Air Battle
(original production run): The Difficulty switches were programmed as A for easy and B for hard (opposite for how they were intended to be used). This was reversed in a new production run. The original cartridges were never supposed to be released. Fearing that some might have been accidentally shipped to stores, though, Mattel Electronics operators were informed of the first version just in case somebody got one and called up, confused. It's unknown if any of the original cartridges were released:
http://www.atarimani...ERSION_ID=19390
Astroblast
(Original version only) - If two joysticks are plugged in and both moved at the same time during the game, unexpected things can happen (the same effect will happen if you use either controller). UP+DOWN+RIGHT = “blast off” slow (picture #1); UP+DOWN+LEFT+RIGHT = “blast off” fast; DOWN+LEFT+RIGHT = “land/burrow” slow (picture #2); UP+LEFT+RIGHT = “land/burrow” fast; one joystick LEFT and the other RIGHT = turn invisible. Repeating this lowers your score. If your ship is not visible (from using any of these tricks) and a rock falls on where your ship actually is, the screen turns red and the base counter will constantly cycle from 99 down to zero (picture #3). The only way to get out of it is to RESET. Later production runs removed these bugs/tricks.
Bridge
The original version allows you to bid 8 spades, and crashes when you do; later releases fixed this.
BurgerTime
2 versions exist! Later production runs added a choice of difficulty levels using the TV Type switch (B/W = easy, COLOR = hard) and fixed this bug: cheese and eggs are tall enough that they can sometimes catch the chef when walking on the plank below him.
Ghostbusters (PAL)
The PAL version will crash if you try to enter the headquarters building when it’s flashing. A fixed version was later re-released by HES.
Millipede
The 1987 re-release has some incompatibility problems with the original 6-switch model and certain 7800 systems – the game will hang up when you completed the bonus stage after level 3.
Skeet Shoot
The original PAL releases had a bug that caused the screen to roll.
Edited by Rom Hunter, Mon Jan 21, 2008 12:21 PM.
















