Jump to content
IGNORED

Another ColecoVIsion homebrew: Search for the stolen Crown Jewels 3


PkK

Recommended Posts

The last part of the Search for the stolen Crown Jewels trilogy is mostly complete (it probably needs more testing and balancing).

 

It has rather smart enemies (enemy soldiers, airplanes and anti-air guns) and smooth movement (including scrolling).

 

At http://colecovision.eu/ColecoVision/games/...ewels%203.shtml you can find screenshots and a demo version (it consists of the first and last levels of the full version).

 

In the first level you're being attacked by enemy commandos in you palace. The level is won once enough of them are dead. They will try to kill the girl at the upper left and steal the crown jewels in the upper middle part of the screen, too.

 

In the last level you have to bomb anti-air guns to make the area safe for the airship you're escorting.

Control of the airplane might be a bit unfamiliar, so here's some info:

Moving the joystick to the right will accelerate the plane, moving it left will activate landing flaps increasing air drag. Moving the joystick up and down will adjust the flaps. You need lift to gain height, so you have to accelerate, too, just moving the joystick up is not enough.

The first fire button is for firing bullets, the second one for dropping bombs.

 

Philipp

Link to comment
Share on other sites

You know, I look at Monster Masher, Schlange and Cye, and I'm reminded of old, primitive RPGs, the kind reminiscent of Gateway to Apshai, but all done with ASCII characters. I can't remember specific game titles, but characters had symbological meanings, like the "(" character would represent a bow, "@" would represent a shield, "t" would represent a curved saber, etc. Anyone here ever play those? There were even some running on big company mainframes, a couple of decades ago. :)

 

Ever fancy making one of those primitive RPGs on the CV, PkK? :D

Link to comment
Share on other sites

I remember a game I had for my Tandy 1000 some 20+ years ago which I swear was called Rogue. I remember it being in ASCII-like graphics. I believe you as the main character were the @ symbol. I remember you would travel through passageways on the screen trying to find gold and weapons and whatnot and if you encountered a monster you pressed the direction the monster was in and the space bar alternatingly to attack. I wanna say it was made by Epyx. Their style of boxes seems familiar to me. I'd love to find that game again.

 

Edit: Since typing the above response I got inspired to search the internet for this game again which I've done several times to no avail. This time I used Epyx in with the search and voilla:

 

http://www.roguelikedevelopment.org/archiv...nual/manual.htm

Edited by doubledown
Link to comment
Share on other sites

Ever fancy making one of those primitive RPGs on the CV, PkK? :D

 

I intend to do a Tunnels & Trolls one day. I have posted a simple techdemo (just a big map you can view) on these forums some time ago.

 

Philipp

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...