Ite Posted August 2, 2005 Share Posted August 2, 2005 Used to have it when I was a kid, just got it in the mail from ebay. Very fun game and gets intense, not much to look at but once you get into it real real fun. Quote Link to comment Share on other sites More sharing options...
Gabriel Posted August 2, 2005 Share Posted August 2, 2005 This was one of those games which made an impression on me as a kid. Before the Dillards department store my mom liked to shop at started displaying the Odyssey 2 running Quest for the Rings, they had an Atari 2600 displaying Dodge 'Em. Sometimes, they would even let me play it! Back then, I thought it wasn't very good. But it was a videogame, so it made up for it in cool points. Nowadays, though I don't own the cart, I load it up on Atari Anthology on the PS2 and play from time to time. I appreciate the game much more as an adult than as a little kid. I even showed one of my buddies who had never seen the game before. Two player is fun. Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted August 2, 2005 Share Posted August 2, 2005 it's one of my favorites. Quote Link to comment Share on other sites More sharing options...
StanJr Posted August 2, 2005 Share Posted August 2, 2005 Had only played it briefly as a kid, and wasn't impressed. But then I played it again a few years ago and discovered how good it really was. Too bad it tops out so soon. Quote Link to comment Share on other sites More sharing options...
yuppicide Posted August 2, 2005 Share Posted August 2, 2005 Would be nice to have a Dodge Em style game with different mazes to drive through. That would make it challenging. Quote Link to comment Share on other sites More sharing options...
Atari-Jess Posted August 2, 2005 Share Posted August 2, 2005 I only enjoy it because its one of the older games. Its alright but Im not a fan. Quote Link to comment Share on other sites More sharing options...
NE146 Posted August 2, 2005 Share Posted August 2, 2005 Anyone know any good patterns? Quote Link to comment Share on other sites More sharing options...
Ite Posted August 3, 2005 Author Share Posted August 3, 2005 Anyone know how many rounds there are all together? Quote Link to comment Share on other sites More sharing options...
LYNXGUY Posted August 3, 2005 Share Posted August 3, 2005 Dodge'Em was one of my favorite games for the 2600, I wonder if there are any Dodge'Em type games for the PC Quote Link to comment Share on other sites More sharing options...
D.Yancey Posted August 3, 2005 Share Posted August 3, 2005 Anyone know how many rounds there are all together? 903520[/snapback] The max score is 1080. You cannot lose any lives to get this score because of the way the score is figured. IIRC, I think there are 6 boards to complete? Quote Link to comment Share on other sites More sharing options...
joeybastard Posted August 3, 2005 Share Posted August 3, 2005 I love Dodge 'Em but it ends WAY too soon. Somebody should do a D2 with changing mazes and no topping out. Maybe on later levels there's multiple bad guys. Quote Link to comment Share on other sites More sharing options...
128bytes Posted August 3, 2005 Share Posted August 3, 2005 I love Dodge 'Em but it ends WAY too soon. Somebody should do a D2 with changing mazes and no topping out. Maybe on later levels there's multiple bad guys. 903726[/snapback] I agree, but on game 3, with 2 player simultaneous action (one player is the regular car and one is the crash car, then it alternates), it totally rocks and I've never had a topping out problem. Quote Link to comment Share on other sites More sharing options...
StanJr Posted August 3, 2005 Share Posted August 3, 2005 Here is a thread I started awhile back that talks all about Dodge 'Em.Dodge 'Em of the Past Quote Link to comment Share on other sites More sharing options...
Ite Posted August 4, 2005 Author Share Posted August 4, 2005 So after the 6th round it ends or freezes or what? Quote Link to comment Share on other sites More sharing options...
StanJr Posted August 4, 2005 Share Posted August 4, 2005 game just stops, goes to attract mode. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted August 4, 2005 Share Posted August 4, 2005 You will automatically lose a car every 5 screens IIRC...so the effect is just as if you crashed your car. The game then loops back to the first round for the next car. Patching over this limitation doesn't sound too challenging, but alternate mazes would be (since you would need to come up with a layout, rewrite the kernal a bit to create that pattern...and then redefine the car "rules" to operate within that layout). Coding a game from scratch to take advantage of more generic data would be easier (and yield a greater number of alternate maze screens). Quote Link to comment Share on other sites More sharing options...
Ite Posted August 5, 2005 Author Share Posted August 5, 2005 You guys must be super good to even get to the last round. Maybe if I practice more. Quote Link to comment Share on other sites More sharing options...
Zonie Posted August 5, 2005 Share Posted August 5, 2005 hummmm.dit-dit-dit-dit-dit-dit-dit-screech-dit-dit-dit-dit-crash! Oh yeah. I played the crap out of that game when I was a kid. It was called "Head-on" in the arcade. Played that one too. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted September 24, 2005 Share Posted September 24, 2005 You guys must be super good to even get to the last round. Maybe if I practice more. 904796[/snapback] It's not so difficult really...just spiral in toward the center and spiral back out...all at top speed except slowing down momentarily as the car(s) try to hit you in the center. This quickie gets rid of the automatic car removal...but it wrecks havok with the score (the game was designed so that the total # of lives must NOT be more than 1 when you reach 1000 pts. due to ram-sharing..that's how come it was written that way). Dodge__em_endless_.zip Quote Link to comment Share on other sites More sharing options...
Foxsolo2000 Posted September 24, 2005 Share Posted September 24, 2005 Dodge Em was a perfect arcade translatation for it even looked the exact same as its arcade counterpart. They had one in the local arcade I used to frequent and it was virtually ignored for I was the only one who ever played it. The forerunner to Pacman and yet few realised it. Quote Link to comment Share on other sites More sharing options...
supercat Posted September 24, 2005 Share Posted September 24, 2005 Dodge Em was a perfect arcade translatation for it even looked the exact same as its arcade counterpart. They had one in the local arcade I used to frequent and it was virtually ignored for I was the only one who ever played it. The forerunner to Pacman and yet few realised it. 937510[/snapback] Indeed, the only real novelty in Pacman is the energizers (though in fairness that's a pretty big novelty). Any games prior to Pac Man that allowed the player to turn the table on otherwise-deadly enemies? The Donkey Kong 'hammer' is the same sort of thing, but I'm pretty certain that came later. Quote Link to comment Share on other sites More sharing options...
silverpoodleman Posted September 25, 2005 Share Posted September 25, 2005 Some of you talk about how easy it is. I like it because I find it quite challenging. At first, I wasn't able to complete the first screen for, oh, the first 98 attempts. It is a VERY satisfying accomplishment to finally get there. After all, isn't that what makes these games so much fun? You keep playing until you figure it out - kinda like life (uh-oh - to philosphical - dial it down man!) Quote Link to comment Share on other sites More sharing options...
NE146 Posted September 25, 2005 Share Posted September 25, 2005 The forerunner to Pacman and yet few realised it. True. But although Dodge em/ Head on may have came out slightly earlier, I think Space Chaser is more of a closer ancestor to Pacman since it had that free movement and you were being chased. But then again I guess most everything evolves from something else. Quote Link to comment Share on other sites More sharing options...
Paul Slocum Posted September 26, 2005 Share Posted September 26, 2005 not much to look at... 903168[/snapback] Try this version. _8dodge_songmn.zip Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted September 26, 2005 Share Posted September 26, 2005 not much to look at... 903168[/snapback] Try this version. 938008[/snapback] Sweet! Quote Link to comment Share on other sites More sharing options...
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