Hornpipe2 Posted January 13, 2008 Share Posted January 13, 2008 I need at least 16k for my current game, and so I hacked up Paul Slocum's 8k template from the '2600 Advanced Programming Guide' to support F6 switching instead. I don't know much about how efficient it is, but it works for my needs. Somehow I think my scanlines are off by 1 but I haven't bothered to investigate very far - this is just a demo. Anyway, each color in the PF is set by a different bank. Enjoy! 16kbank.asm.txt 16kbank.bin 1 Quote Link to comment Share on other sites More sharing options...
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