In the process, I’ve learned quite a bit about the game. Some of it contradictory to what has been previously reported. For example:
1) The difficulty does not seem to “peak” (at least as far as I’ve managed to play). In fact, a new and very deadly enemy first appears at level 15.
2) Open space does not continue on forever -- the arena you are inside is a round ball, and if you go off one side you are transported to the opposite side (I’ve verified this umpteen times, so I’m 100% certain of this).
I’ve also uncovered what I believe are a few bugs in the game:
1) The shots needed to destroy one of the enemies on certain settings seem to be wrong.
2) The scoring system for hitting an enemy with the lasers seems to be wrong.
Finally, I've put together a level guide, which I think is quite handy.
So take a look at the manual that I have written and let me know what you think (I tried to model the format of it after Atari’s Cybermorph manual). Also let me know if you see any errors or omissions....
Attached File(s)
-
Space_War_2000.pdf (488.32K)
Number of downloads: 901

Sign In
Register
Help


MultiQuote









