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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      20.5k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      708.3k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

      91.5k
      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

      171.3k
      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73.3k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      218.7k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      18.9k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      36k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

      685.8k
      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      66k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      556
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      425.2k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.5k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      280.2k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.3k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12.1k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.7k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.2k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14.1k
      posts
    3. 239.5k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.4k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.8k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      232.6k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      859
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      725
      posts
    4. Atari VCS (Redirect)   (8,826 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.2k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.5k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      3.1k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      46k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.6k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.3k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.5k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.5k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      124
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.8k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.8k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      685
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      350
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

    • Neon Wraith

      I changed my name and profile pic.  Opinions?
      1. dudeguy

        Who were you before?
      2. OldSchoolRetroGamer

        I don't even know you anymore! 😆

      3. GoldLeader

        I liked Joe Atari ...Just kinda cool like Who's that?  That's Joe Atari man!  His name's Joe, he's a fan of Atari,...
         
        But the new name, I mean if don't overenunciate  and say it with gusto and extreme balls,  while shaking a fist,  maybe even half a death metal vocal like I just joined Amon Amarth onstage, seems like it comes out wrong,  ya know?   Don't get me wrong I do like that about it,  in fact maybe I should enjoy the experience oh also I keep calling you Neon Wrath!  (Pronounced NEEEEEONN WRATH!!! but yeah,...Looked right at it too!)...Thought of my cool Plymouth NEON  then that cool Chrysler Concept car that Charlie Sheen drove in The WRAITH and just kept mispronouncing it...It's Busby the Bobcat all over again.
         
        But hey,  What I meant to say was if you're happy I'm happy!  NEON WRAITH!!!!!
      4. Lord Mushroom

        I am not a fan of changing names. People who knew you suddenly won´t anymore. For the same reason, I am not a fan of changing images either, although that does much less damage.
    • Mord

      Vacation starting just as I start revving up for coding. Might actually accomplish something this time around!
      1. dudeguy

        Vacation, all I ever wanted! Vacation, had to get away!
    • dudeguy

      The power of Chris compels you!
      1. atari2600land

        I don't think so. I have no power.
    • CPUWIZ

      1. dudeguy

        That seems like a better way of doing it, momentum coming from both directions, as opposed to a single direction. makes more of an impact
      2. thanatos

        You doing OK?
      3. Wayler

        Is this what the countdown was for? 
         
        Damn, guess I'll have to return that tuxedo I rented and cancel the limo ride. 
    • Giles N

      That a very comprehensive SegaAges line-up of classic Super Scalers, never turned up on Switch is something I hope Sega rectify on Switch 2. Something akin to the full line-up on the japanese 3DS/2DS and with a few others, that’d be cool. (I’ve also wondered if the Evercade is much more the real target market for such collection as we’re now speaking 2024/25 concerning such possibilities).
      1. r_chase

        Yeah, I do hope FPGA takes off more than ever tbh. Especially in the context of 8-bit computers as well. After all, fun fact: the Spectrum Next and its clones are FPGA iirc.
  • Recent Posts

    • Welcome Zeptari, always great to see a new player join in here  
    • I haven't rememberd about it Unfortunatelly I don't have source code
    • If you don't mind painting your prints, Painter's Touch 'Capucino' satin brown is supposedly a close match.  
    • I'm not familiar with Intellivision or Colecovision development, but I'm guessing they would also require you to learn an assembly language.  That said, the nice thing about developing games for old systems is that there's usually a wealth of tools and information available to you.  Maybe there's a higher level language like batari Basic or some kind of middleware solution like GB Studio.  I wound up working on 2600 stuff just because I was inspired by all of the cool stuff the AtariAge community has put out.  That and they have a proper forum with loads of information, and I can usually find the answers I'm looking for.  (And that last part is really key for me.)   The way I got started was largely thanks to SpiceWare.  He posted a series of tutorials here on the AtariAge forums.  (Random Terrain also collected all of these tutorials and posted them on his website if you prefer that format.)  I would recommend downloading all of the examples and using a browser add-on like Save Page WE to save each web page itself.  The third tutorial, Score & Timer display, has an image regarding playfield timing.  Download a copy.  You will refer back to this image often!  6502.org has an excellent reference sheet for opcodes.  Download a copy!  I literally keep this open whenever I'm working on a 2600 game.  Download the Stella Programmer's Guide too!  There's the PDF version which has some useful diagrams and an HTML version which is far more navigable.  DASM's documentation is also pretty great.  I kept both of those documents open all of the time early on, and I still refer back to them now.  Lastly, make use of the Stella emulator's debugger!  You can set breakpoints and step through your code one operation at a time.  (DASM can also generate files Stella can use to make the disassembled code more readable.)   Of course, this is all assuming you have prior programming experience.  If you don't, you'll probably want to start with a high level language like Java or Python and then move on to something lower like C++ or (presumably) batari Basic.  An integrated development environment is also a really nice thing to have.  There's Atari Dev Studio but I've not used it yet so I can't speak to its ease of use or how up to date it is.  (I subject myself to using a combination of Notepad++ and batch files because I hate myself. 🤣)
    • ... speaking of time, that reminds me:   Steeplechase - 1:11   Currently on the road, so Ill post a screenshot later this afternoon.
    • I agree, the comments of "Skyten" are funny indeed! he immediately reminded me of Data in Star Trek.   Afaik is it the same on the CD, after saving/stopping your game, next time you continue the comical mode is absent.
    • As I was reading that other thread, I was already thinking 'not enough heat'. I was hot-airing an encoder chip (just a DIL, obviously) off an A600 yesterday and I thought I'd try a lower heat setting and it was torture. Cranked it back up to 400 degrees and all was well. Mac boards - being multi-layered - sink an enormous amount of heat. I'm still surprised the pads came off, though; perhaps the first nand pads essentially ended up being slow cooked?   That's a tough lesson, anyway. But it hopefully only happens once.   PS: Dosdude is great. I love his videos - constantly surprising what he manages to accomplish (I nearly said 'what he pulls off' there, but thought better of it).  
    • I use that problem to my advantage. For most of my game, the button is continuously pressed, releasing it only to move the shield, and pressing it down again when the shield stops in the position I anticipate a cobra bomb will drop, and occasionally rapid release-press to nudge the shield in one direction or the other. Unlike other paddle games, this title seems to warrant only slight rotation of the wheel to play effectively .. probably 15 degrees or less in either direction ... its crazy sensitive. Since TG has added the Atari 2600+ catalegory to their leaderboards and Id like to post an inaugural score there, I'll likely be posting a video to YouTube by later this afternoon with multiple cameras showing the gameplay in one frame and my paddle controller use in another frame. If I can get around to it in time for it to be helpful, I'll post the URL to the video and tag you. It's not a lot of time, but perhaps it will be enough time to be at least a little helpful. Maybe it will give you some ideas 👍
    • Ouch! I have a fair collection of destroyed equipment from my "experiments", but that tops it. This is the reason why I strongly refused my son's requests to do a Nintendo Switch mod of some sort that he said he would need to unlock something somewhere to do I don't know what, I did not even look it up to see what it's all about, just said that I am not confident enough, no money for a new Switch if I break it, and that I do not have a microscope (I still don't, I did the PokeyMaxes with a macro mode on the phone and a magnifying glass). He offered to buy me one, if I would only agree to do it. He is 8 years old...   In any case, a good YT channel to mostly understand one's limits and practice required, rather than anything else, is NorthridgeFix, I am sure you know it, but if not I highly recommend it. 
    • Those images are comparing well with the p-code disks we have, but there's a few differences.   asm-lnk: Disk names switch between using "-" and "/". Directory sector seems a bit older (less modified). No other differences.   compiler: Disk names "COMPILR" vs "P-COMPILER". No other differences.   editor-filer: Disk names switch between using "-" and "/". Directory sector seems a bit older (less modified). Missing "MODRS232.CODE". Due to the missing file, there's a lot of "never written" sectors on this disk.   utility: There's quite a few sectors on these disks which seem to have been redacted. 1/ Names mentioning "EXTRAOI", "STRINGOP", "HEAPOPS" and "PASCALIO" appear, where the release version doesn't have them. 2/ Name "XGROM" has been removed in the released version. 3/ ? not sure about this one (file offset >14700 - 256 bytes) 4..onwards/ >E5 (sector formatted but never written) appears, where the release disk seems to be just repeating bytes of various meaningless values.  
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