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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      20.3k
      posts
    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      706.9k
      posts
    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

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      posts
    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

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      posts
    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      73.2k
      posts
    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      218.4k
      posts
    7. Atari VCS

      Discussion forum for the new Atari VCS console.

      18.8k
      posts
    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      35.9k
      posts
    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

      684.4k
      posts
    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      65.9k
      posts
    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      556
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      424.8k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      132.3k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      279.8k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.7k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.7k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.2k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.5k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.7k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.2k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.4k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.2k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14k
      posts
    3. 238.6k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.4k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      7.8k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      232.5k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      859
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      724
      posts
    4. Atari VCS (Redirect)   (8,696 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.2k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.5k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      3k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      45.9k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.7k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.3k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.5k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      19.9k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      241.2k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.5k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.5k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.4k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.5k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.4k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.7k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      124
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      53.7k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.8k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      683
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      349
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

    • GoldLeader

      So I decided to take the plunge and give new atari a chance.  I like the Retro Products.  Good on them.  I went to the website, signed up,  got the code (15% off - ALLEGEDLY)...I put 11 Items in my "Bag",  which I assume is a Shopping Cart, and there's no way to CHECK OUT!
       
      The "Bag" doesn't scroll (mouse or arrows) and only shows the top 3 products...I can't even see my total!   If there's a way to check out I can't find it.  I've been all over that website!  I contacted them so we'll see what they say.
       
      ATM I guess "Atari" doesn't want my money.
       
      1. This update has no replies.
    • shane857

      May the 4th be with you, always...

      1. This update has no replies.
    • Random Terrain

      Is this Star Wars day?
      1. Show previous replies  2 more
      2. shane857

        Obi-Wan knievel says... Yes. Never remove your helmet(Darth)
      3. shane857

        Dude...There is always time for Star Wars. 💪🏻
      4. 5-11under

        Live long and prosper.
      5. GoldLeader

        I don't celebrate until the 25th,  which is the Actual release date...But if you want to celebrate early with all the poseurs on this made up, cash grab, cutesy (May the 4th be with you oh) "holiday"...I mean I was 9 years old,  I remember Watergate and end of the Vietnam War and where cinema fit into the geoandsociopoliticallandscape (As I used to call it)...I knew a seachange paradigm shift in Entertainment was on the horizon when I saw it...No need to celebrate early to placate corporate America 
      6. GoldLeader

        I mean,...When I first saw Star Wars,  I felt like it gave everyone something to believe in,..It was a new hope ...    (uhhhh)
      7. View All Replies
    • ZippyOasys

      Just got done celebrating my 28th birthday yesterday. Scored these two as presents, 2024 just became 1984.😎
      1. This update has no replies.
    • Charlie Cat

      The second day Garfield strip was featured on 6/20/1978. It involved Jon giving Garfield a surprise birthday gift.
       
      Hmmm....So Garfield's birthday is on the 20th not the 19th. 

      1. This update has no replies.
  • Recent Posts

    • I have been trying to compile MDOS (both using Beery's TIFILES archive and importing the regular source with the updated TIimagetool) but I am getting lots of errors (see attached). The linking error at the end relates to this section in MDOSL:    
    • If a controller can be plugged and works with any game, then CVBasic won't have any problem using it.  
    • Small request also  - Rambo memory compatibility?     Even on Altirra this crashes with this popular memory upgrade. 
    • Hmm. Never thought of that before with the Geneve forcing to VDP bank 0. Plus back when I owned a working geneve and was testing software on it, was during the days of pre M-Dos with the GPL mode as system/sys plus I wrote my own custom direct to timode no M-DOS boot up as well. Never used the amazing newer more complete M-Dos system, only for a tiny bit used one of the first just before pre 1.x M-Dos which was still very basic.   As for lou picture screwing up yes now the VDP pab and data transfer gets in the way. So cpu transfer would be needed which I don't think sadly the /4a mode in Geneve supports.   Time I guess to fix up some of the leftover GPL timode problems. But of course having this app as native M-Dos program is better.
    • Just for the records. Here are the current HTTP headers.   The response for a directory listing needs to be HTTP/1.0, so it doesn't gets chunked by intermediate caches/proxies and it needs a Content-Length header (which is mandatory for a HTTP/1.0 response) to be parsed by the PlusCart. HTTP/1.0 200 OK Content-Length: 3126 Vary: Accept-Encoding Connection: close Content-Type: text/html; charset=UTF-8     The response for a partial file request by the PlusCart needs to be a "HTTP/1.1 206 Partial Content". The Connection must be Keep-Alive and the timeout should be at least 15 seconds. HTTP/1.1 206 Partial Content Connection: Keep-Alive Keep-Alive: timeout=15 Content-Type: application/octet-stream Accept-Ranges: bytes Expires: 0 Cache-Control: must-revalidate Pragma: public Content-Description: File Transfer Content-Disposition: attachment; filename="penultdemo-NTSC-20.bin" Content-Range: bytes 0-32767/131072 Content-Length: 32768  
    • I had already tried something similar, however did not understand nor realize the impact of the vdp bank issue, so VERY GOOD CATCH!   I was stumped why line 366 in GIF-SUBS was generating the error on a read and that explains it.   I made the extra changes and both the files BEERY and GREG display fine, however LOU is in Graphics Mode 6, interlaced mode.  In that mode, it looks like the 128 byte record buffer creates a 1/2 row update on the screen while the rest of the display is written.  I am writing this for @Gary from OPA 's benefit.   This should not be an issue with MDOS mode on the Geneve as it has the ability to buffer in CPU ram versus buffering in VDP.  This will give me a chance to convert the necessary pieces over to a MDOS application.   Thanks again Gary, and Tim for isolating the issue with running the code on the Geneve.   Beery    
    • Despite having 3 weeks to practice, I’ve only slightly improved my scores in 2 games.
    • I had a few hours available this morning to step into this a bit. I replaced the 8 KB RAM chip with a 32. It got fairly involved as multiple solder pads popped up and off, so had to run more cables. The board truly was quite fragile. I remember repairing some irrigation controllers built in the mid 1980s with PCBs that with the slightest anything gave up their traces. Maybe something of the era. Thankfully my TI-99s are not like this. To excise the CE connection I had to cut two traces and jump, as pad 23 for the memory was in line in the CE/-CE circuit rather than connected at an edge.    Calling addmem only resulted in an additional 8 KB (total 16 KB). At least the board lives, but it is possible I goofed up A13 somehow so have some debugging to do. I read somewhere that at least with the TI-95 one had to set certain values for the 32 KB to be recognized. Maybe that's so for the TI-74. I should have saved links to all relevant but perhaps I missed one.   Hopefully I can get around to checking the capacitors later in the weekend and have pretty much ran out of time at least for today.   If this project only yields 8 KB RAM cartridges, I will be disappointed, but it will still be successful as there appears to be many TI-74 and TI-95 units out there without one. 8 KB vs 16 is quite a bit. My CC-40 with 18 KB seems to have plenty. At this point I still need 3-4 RAM cartridges.   Attached below is a pic of my now Frankenstein memory cartridge installed in one of my TI-74s. It'll never fit in the cartridge case again. It would have helped to have lower gauge wires but I also didn't expect to have to run so many.
    • @vitoco - The longer benchmarks were, of course, putting the Atari into attract mode. Since I like to check in on their progress, I'd tap the space bar. I was wondering for a bit if that was affecting fastbasic's clock routine, but after doing a test on it, not touching the keyboard for about a half-hour, and then getting the time, I was seeing the same thing. I had the suspicion that it was just using a shorter version of the clock registers. Thanks for confirming that.   Kinda interesting about your suggestion that I use a floating-point formula. I've been using that same formula in Forth, since I've been running the same benchmarks on it, and I needed times that could go up to hours. This method of getting the time has worked out well.
    • Yeah, my work computer will no longer load atariage (it's too old) and I pretty much hate doing anything on my phone since it's so damn small...so I'll probably be exclusively posting from my VCS now haha
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