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16k F6 Bankswitch Template


Hornpipe2

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I need at least 16k for my current game, and so I hacked up Paul Slocum's 8k template from the '2600 Advanced Programming Guide' to support F6 switching instead. I don't know much about how efficient it is, but it works for my needs. Somehow I think my scanlines are off by 1 but I haven't bothered to investigate very far - this is just a demo. Anyway, each color in the PF is set by a different bank.

 

Enjoy!

post-12384-1200249651_thumb.png

16kbank.asm.txt

16kbank.bin

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