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Mr. Driller 2600 (mockup)


happymonster

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Ok, yet another mockup from me. I think this one could be done.. :) It uses 3 alternating playfield lines to create the colours, tiles of 4 x 21 size and a level view of 9 x 9 tiles. There is only vertical scrolling and the logic is less than in Boulderdash. I use both sprites with recolouring for the player sprite, a missile to the right of the screen (recoloured) for the depth display (this is optional), and a couple more players and playfield data at the bottom for a quick status display panel.

 

What do you think?

post-17716-1201996525_thumb.png

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I like the solid colours of Big Dig, but the gfx are much simplified. The problem is that there are 4 block colours and a background, so unless you try to come up with sophisticated player/missile work I had to use 3 alternating colour scanlines.

 

If we used 2 colour scanlines we could get 3 colour blocks and the 4th colour would be some kind of pattern, but I don't know if that would look too good..

 

Any one interested in this? Since I can't program the 2600, I'm just suggesting possible game ideas that people might like. :)

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They do take a bit of work though, so I doubt I will do many more of them if no one is too interested.

 

There's probably only a dozen active people here that could program such a game, most of which are already doing "something". Some day someone may pick it up though, so it's good to have those mockups :)

 

Regarding Mr. Driller, I actually prefer the clean look that Christopher chose, the mockup looks very busy.

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