects</title>
		<link>http://www.atariage.com/forums/blog/263/entry-7804-homebrew-projects/</link>
		<category></category>
		<description><![CDATA[Here's my to do list just the sake of curiosity.<br />
<br />
1 - Spidergame (ArachnaMania)<br />
<br />
This is my recent project and unique that I already start to work on codes.<br />
I want to return to code it this year but, well, real life stuff is a problem.<br />
Not the time really, but I'm a bit tired lately. Homebrew project require a huge effort, I need to work...]]></description>
		<pubDate>Sat, 22 Jan 2011 14:14:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-7804-homebrew-projects/</guid>
	</item>
	<item>
		<title>CosPoor 2 - Bad cosplays strikes back</title>
		<link>http://www.atariage.com/forums/blog/263/entry-7638-cospoor-2-bad-cosplays-strikes-back/</link>
		<category></category>
		<description><![CDATA[Here is another colection of bad cosplay I found.<br />
My objective here is not to show only the worst costumes, but also the funny ones.<br />
<br />
<img src='http://www.nupxl.com/wp-content/uploads/2010/11/Cosplay-Fails-metal-gear-solid-box.jpg' alt='Posted Image' class='bbc_img' /><br />
Solid Snake inside a...]]></description>
		<pubDate>Tue, 16 Nov 2010 13:13:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-7638-cospoor-2-bad-cosplays-strikes-back/</guid>
	</item>
	<item>
		<title>Poor cosplay (cospoor)</title>
		<link>http://www.atariage.com/forums/blog/263/entry-7627-poor-cosplay-cospoor/</link>
		<category></category>
		<description><![CDATA[Cosplay (costume play) if you don't know, are people wearing and playing like their favorite video game/cartoon/anime characters.<br />
<br />
Some are very well done, such sexy girls playing as Chun-li.<br />
Other are hilarious poorly made. Here are some of them...]]></description>
		<pubDate>Sat, 13 Nov 2010 15:14:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-7627-poor-cosplay-cospoor/</guid>
	</item>
	<item>
		<title><![CDATA[Sonic the hedgehog &#38; Knuckles the echidna - Real life like]]></title>
		<link>http://www.atariage.com/forums/blog/263/entry-7528-sonic-the-hedgehog-knuckles-the-echidna-real-life-like/</link>
		<category></category>
		<description><![CDATA[Had been long time I had this idea but today I take some time to draw it.<br />
<br />
Sonic I think it's a Long-eared Hedgehog (Hemiechinus auritus).<br />
Knuckles is not an hedgehog, it is an echidna, an australian marsupial that lay egg.]]></description>
		<pubDate>Sat, 09 Oct 2010 18:39:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-7528-sonic-the-hedgehog-knuckles-the-echidna-real-life-like/</guid>
	</item>
	<item>
		<title>Programming Chip-8 ( RCA 1802 )</title>
		<link>http://www.atariage.com/forums/blog/263/entry-7421-programming-chip-8-rca-1802/</link>
		<category></category>
		<description><![CDATA[In my last entry I've posted one mockup, Pac-Man for RCA studio II.<br />
At first a bizarre idea, today I did progress.<br />
<br />
I've start to study about Chip-8 programming, and did progress!<br />
<br />
In less than an hour I've written an hello word code.<br />
<br />
Chip-8 is a language that come from Cosmac VIP computer released by RCA in 1977.<br />
It's...]]></description>
		<pubDate>Fri, 03 Sep 2010 22:57:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/blog/263/entry-7421-programming-chip-8-rca-1802/</guid>
	</item>
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