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Programming gig - SECRET GAME on Atari 2600!


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#1 iam8bit OFFLINE  

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Posted Thu Feb 22, 2007 3:57 PM

Hey everyone!

I can't be too specific, as I don't want this to leak out. I'm the founder of "i am 8-bit" (www.iam8bit.com), and for this year's show (the third annual), we're making a giant, playable installation piece. I'm sure you can guess what that very giant installation piece might be just based on the board I'm posting to, but I thought we'd up the ante even more.

It's a special someone's 20th Anniversary this year. He's Blue. He has a hand cannon. I thought it'd be quite cool to program a very small version of this seminal gaming franchise as a 2600 cart. I'm not even talking a full level. Something small enough that it'd only take someone a few minutes to play. Maybe a few screens, much like Pitfall, then a simple boss fight. Of course, I'm game for more than that if someone is up to the challenge, but I'm not looking for anything crazy.

I have a small budget to play with, and the deadline would be early April, as the show starts April 17 and runs until May 12. Your work would be on display as part of the exhibit, and you'd get full artistic credit for it. It wouldn't actually be for sale, though, per the reason I'm offering penance for your work.

Please contact me if you're interested at jon AT jonmgibson DOT com

Cheers,
Jon M. Gibson, founder
I AM 8-BIT
www.iam8bit.com

#2 djmips OFFLINE  

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Posted Thu Feb 22, 2007 4:25 PM

That would rock man!

#3 Random Terrain OFFLINE  

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Posted Thu Feb 22, 2007 5:04 PM

View Postiam8bit, on Thu Feb 22, 2007 4:57 PM, said:

He's Blue. He has a hand cannon.
Please do not give Papa Smurf a gun!

And do not be afraid of Randomness and Replayability.

#4 MegaManFan OFFLINE  

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Posted Sat May 12, 2007 2:53 AM

If you actually make a working cart, I have to end up with it.

If you have any doubt why look for an issue of Video Game Collectors Magazine hitting newsstands soon. ;)




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