Post a score and let's get this thing rolling!
Please post any tips you may have - best tip gets 1 bonus point!
Note: Only scores achieved by playing a new game, from the beginning, will count - no continues!
Controls: you may use either a light gun or the control pad, and you may use a mouse to emulate a light gun if you are using an emulator.
This week's competition ends next Tuesday (April 3) morning at approximately 8:00 am PST.
This week's standings:
490,000 bust3dstr8 (+10 pts +1 pt for best tip)
204,700 rjchamp3 (+8 pts)
149,900 LarcenTyler (+6 pts)
47,100 vdub_bobby (+4 pts)
41,900 gdement (+2 pts)
34,150 MetalSlime23 (+1 pt)
Twin Galaxies High Scores
520,750 Nik Meeks
449,850 Mr. Kelly R Flewin
Overall standings:
1. rjchamp3 (26 pts)
2. vdub_bobby (18 pts)
3. LarcenTyler (17 pts)
4. bust3dstr8 (12 pts)
5. MetalSlime23 (9 pts)
6. Bucket (7 pts)
7. 8th lutz (5 pts)
8. Cybergoth (2 pts)
9. gdement (1 pts)
Game Info
Coin-op developed by Taito in 1987, NES conversion released in 1989, also by Taito.
Other platforms: Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Sega Master System, TurboGrafx-16, ZX Spectrum
Sequels: Operation Thunderbolt (Arcade, 1988, Amiga, Amstrad CPC, Atari ST, Commodore 64, SNES, ZX Spectrum, 1989) and Operation Wolf 3 (Arcade, 1994)
Tips
Read the manual; it gives the scoring for everything and has other important information.
Also from the manual:
Quote
-Pick up extra weapon supplies for maximum fire power.
-Don't hit civilians.
-Fire at the knife soldier before he gets the prisoner.
-Armored cars, gunboats and helicopters inflict the most damage. Aim at them first.
-Press the "A" button to speed up the screens that appear before and after each mission.
Also: if you are using/emulating a lightgun, press B plus the lightgun trigger to throw a grenade.
bust3dstr8:
Quote
The splash will kill 'em both.
Shoot the chickens in the River stage they almost always drop grenades.
Make sure to shoot grenades...they hurt ALOT.
You can concentate on saving alot of POW's in the village stage, you get a free heal at end.
Go nuts with grenades in ammo dump, you get nine at end of round.
Don't even think of using the Zapper for this game....it sux balls.
Edited by vdub_bobby, Tue Apr 3, 2007 9:07 AM.













