EricBall Posted May 3, 2003 Share Posted May 3, 2003 Based upon the feedback provided, I have enahnced Skeleton+ to provide greater variation and difficulty. From the manual: DIFFICULTY SWITCHES When the LEFT DIFFICULTY switch is set to A when the game is started, you will need to destroy ten instead of five Skeletons to complete each level. When the RIGHT DIFFICULTY switch is set to A when the game is started, you will start with 49 life instead of 99 and your Undead Disintegrator will only do half the damage it does when the RIGHT DIFFICULTY switch is set to B. When the LEFT DIFFICULTY switch is set to A during the game your Undead Locator is turned off and you must use sound to find the Skeleton. Stereo sound is recommended in this case. When the RIGHT DIFFICULTY switch is set to A during the game the speed of the Skeleton is reset only at the start of each level. See also Announcing Skeleton+ and Skeleton+ Rants. skelplus.zip Link to comment Share on other sites More sharing options...
ATARI TROLL Posted May 3, 2003 Share Posted May 3, 2003 Love this version even better than the first. Gameplay and difficulty much better. Keep up the good work! Link to comment Share on other sites More sharing options...
Video Posted May 4, 2003 Share Posted May 4, 2003 Huf, huf....stress. So....when's this game going to come out >crybaby< LOL Anyhow, that's awesome. It seems a little complex a setup for selecting game modes though (of course, looking back on atarigames now, they were all pretty much like that) : Link to comment Share on other sites More sharing options...
EricBall Posted May 5, 2003 Author Share Posted May 5, 2003 Huf, huf....stress. So....when's this game going to come out >crybaby< LOL Anyhow, that's awesome. It seems a little complex a setup for selecting game modes though (of course, looking back on atarigames now, they were all pretty much like that) : I've done one final tweak (see Final Skeleton+ so in a week or so AtariAge and PackRat VideoGames should be able to offer cartridges. Although the difficulty switches aren't the most intuitive way to select game options, they are very easy from a code perspective and very space efficient. Link to comment Share on other sites More sharing options...
Video Posted May 11, 2003 Share Posted May 11, 2003 That's cool, I'm definately going to get one of those. Wait till wurd sees this. Link to comment Share on other sites More sharing options...
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