Jess Ragan, on Wed Feb 7, 2007 3:39 AM, said:
The GameCube controller design is a mess. It's great for first-person shooters and other games where a single button is responsible for the majority of the input. For everything else, it stinks. X, Y, and Z in particular are little more than secondary input buttons due to their awkward size and shape.
You made the right choice by ordering a classic controller... it doesn't stack up to either the Dual Shock or the Sega Saturn MK2 pad, but its standardized button design and placement is a very welcome change from the questionably designed GameCube pad.
JR
Yeah, I still am confused about the GC controller's button placement. As stated, a single button is fine, but in a game like Mario World, it's next to impossible. I posted this at the Gamespot forums and some fanboys are trying to say it controls just fine with the GC pad. I know for a fact they're making it up as it's impossible to touch B without hitting A first. How the hell could you possibly hold Y and touch B without touching A?
I have no real problem with the GC controller, but I just mean in this case it's downright impossible.