A Sprite Posted May 29, 2007 Share Posted May 29, 2007 Imagine you are surrounded. Imagine the enemy is invisible. Except for just a little glimpse...if you blink you might miss it. But if you watch, you'll notice the enemies appear and disappear in patterns. If you think fast on your feet, you may be able to survive just a little longer... But they're coming closer, all the time, and just one touch can kill... Sorry. I hope I'm not offending anyone by coming up with these ideas, not being a programmer and all. It's just insanely fun to try to come up with new game designs for the older systems... Who says the 2600 can't do Gauntlet/Robotron style games? I had to get it out of my system. You can throw bricks at me now, if you wish. Quote Link to comment Share on other sites More sharing options...
haroldoop Posted May 30, 2007 Share Posted May 30, 2007 Imagine you are surrounded. Imagine the enemy is invisible. Except for just a little glimpse...if you blink you might miss it. But if you watch, you'll notice the enemies appear and disappear in patterns. If you think fast on your feet, you may be able to survive just a little longer... But they're coming closer, all the time, and just one touch can kill... Sorry. I hope I'm not offending anyone by coming up with these ideas, not being a programmer and all. It's just insanely fun to try to come up with new game designs for the older systems... Who says the 2600 can't do Gauntlet/Robotron style games? I had to get it out of my system. You can throw bricks at me now, if you wish. Why stop at a simple, small, brick? Quote Link to comment Share on other sites More sharing options...
A Sprite Posted May 30, 2007 Author Share Posted May 30, 2007 wOw, all that for my death? I don't know what to say... um... <--this was as close as you have to my vitals being launched out my eye sockets. Quote Link to comment Share on other sites More sharing options...
haroldoop Posted May 31, 2007 Share Posted May 31, 2007 wOw, all that for my death? I don't know what to say... um... <--this was as close as you have to my vitals being launched out my eye sockets. Quote Link to comment Share on other sites More sharing options...
Jess Ragan Posted June 2, 2007 Share Posted June 2, 2007 Chuck Norris Superkicks and Wizard of Wor did this. Well, Chuck Norris did, anyway. As you fight ninjas in the final section of the game, they flicker in and out, making them more difficult to battle. As if they weren't already hard enough to fight with the game's crappy control! Er... anyway. Wizard of Wor used a play mechanic that made the monsters vanish when they weren't in the same column or row as yourself. You had to rely on the radar to track them down and blast them, adding a fun dimension to the gameplay. JR Quote Link to comment Share on other sites More sharing options...
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