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	<title>Gaming General Forums</title>
	<description></description>
	<link>http://www.atariage.com/forums</link>
	<pubDate>Fri, 10 Feb 2012 06:15:17 +0000</pubDate>
	<ttl>30</ttl>
	<item>
		<title>Atari History Book Cover Contest</title>
		<link>http://www.atariage.com/forums/topic/193937-atari-history-book-cover-contest/</link>
		<description><![CDATA[Exciting news guys -<br />
<br />
We've decided to run an open contest to allow Atari fans to help out with the book by designing the book's cover. Here's the contest info:<br />
<br />
1) The contest runs from now until the end of March. It's open to anyone, not just AtariAge readers.<br />
<br />
2) The winner will be decided by myself and Curt and announced publicly. Though you're all welcome to weigh in on your favorites.<br />
<br />
3) The prizes are your name in the book (credit for the cover), a signed copy of the book, an "I Helped Make Atari History" bumper sticker, and direct input on the visual style of the book (layout of text, fonts, borders, page graphics, etc.)<br />
<br />
4) Submissions can be here or through our email account ataribook@gmail.com.<br />
<br />
<br />
<br />
The cover should be based around the following content guidelines:<br />
<br />
Title: Silicon Hot Tube<br />
Byline: How Innovative Leisure Created The Video Game Industry, And How Excess Almost Destroyed It<br />
Authors: Marty Goldberg, Curt Vendel<br />
Theme: Centered around the title and byline. Look should reflect the 1970's through early 80's and should not include any Atari products.<br />
<br />
We're looking for something that's going to pop out on the store shelves while summing up the content of what the book entails: The exciting formation of an high tech entertainment industry and the stories behind all the people that did it, all during the "me decade" of the 70's to the pop culture icon status of the early 80's.<br />
<br />
Attached is a simple concept I threw together for illustrative purposes only. It does not represent the "pop" we're looking for and is only to show a basic example of content and layout within the guidelines.<br />
<br />
<a class='resized_img' rel='lightbox[2462981]' id='ipb-attach-url-233901-0-73565300-1328879586' href="http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=233901" title="slicon hottub cover.jpg - Size: 489.06K, Downloads: 6"><img src="http://www.atariage.com/forums/uploads/monthly_02_2012/post-160-0-03178000-1328854495_thumb.jpg" id='ipb-attach-img-233901-0-73565300-1328879586' style='width:165;height:250' class='attach' width="165" height="250" alt="Attached Image: slicon hottub cover.jpg" /></a>]]></description>
		<pubDate>Fri, 10 Feb 2012 06:15:17 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193937-atari-history-book-cover-contest/</guid>
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	<item>
		<title>Intellivision Classic Games PS1 question</title>
		<link>http://www.atariage.com/forums/topic/193933-intellivision-classic-games-ps1-question/</link>
		<description><![CDATA[How many discs are in this game? I got only one, but there's a spot for a second disc. Did I get ripped off, or is there only one disc to this game?]]></description>
		<pubDate>Fri, 10 Feb 2012 05:30:00 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193933-intellivision-classic-games-ps1-question/</guid>
	</item>
	<item>
		<title>Calibrating CyberTech s-video mod</title>
		<link>http://www.atariage.com/forums/topic/193932-calibrating-cybertech-s-video-mod/</link>
		<description><![CDATA[I have a CyberTech S-Video modded system and was wondering if anyone knows the best way to adjust the pots to get the colors, brightness, etc dialed in.<br />
<br />
I have been using the recent LHE and bB mods, but dug this out to do a visual comparison of all the s-video mods.  I will post pics of the screens when I am done, but need to make sure I have the CyberTech calibrated as best I can with the adjustments available.<br />
<br />
Thanks!]]></description>
		<pubDate>Fri, 10 Feb 2012 05:28:30 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193932-calibrating-cybertech-s-video-mod/</guid>
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	<item>
		<title>Related topic: best way to clean the NES connector?</title>
		<link>http://www.atariage.com/forums/topic/193931-related-topic-best-way-to-clean-the-nes-connector/</link>
		<description><![CDATA[I really don't like how these replacement connector pins for the NES work, and I'm going to try cleaning the original part.  I've read a bunch of posts but most deal with the carts, not the connector.<br />
<br />
What would you suggest?...some contact cleaner spray?  I'm wondering how to get in there to put some pressure on the pins without damaging them, but also ensuring no remaining residue is left.<br />
<br />
Since there's plastic and metal, I guess a soak in contact cleaner might damage the plastic...any tips?]]></description>
		<pubDate>Fri, 10 Feb 2012 05:24:06 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193931-related-topic-best-way-to-clean-the-nes-connector/</guid>
	</item>
	<item>
		<title>NEO GEO console project</title>
		<link>http://www.atariage.com/forums/topic/193929-neo-geo-console-project/</link>
		<description><![CDATA[Yet another NEO GEO MVS in custom case.<br />
<br />
The project took around 1 year to complete. At first I did not know how I wanted to be done, should it be in cabinet, or coffee table, bar top or console.<br />
Finally I decided that I want to make console type, for space reasons.<br />
Then I had to decide how I will make it, that took forever to finalize.<br />
And last, getting all the parts and pieces.<br />
The frame is done with wood, and top and bottom plates are aluminum, painted with "flat" black enamel.<br />
The gamepad is made from very old PC gamepad. I gutted the electronics and wired it per NeoGeo pin-outs.<br />
<br />
But now it's done, my very own NeoGeo Arcade.<div id='attach_wrap' class=''>
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</div>]]></description>
		<pubDate>Fri, 10 Feb 2012 04:24:59 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193929-neo-geo-console-project/</guid>
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	<item>
		<title>Is gaming today a repeat of 1982?</title>
		<link>http://www.atariage.com/forums/topic/193907-is-gaming-today-a-repeat-of-1982/</link>
		<description><![CDATA[So Seamus Blackley and the <a href='http://www.atariage.com/forums/topic/193640-atari-golden-age-veterans-involved-in-new-mobile-game-venture/' class='bbc_url' title=''>Atari "Golden Age" Veterans</a> have <a href='http://games.ign.com/articles/121/1218342p1.html' class='bbc_url' title='External link' rel='nofollow external'>some interesting points up on IGN </a>right now about how gaming today is like arcade gaming back in 1982.<br />
<br />
Anyone else think we might be headed for another crash?<br />
I know there's a thread about us headed back to another video game crash on here somewhere but I couldn't find it.]]></description>
		<pubDate>Thu, 09 Feb 2012 21:14:33 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193907-is-gaming-today-a-repeat-of-1982/</guid>
	</item>
	<item>
		<title>Regarding killing the used games market...</title>
		<link>http://www.atariage.com/forums/topic/193905-regarding-killing-the-used-games-market/</link>
		<description><![CDATA[Hi there!<br />
<br />
Here's a thought I'd like to hear your opinions on, just some silly math based on heavy guessing of mine...<br />
<br />
=========<br />
<br />
Assuming a good game sells 2 Million copies, 1 million of which get sold used.<br />
<br />
Now the standard bigger, better, more sequel comes out, that is bought by let's say 80% of people who liked the first.<br />
<br />
<strong class='bbc'>That would be 2.4 Million copies</strong><br />
<br />
Now after killing the used game market<br />
<br />
<strong class='bbc'>That would be only 1.6 Million copies</strong><br />
<br />
=========<br />
<br />
Maybe I'm missing something essential here, but how will companies manage to ever<strong class='bbc'> grow a franchise </strong>once they limit their target audience for a sequel to just the people that bought the first game? As I see it they'd be just cutting their own flesh in the long run...<br />
<br />
Greetings,<br />
Manuel]]></description>
		<pubDate>Thu, 09 Feb 2012 19:58:14 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193905-regarding-killing-the-used-games-market/</guid>
	</item>
	<item>
		<title>130xe y 65xe descompuestas.</title>
		<link>http://www.atariage.com/forums/topic/193901-130xe-y-65xe-descompuestas/</link>
		<description><![CDATA[Hola, tengo dos ataris la 130xe y la 65xe pero estan descompuestas.  Alguien sabe que reparacion necesitan o que circuitos integrados debo de conseguir para repararlas?. Las fallas son las siguientes.<br />
<br />
<span style='font-size: 18px;'>130xe</span><br />
1-  no funcionan las teclas de funcion , (help ,start,select, option ,reset).<br />
2-  puedo poner juegos en el puerto y si funcionan, tambien el joystic.<br />
3-  entra bien al lenguaje basic.<br />
4- al escribir DOS, entra al autotest ,pero no puedo seleccionar ninguna de las opciones ya que no acepta como lo dije antes las teclas de funcion.<br />
<br />
<span style='font-size: 18px;'>65xe</span><br />
1- al encenderla entra automaticamente al autotest y no puedo sacarla de ahi. aparecen dos barras del ROM , pero solo lee la segunda barra y despues continua con la lectura de la memoria RAM.<br />
2-  no funcionan las teclas de funcion.<br />
3-  el led de encendido no prende.<br />
4-  al poner un juego este no funciona ya que entra en autotest.<br />
<br />
Alguna idea?<br />
Saludos a todos !!]]></description>
		<pubDate>Thu, 09 Feb 2012 18:28:36 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193901-130xe-y-65xe-descompuestas/</guid>
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	<item>
		<title>Support New Double Fine Classic Point-and-Click Adventure!</title>
		<link>http://www.atariage.com/forums/topic/193895-support-new-double-fine-classic-point-and-click-adventure/</link>
		<description><![CDATA[<a href='http://www.tinyurl.com/doublekick' class='bbc_url' title='External link' rel='nofollow external'>www.tinyurl.com/doublekick</a><br />
<br />
Now <em class='bbc'>you </em>can support Double Fine and Tim Schafer "develop Double Fine's next game, a classic point-and-click adventure.  Where it goes from there will unfold in real time for all the backers to see."<br />
<br />
According to Joystiq, it only took 8 hours and 11 minutes for Double Fine to reach their Kickstarter goal of $400,000 ($300K to make the new game and $100K to support the chronicling of the entire process).  As of the time that I post this on AtariAge, total support is now $544,459, and doesn't appear to be slowing down.<br />
<br />
For a contribution of $15, You will get "The finished game in all of its awesome glory on Steam, exclusive access to the PC Beta on Steam, access to the video series, and access the private discussion community.".  Higher contributions carry with it additional premium rewards.<br />
<br />
Even just the $15 contribution is well worth the price in order to experience a new Tim Schafer/Ron Gilbert adventure game.  Check out the cool 'feelies' for the higher contribution levels.  But that $15 also gets you a back-stage pass into the whole creative/production process that occurrs during game development.  And from reading the Kickstarter page (and seeing the video....definitely don't pass by the video, it's hillarious!) this will be a 'real' documentary on the making of this game, well beyond just a vi-doc series.<br />
<br />
So check it out!<br />
 <br />
<a href='http://www.kickstarter.com/projects/66710809/double-fine-adventure/widget/video.html' class='bbc_url' title='External link' rel='nofollow external'>http://www.kickstarter.com/projects/66710809/double-fine-adventure/widget/video.html</a>]]></description>
		<pubDate>Thu, 09 Feb 2012 14:26:12 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193895-support-new-double-fine-classic-point-and-click-adventure/</guid>
	</item>
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		<title>The First Video Game System News Letter</title>
		<link>http://www.atariage.com/forums/topic/193887-the-first-video-game-system-news-letter/</link>
		<description><![CDATA[<span style='font-family: Times New Roman'><span style='font-size: 12px;'><span style='color: #000000'><span rel='lightbox'><img src='http://fndcollectables.com/AUCTION_PAGE/SHIPPING/VIDEO_GAMES/INTELLIVISION/MISC5/channel_f_news_page_1topbz.jpg' alt='Posted Image' class='bbc_img' /></span></span></span></span><br />
<br />
<br />
<span style='font-size: 18px;'><span style='font-family: Times New Roman'><span style='color: #000000'>Another first attributed to the Channel F,   </span></span><span style='color: #000000'><span style='font-family: Times New Roman'>The First Video Game System News Letter </span></span></span><br />
<br />
<span style='font-size: 12px;'><span style='color: #000000'><span style='font-family: Times New Roman'><span rel='lightbox'><img src='http://fndcollectables.com/AUCTION_PAGE/SHIPPING/VIDEO_GAMES/INTELLIVISION/MISC5/channel_f_news_page_1bz.jpg' alt='Posted Image' class='bbc_img' /></span>   </span></span></span><br />
<br />
<span style='font-size: 18px;'><span style='font-family: Times New Roman'><span style='color: #000000'>I was beginning to think this was just a rumor. </span></span><br />
<br />
<span style='font-family: Times New Roman'><span style='color: #000000'>I had read in Clinton R. Dyer & Chris Webb&rsquo;s Channel F FAQ (last updated 1997) </span></span><br />
<span style='font-family: Times New Roman'><span style='color: #000000'>about a Channel F News letter from 1977 but since I have been collecting for the<br />
Channel F even before this FAQ and have never found, seen or heard of this news letter<br />
anywhere else except in this FAQ I had dismissed it as a Rumor.</span></span><br />
<br />
<strong class='bbc'><span style='color: #0000cd'><span style='font-family: Times New Roman'>Here is a cut and past from the FAQ</span></span></strong><br />
<br />
<span style='color: #000000'><span style='font-family: Times New Roman'>=================</span></span></span><br />
<span style='font-size: 18px;'><span style='color: #000000'><span style='font-family: Times New Roman'>4c. Fairchild newsletter<br />
<br />
First and only known newsletter, featured descriptions of carts 1-9, with preview<br />
descriptions of carts 10-12. Dated October 1977. Mentions that Carts 10-12 should be<br />
out by November 1977.</span></span></span><br />
<span style='color: #000000'><span style='font-family: Times New Roman'><span style='font-size: 14px;'>=================</span></span></span><br />
<br />
<span style='font-size: 18px;'><span style='color: #000000'><span style='font-family: Times New Roman'>Again since I had never been able to find one I was beginning to think it must have been something else<br />
like an in house memo or maybe a company announcement but not an actual newsletter. I was wrong as<br />
I have finally found what appears to be the second issue of this news letter, its pictured below and you can<br />
see at the top it states "January/Febuary/March 1978" and on the top right is says, "Volume 2 Number 1".</span></span></span><br />
 <br />
<span style='font-size: 18px;'><span style='color: #000000'><span style='color: black'><span style='font-family: Arial'>So there you have it Fairchild was the First to issue a Video Game News letter</span></span></span></span><br />
<br />
<span style='color: #000000'><span style='color: black'><span style='font-family: Arial'><span style='font-size: 10px;'>----------------------------------------------------------------------------------------------------------------</span></span></span></span><br />
<br />
<span style='color: #0000cd'><span style='font-size: 18px;'><strong class='bbc'><span style='font-family: Arial'>If anyone can locate the First 1977 letter I would like to either purchase it or obtain a scan Please contact me to discuss either</span></strong></span></span><br />
<br />
<span style='font-size: 24px;'><span style='color: #ff0000'><strong class='bbc'><span style='font-family: Arial'>Other First for this Game System</span></strong></span></span><br />
<br />
<span style='font-size: 18px;'><span style='font-family: Times New Roman'><span style='color: #000000'>First Video game system to have an expandable library through the use of interchangeable Programmable ROM Based Videocarts</span></span></span><br />
<br />
<span style='font-size: 18px;'><span style='font-family: Times New Roman'><span style='color: #000000'>First Video game system to have a game with an Easter Egg </span></span><br />
<br />
<span style='font-family: Times New Roman'><span style='color: #000000'>First Video game system to have a Pause</span></span><br />
<br />
<span style='font-family: Times New Roman'><span style='color: #000000'>First Video game system to have color</span></span><br />
<br />
<span style='font-family: Times New Roman'><span style='color: #000000'>First Video game system with Black jack</span></span><br />
<br />
<span style='font-family: Times New Roman'><span style='color: #000000'>First Video game system with AI (Spitfire)</span></span><br />
<br />
<span style='font-family: Times New Roman'><span style='color: #000000'>First Video game to be used in a T.V. game Broadcast (POW)</span></span></span>]]></description>
		<pubDate>Thu, 09 Feb 2012 06:54:01 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193887-the-first-video-game-system-news-letter/</guid>
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	<item>
		<title>Supaboy vs. FC16 Go</title>
		<link>http://www.atariage.com/forums/topic/193883-supaboy-vs-fc16-go/</link>
		<description><![CDATA[I have an FC16 Go. I'm interested in the Supaboy, but I've heard mixed reviews about it. I'm more looking to use it for SD2SNES when it comes out.<br />
<br />
Should I get the Supaboy or stick with my FC16 Go? <br />
<br />
I need to hear from people who have ACTUALLY used both and not hype.]]></description>
		<pubDate>Thu, 09 Feb 2012 05:23:56 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193883-supaboy-vs-fc16-go/</guid>
	</item>
	<item>
		<title>NEW - RetroGamingRoundUpExclusive Steve Ritchie Interview - AC/DC Pinball</title>
		<link>http://www.atariage.com/forums/topic/193871-new-retrogamingroundupexclusive-steve-ritchie-interview-acdc-pinball/</link>
		<description><![CDATA[Hey all you PINHEADS!  We have just released our exclusive interview with Steve Ritchie.  We discuss his history in pinball as well as his latest masterpiece, AC/DC Pinball from STERN.<br />
<br />
You can check it out right here:  <a href='http://www.retrogamingroundup.com/shownotes/2012/roundup044_2012.02.htm' class='bbc_url' title='External link' rel='nofollow external'>http://www.retrogamingroundup.com/shownotes/2012/roundup044_2012.02.htm</a>]]></description>
		<pubDate>Wed, 08 Feb 2012 22:56:50 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193871-new-retrogamingroundupexclusive-steve-ritchie-interview-acdc-pinball/</guid>
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		<title>Colecovision PowerSupply?</title>
		<link>http://www.atariage.com/forums/topic/193865-colecovision-powersupply/</link>
		<description><![CDATA[Hi there.<br />
I am thinking to import a NTSC Colecovision, but since we use 220v i think the powersupply with the system, wont work, I could buy a step-down converter - but is it hard to modify the power supply to work on 220v or better to buy a new powersupply and make it from scratch ? another problem might be the tv-output from the Colecovision, since my tv are PAL. But newer tv's should support both NTSC and PAL and also work in 50 and 60 hz mode.<br />
<br />
//Claus - Denmark.]]></description>
		<pubDate>Wed, 08 Feb 2012 20:24:55 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193865-colecovision-powersupply/</guid>
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		<title>Gameboy flash carts?</title>
		<link>http://www.atariage.com/forums/topic/193863-gameboy-flash-carts/</link>
		<description><![CDATA[I've been interested in Gameboy/Color/Advance flash carts, and have been having trouble finding them. Are there any good trustworthy sites that someone on here has bought one from. I was wanting one like the Powerpak, that will let you store several roms at once. Are there any like that? and if so where would I buy from?]]></description>
		<pubDate>Wed, 08 Feb 2012 18:58:49 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193863-gameboy-flash-carts/</guid>
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		<title><![CDATA[Sony: You Won’t Be Able To Bring PSP Discs To Vita, unless you're in Japan.]]></title>
		<link>http://www.atariage.com/forums/topic/193846-sony-you-wont-be-able-to-bring-psp-discs-to-vita-unless-youre-in-japan/</link>
		<description><![CDATA[<a href='http://kotaku.com/5883089/sony-you-wont-be-able-to-bring-psp-discs-to-vita' class='bbc_url' title='External link' rel='nofollow external'>http://kotaku.com/5883089/sony-you-wont-be-able-to-bring-psp-discs-to-vita</a><br />
<br />
Kudos Sony, kudos.  Unless there are some legalities that are not currently being mentioned that are preventing this from happening, it's a pretty shamful lack of action.]]></description>
		<pubDate>Wed, 08 Feb 2012 00:52:43 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193846-sony-you-wont-be-able-to-bring-psp-discs-to-vita-unless-youre-in-japan/</guid>
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		<title>reproduction sites?</title>
		<link>http://www.atariage.com/forums/topic/193838-reproduction-sites/</link>
		<description><![CDATA[I was wondering if there were any reproduction sites out there other than <a href='http://www.retrousb.com' class='bbc_url' title='External link' rel='nofollow external'>www.retrousb.com</a> <a href='http://www.thenesdump.com' class='bbc_url' title='External link' rel='nofollow external'>www.thenesdump.com</a> <a href='http://www.gamereproductions.com' class='bbc_url' title='External link' rel='nofollow external'>www.gamereproductions.com</a>			  <a href='http://www.nesreproductions.com' class='bbc_url' title='External link' rel='nofollow external'>www.nesreproductions.com</a> <a href='http://www.mutecityelectronics.com' class='bbc_url' title='External link' rel='nofollow external'>www.mutecityelectronics.com</a> and Hozer video. I was also wondering if anyone on here has had any experence with mutecityelectronics, and if it's trust worthy and quality stuff.]]></description>
		<pubDate>Tue, 07 Feb 2012 20:06:38 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193838-reproduction-sites/</guid>
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		<title>Did Rainbow Arts (of turrican fame) do a coin op game</title>
		<link>http://www.atariage.com/forums/topic/193836-did-rainbow-arts-of-turrican-fame-do-a-coin-op-game/</link>
		<description><![CDATA[I remember reading (some years ago) a coin op games review section of a popular UK multi platform games magazine (can't remember which one)<br />
<br />
And it was reviewing some arcade game (can't remember the name) by the german games publisher Rainbow Arts (of turrican and giana sisters fame)...it wasn't turrican, that much i know (since the coin op version was done by data east), the review itself was on the top part of the page, that is all i remember<br />
<br />
Anyone know this game (or it's title) or any of rainbow art's coin op/arcade games<br />
<br />
I do remember them mentioning that most of the game development was taking place on a pc (for this game)]]></description>
		<pubDate>Tue, 07 Feb 2012 14:41:30 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193836-did-rainbow-arts-of-turrican-fame-do-a-coin-op-game/</guid>
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		<title>Which is the toughest of The Big Three?</title>
		<link>http://www.atariage.com/forums/topic/193831-which-is-the-toughest-of-the-big-three/</link>
		<description><![CDATA[After reading a lot of posts, I've come to the conclusion that many agree that three of the toughest games on the NES (tough yet beatable) are:<br />
<br />
Ghosts n' Goblins<br />
Ninja Gaiden<br />
Battletoads<br />
<br />
I've beaten two, but Battletoads still eludes me.  I personally think it's the hardest one...at least in the other two, you get unlimited continues.  If Toads only had that, it would be in the same category as the others...repetition, repetition.  Eventually you'll beat it.<br />
<br />
GnG was very, very difficult back in the day.  Now, it's tough but only in terms of the clunky game mechanics.  I'd say that a game like Gradius is actually more difficult, skill-wise.  But beating GnG only to find out you had to do it all over again?...I think I just quit back in the 80s.<br />
<br />
So, I'd add two more: Punch-out and Gradius.  I've never beat Mike Tyson, but who knows....maybe one day!  Gradius gets a bit easier with practice but you need a good streak of luck too...far more challenging that any shooter on the NES I know of, other than the ridiculous Cybernoid.<br />
<br />
What do you think?]]></description>
		<pubDate>Tue, 07 Feb 2012 08:18:02 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193831-which-is-the-toughest-of-the-big-three/</guid>
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		<title><![CDATA[Let's Talk Burgertime (Burgertime Appreciation)]]></title>
		<link>http://www.atariage.com/forums/topic/193828-lets-talk-burgertime-burgertime-appreciation/</link>
		<description><![CDATA[I thought i'd start a thread to praise the great game of Burgertime and maybe get a couple odd questions answered.<br />
<br />
I'm a big fan of Burgertime. It is my favorite game of all time. I may not be the best but i love it. I own quite a few versions of it. Atari 2600, Intellivision, Colecovision, Atari 7800 (Beef Drop), Nes, PS1 (Arcade port), GB (Burgertime Deluxe), GBC (Burgertime in Bedrock). I am not completely obsessed with the game since i do love other games as well.<br />
<br />
And i am not out to collect every version in the world but i do like to pick up different versions every once in a while. I would love to own the actual arcade cabinet.<br />
<br />
Ok maybe i am slightly obsessed since i do have a Burgertime Clock coming in the mail. lol<br />
And a few other Burgertime related items that i will do a video of and post them here when i get them.<br />
Isn't that sweet looking? <img src='http://www.atariage.com/forums/public/style_emoticons/atariage/icon_smile.gif' class='bbc_emoticon' alt=':)' /><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?icep_ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&icep_item=370427446478&ipn=psmain&icep_vectorid=229466&kwid=902099&mtid=824&kw=lg">eBay Auction -- Item Number: 370427446478</a><img style="text-decoration:none;border:0;padding:0;margin:0;" src="http://rover.ebay.com/roverimp/1/711-53200-19255-0/1?ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&item=370427446478&mpt=[CACHEBUSTER]"><br />
<br />
Ok down to the questions. I noticed there is a PS2 version of Burgertime only released in Japan as seen here <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?icep_ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&icep_item=270892466523&ipn=psmain&icep_vectorid=229466&kwid=902099&mtid=824&kw=lg">eBay Auction -- Item Number: 270892466523</a><img style="text-decoration:none;border:0;padding:0;margin:0;" src="http://rover.ebay.com/roverimp/1/711-53200-19255-0/1?ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&item=270892466523&mpt=[CACHEBUSTER]"><br />
I am real curious to know if it is the same exact port as the one they released on the PS1 (Arcade's Greatest Hits Midway Collection 2). Especially control wise. The controls for the PS1 version was horrid. Just as bad as the Nes version which has awful ladder/level detection where you have to be right on the mark or your screwed. I wonder if that PS2 version has Analog support. The PS1 does not. I also tried using the PS1 Arcade Stick as well the Nes Advantage on that port and neither helped.<br />
<br />
On a side note i thought the controls were not that much better on the Mame version i tried once. But that was some time ago. Plus i was using a real old Side Winder controller i bought somewhere around 2000 or 2001. The Dpad is not good on it at all.<br />
<br />
So another question i have is, how well does the actual arcade control compared to the home ports? I have never had the chance to play the actual arcade machine. How is the ladder/level detection? I know from experience that the Intellivision, Colecovision and even Beef Drop have super smooth controls with no ladder detection problems whatsoever. Are the Arcade controls just as smooth or did they improve on the controls when they ported them to consoles? And maybe i shouldn't be comparing the Mame controls to the real thing?<br />
<br />
Yes i know i'm long winded. <img src='http://www.atariage.com/forums/public/style_emoticons/atariage/icon_biggrin.gif' class='bbc_emoticon' alt=':-D' />]]></description>
		<pubDate>Tue, 07 Feb 2012 05:04:29 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193828-lets-talk-burgertime-burgertime-appreciation/</guid>
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		<title>Powerpak, Harmony Cart: thoughts on these?</title>
		<link>http://www.atariage.com/forums/topic/193826-powerpak-harmony-cart-thoughts-on-these/</link>
		<description><![CDATA[I'm about to pull the trigger on these NES and Atari mulitcarts.  I'm just wondering if there's anything that members here would like to add about them, from experience?  The Powerpak looks to be a good product and there's tons of games I'd like to try on the NES but don't really want to get the physical carts.   From most reviews, the Harmony cart (or is it Cuttle, I can't remember now, the recent one available) looks very much worth it.<br />
<br />
I've already got a Coleco Mulitcart, and I'm very happy with it (other than I bought it right before they released the SD cart version).<br />
<br />
Any tips?]]></description>
		<pubDate>Tue, 07 Feb 2012 04:52:22 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193826-powerpak-harmony-cart-thoughts-on-these/</guid>
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		<title>Hack, Slash, Loot</title>
		<link>http://www.atariage.com/forums/topic/193823-hack-slash-loot/</link>
		<description><![CDATA[<a href='http://hackslashloot.com/' class='bbc_url' title='External link' rel='nofollow external'>http://hackslashloot.com/</a><br />
<br />
Don&rsquo;t know if anyone has heard of it, but I ran across a nifty little roguelike called Hack, Slash, Loot.<br />
<br />
Very simple to learn, not simple to win lol.  You have no inventory to manage, aside from the lower corner, you only have what you wear/are holding.  It&rsquo;s entirely played with the mouse.  <br />
<br />
 <img src='http://www.atariage.com/forums/public/style_emoticons/atariage/icon_smile.gif' class='bbc_emoticon' alt=':)' />]]></description>
		<pubDate>Tue, 07 Feb 2012 03:25:47 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193823-hack-slash-loot/</guid>
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		<title>Top-selling home console worldwide</title>
		<link>http://www.atariage.com/forums/topic/193820-top-selling-home-console-worldwide/</link>
		<description><![CDATA[<a href='http://www.geekwire.com/2012/xbox-360-tops-wii-ps3-1st-time-yearly-global-sales' class='bbc_url' title='External link' rel='nofollow external'>http://www.geekwire....ly-global-sales</a><br />
<br />
"<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>Microsoft&rsquo;s Xbox 360 has been </span></span></span><a href='http://www.geekwire.com/2012/xbox-360-dominates-december-wrapping-big-year' class='bbc_url' title='External link' rel='nofollow external'>dominating its home turf for the past couple of years</a><span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>, sitting atop the monthly sales charts for the U.S. video-game console market, but the Redmond company has just taken the title of top-selling home console worldwide, as well.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>Sony&rsquo;s earnings report, <a href='http://www.sony.net/SonyInfo/IR/financial/fr/viewer/11q3/' class='bbc_url' title='External link' rel='nofollow external'>issued yesterday</a>, puts the PlayStation 3 at 6.5 million units sold worldwide for the holiday quarter, topping the 5.6 million units <a href='http://www.geekwire.com/2012/nintendos-rough-patch-loss' class='bbc_url' title='External link' rel='nofollow external'>registered by Nintendo&rsquo;s Wii for the same period</a> &mdash; but falling short of the <a href='http://www.geekwire.com/2012/microsoft-beats-estimates-windows-profits-fall-11' class='bbc_url' title='External link' rel='nofollow external'>8.2 million Xbox 360 sales</a> reported by Microsoft.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>According to data compiled by GeekWire, it&rsquo;s the first time that the Xbox 360 has led worldwide holiday sales since 2006, when the PlayStation 3 and Wii were just being launched, posting a partial quarter and not yet ramping up their manufacturing to meet demand.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>Here&rsquo;s the bigger news: The Xbox 360&prime;s strong holiday quarter also put the Microsoft console ahead in worldwide sales globally for the full year of 2011, with 14.9 million units sold, compared with 14.1 million for the PS3 and 10.33 million for the Wii.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>According to our data, compiled from historical earnings reports, it&rsquo;s first time the Xbox 360 has topped the worldwide console market for a full year of head-to-head competition with the PS3 and Wii.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>Microsoft&rsquo;s surge reflects the strong reception for the Kinect motion sensor and <a href='http://www.geekwire.com/2011/microsofts-xbox-tv-service-pay-cable' class='bbc_url' title='External link' rel='nofollow external'>the expansion of the console as a home entertainment device</a>, enabled by <a href='http://www.geekwire.com/2011/ready-talk-tv-microsoft-bets-big-kinect-voice-navigation-xbox-live-revamp' class='bbc_url' title='External link' rel='nofollow external'>regular software updates</a>.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>Don Mattrick, the Microsoft video-game chief, <a href='http://www.joystiq.com/2011/06/06/microsoft-e3-keynote/' class='bbc_url' title='External link' rel='nofollow external'>had predicted last year at the E3 conference</a> that Xbox 360 would become the No. 1 console globally.</span></span></span><br />
<span style='color: #333333'><span style='font-family: Arial, Tahoma, Verdana'><span style='font-size: 12px;'>On a cumulative basis, Nintendo is still the king of the current console generation, with 95 million Wiis sold worldwide, compared with 66 million Xbox 360 for Microsoft and 62 million Ps3s for Sony."</span></span></span>]]></description>
		<pubDate>Tue, 07 Feb 2012 01:28:45 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193820-top-selling-home-console-worldwide/</guid>
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		<title>Cancelled/Unreleased Resident Evil GBC game made available!</title>
		<link>http://www.atariage.com/forums/topic/193810-cancelledunreleased-resident-evil-gbc-game-made-available/</link>
		<description><![CDATA[Looks like the cancelled Resident Evil GBC game is available on the 'net now (I'm not sure if a ROM was available before, but my guess is "no"). It'd be interesting to try this one out. I recall looking forward to it, as along with Alone in the Dark: the New Nightmare, this was set to be one of the more impressive GBC games.<br />
<br />
(found out from ScrewAttack)<br />
<a href='http://www.screwattack.com/news/update-unreleased-re-1-gameboy-color-might-leak-pc' class='bbc_url' title='External link' rel='nofollow external'>http://www.screwatta...r-might-leak-pc</a>]]></description>
		<pubDate>Mon, 06 Feb 2012 19:36:35 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193810-cancelledunreleased-resident-evil-gbc-game-made-available/</guid>
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	<item>
		<title>Anyone still play Medal of Honor or MOH Underground on PS1?</title>
		<link>http://www.atariage.com/forums/topic/193809-anyone-still-play-medal-of-honor-or-moh-underground-on-ps1/</link>
		<description>Just curious. I love both of those games. Out of all the PS1 titles, those are the 2 that I still break out and play through again and again. The storyline, environment, and attention to detail (for a PS1 title) are amazing. Anyone else have some love for those titles?</description>
		<pubDate>Mon, 06 Feb 2012 19:07:28 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193809-anyone-still-play-medal-of-honor-or-moh-underground-on-ps1/</guid>
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		<title>Famicom Black shell Cases! Where can I find ?</title>
		<link>http://www.atariage.com/forums/topic/193808-famicom-black-shell-cases-where-can-i-find/</link>
		<description><![CDATA[Iam Have a Mild Size famicom collection that needs protecting, and I love the art of design and Have seen many references to there being a supplier of Black Shell famicom game cases, but where the hell do u find these suppliers. I attached A reference photo of a game on ebay to demenstrate the type of case iam looking for.<br />
<br />
Help save the Famicom games in style.<div id='attach_wrap' class=''>
	<h4>Attached Thumbnails</h4>
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				<a class='resized_img' rel='lightbox[2460265]' id='ipb-attach-url-233572-0-82593400-1328879586' href="http://www.atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=233572" title="kid dracula famicom w case.jpg - Size: 50.91K, Downloads: 6"><img src="http://www.atariage.com/forums/uploads/monthly_02_2012/post-31879-0-28569000-1328553998_thumb.jpg" id='ipb-attach-img-233572-0-82593400-1328879586' style='width:250;height:183' class='attach' width="250" height="183" alt="Attached Image: kid dracula famicom w case.jpg" /></a>
			</li>
		
	</ul>
</div>]]></description>
		<pubDate>Mon, 06 Feb 2012 19:00:55 +0000</pubDate>
		<guid>http://www.atariage.com/forums/topic/193808-famicom-black-shell-cases-where-can-i-find/</guid>
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