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Current Jaguar Homebrew Projects


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#251 Starcat OFFLINE  

Starcat

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Posted Sun Mar 28, 2010 8:15 AM

Hi Richard!

View Postjustclaws, on Mon Mar 8, 2010 5:36 PM, said:

You got your priorities right. Career first, then hobby programming.
Congratulations on your degree, and I'm sure it will do well for you.
Glad to know you're still working on Eerievale. That's persistence. :-)

Thanks a lot.:) I'm really enthusiastic about the project again and I finally will take some more time for it.
I'm sure it be a pleasant surprise to everybody looking forward to the game.

Regards, Lars.

#252 Stephen Moss OFFLINE  

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Posted Mon Mar 29, 2010 2:00 AM

View Postkid_vidiot, on Sat Mar 27, 2010 12:47 PM, said:

is the ps2 controller adapter a reality? seems like this would be the best way to finally have a joystick for fighting games on the jag
People who attended JagFest UK in 2009 can testify that a working prototype does exist, I had two test programmes running to demo it, one just run the rumble motors at different speeds and the other used the Skunkboards SkunkConsole function to display the buttons pressed, Analogue values and the current controller mode (Analogue/Digital) on my laptop.
So it does exist and it works, if I was to guestimate I would say it is about 75% finished unfortuantely things are going slower than I would like as I currently do not have space to keep my dev system set up.

#253 CyranoJ OFFLINE  

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Posted Sat Apr 3, 2010 7:41 PM

Hi Pocket,

Could you please add:

"The Outline 2010 Project" to the list from Reboot? (You'll have to change its name after Outline!)

Thanks!

OUTLINE 2010 - April 29th-May 2nd

#254 Matthias OFFLINE  

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Posted Wed Jun 2, 2010 9:16 AM

Hello all,

i have just uploaded a video showing some gameplay of Impulse X
(Turn on "annotations" to read some descriptions):



Kind regards
Matthias

#255 The_Laird OFFLINE  

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Posted Wed Jun 2, 2010 9:25 AM

This looks great (and sounds even better :love: ) I am a massive Arkanoid fan :cool:

#256 Bill_Loguidice OFFLINE  

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Posted Wed Jun 2, 2010 9:30 AM

View PostMatthias, on Wed Jun 2, 2010 9:16 AM, said:

Hello all,

i have just uploaded a video showing some gameplay of Impulse X
(Turn on "annotations" to read some descriptions):



Kind regards
Matthias

Looks great, though this is crying out for a new run of rotary controllers...

#257 TrekMD OFFLINE  

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Posted Wed Jun 2, 2010 9:48 AM

Wow that looks amazing!

#258 sh3-rg OFFLINE  

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Posted Wed Jun 2, 2010 10:11 AM

View PostMatthias, on Wed Jun 2, 2010 9:16 AM, said:

Hello all,

i have just uploaded a video showing some gameplay of Impulse X

Kind regards
Matthias

Hello Matthais, looking forward to trying this out. Everything seems great from the video, well, maybe not all the sfx ;) but does look good fun :D

There were 40 levels & a designer for the falcon version - is there any way to support extra levels with your version? That would seriously help extend the life of the game if we could design & share levels somehow :)

Thanks again for posting the video!

#259 Matthias OFFLINE  

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Posted Wed Jun 2, 2010 10:30 AM

Hello all,

thanks for all the kind words so far.

View Postsh3-rg, on Wed Jun 2, 2010 10:11 AM, said:

View PostMatthias, on Wed Jun 2, 2010 9:16 AM, said:

Hello all,

i have just uploaded a video showing some gameplay of Impulse X
There were 40 levels & a designer for the falcon version - is there any way to support extra levels with your version? That would seriously help extend the life of the game if we could design & share levels somehow :)

The Jaguar version has a built-in level editor, so you can design a full set of 40 new levels.

And to keep the Impulse X torch burning, the release of 2 so called AddOn-CDs is planned,
each containing 40 new levels (these AddOn-levels need to be stored on MemoryTrack).

This is all already implemented, the only thing missing is a convenient way for the user to transfer level-data from Jaguar to PC...

Kind regards
Matthias

#260 Zerosquare OFFLINE  

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Posted Wed Jun 2, 2010 11:04 AM

Great job, Matthias :)

#261 sh3-rg OFFLINE  

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Posted Wed Jun 2, 2010 11:07 AM

Very impressed :thumbsup:

View PostMatthias, on Wed Jun 2, 2010 10:30 AM, said:

Hello all,

thanks for all the kind words so far.

View Postsh3-rg, on Wed Jun 2, 2010 10:11 AM, said:

View PostMatthias, on Wed Jun 2, 2010 9:16 AM, said:

Hello all,

i have just uploaded a video showing some gameplay of Impulse X
There were 40 levels & a designer for the falcon version - is there any way to support extra levels with your version? That would seriously help extend the life of the game if we could design & share levels somehow :)

The Jaguar version has a built-in level editor, so you can design a full set of 40 new levels.

And to keep the Impulse X torch burning, the release of 2 so called AddOn-CDs is planned,
each containing 40 new levels (these AddOn-levels need to be stored on MemoryTrack).

This is all already implemented, the only thing missing is a convenient way for the user to transfer level-data from Jaguar to PC...

Kind regards
Matthias


#262 ggn OFFLINE  

ggn

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Posted Thu Jun 3, 2010 9:58 AM

Good Stuff Matthias, hope for a release soon :thumbsup:

#263 CyranoJ OFFLINE  

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Posted Fri Jun 4, 2010 12:01 AM

This looks like a bunch of fun! Well done, thanks for sharing! :)

#264 Starcat OFFLINE  

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Posted Fri Jun 4, 2010 6:57 AM

Great to see more of Impulse X online. I thought it was really nice to see it on E-JagFest as well.
Keep up the good work. :)

#265 Matthias OFFLINE  

Matthias

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Posted Wed Jul 28, 2010 11:25 AM

Hello!

View PostStarcat, on Fri Jun 4, 2010 6:57 AM, said:

Great to see more of Impulse X online. I thought it was really nice to see it on E-JagFest as well.
Keep up the good work. :)

Thanks Lars :)

Today i have put an internet-page online for Impulse X, as soon as the game is finished you can find further information there:

German: www.mdgames.de/impulsex_ger.html
English: www.mdgames.de/impulsex_eng.html

Kind regards
Matthias

#266 TrekMD OFFLINE  

TrekMD

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Posted Wed Jul 28, 2010 11:29 AM

Awesome! Long live the Jaguar!

#267 sh3-rg OFFLINE  

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Posted Wed Jul 28, 2010 12:20 PM

Yea this is a must-have, thanks Matthias!




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