Byte Knight Posted June 17, 2009 Share Posted June 17, 2009 Hi guys, I thought I'd post my latest release here since there seems to be more traffic and I'd eventually like to get this out on cartridge. For those of you who haven't played it, this game has elements of Pitfall, Adventure, and Jungle Hunt. The object of the game is to return Blackbeard's skull to your ship. To do this, you must collect two map pieces and the shovel. Once you have the map pieces, and 'X' will appear on the screen where the skull is buried, and you'll need the shovel to dig it up. You'll also need the torch to explore the caves in the game. Several enemies will make completing your mission difficult including cannibals, poisonous frogs, birds, and snakes. If you can find the sword, you'll at least be able to defend yourself. Like Adventure, there's a bat that likes to steal objects and drops them off on other parts of the island. As with Pitfall, there are deadly pits for you to fall into... The player can run, jump, crouch, and sword fight. Push up to draw your sword (if you have it) and push fire to jump. Lives are on the lower left, health on the lower right, and inventory is at the bottom. You will lose the sword and the skull when you die and these will go to random locations. Most recent update: • items are now randomized • added tiki statue boss at end Yet to do: • add sound • add different skill levels • add more screens • add enemy death animations Screenshots are here. curseofbs12.bin Quote Link to comment Share on other sites More sharing options...
Blackjack Posted June 17, 2009 Share Posted June 17, 2009 Good work so far. Maybe a little more ambient light when you have the torch in the dark rooms? Quote Link to comment Share on other sites More sharing options...
Byte Knight Posted June 18, 2009 Author Share Posted June 18, 2009 Good work so far. Maybe a little more ambient light when you have the torch in the dark rooms? I'll make the torch light yellow in the next release... Quote Link to comment Share on other sites More sharing options...
xg4bx Posted June 18, 2009 Share Posted June 18, 2009 haven't played it but its looking incredible. i am increasingly amazed and impressed by the skill of the developers on here. i would gladly and eagerly purchase this if you do a cartridge release. Quote Link to comment Share on other sites More sharing options...
Byte Knight Posted June 19, 2009 Author Share Posted June 19, 2009 I'm currently working on adding sounds. I think I've got most of them figured out except the sound for the cannibal. Does anyone know how to make an OOGA-BOOGA sound or bongo drums? Quote Link to comment Share on other sites More sharing options...
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