Jump to content

Current Jaguar Homebrew Projects


266 replies to this topic

#201  

    Dragonstomper

  • 941 posts
  • Joined: 14-January 03

Posted Fri Jun 26, 2009 3:21 AM

Topic updated ! :)

#202  

    Moonsweeper

  • 354 posts
  • Joined: 08-July 05
  • Location:Alsace, France

Posted Sun Jul 12, 2009 1:14 AM

Last news, only few days before releasing Do The Same !!!


GT :)

#203  

    Moonsweeper

  • 354 posts
  • Joined: 08-July 05
  • Location:Alsace, France

Posted Wed Jul 29, 2009 3:57 PM

Do The Same release done !!


GT :)

#204  

    Dragonstomper

  • 941 posts
  • Joined: 14-January 03

Posted Sun Aug 30, 2009 8:30 AM

View PostGT Turbo, on Wed Jul 29, 2009 3:57 PM, said:

Do The Same release done !!


GT :)

Updated :)

I also heard that Gorf cancelled his games, so I removed the stuff.

#205  

    River Patroller

  • 2,008 posts
  • Joined: 04-April 06
  • Location:Phoenix, Arizona

Posted Sun Aug 30, 2009 10:14 AM

Yup, all the 3D Stooges stuff has been canceled. :(

#206  

    7800 Developer

  • 5,456 posts
  • Joined: 20-November 08
  • Busy bee!
  • Location:North, England

Posted Sun Aug 30, 2009 12:24 PM

View Postovalbugmann, on Sun Aug 30, 2009 10:14 AM, said:

Yup, all the 3D Stooges stuff has been canceled. :(
Why? I did head over to the JSII forum but you can't read anything interesting over there unless you register.

#207  

    River Patroller

  • 2,008 posts
  • Joined: 04-April 06
  • Location:Phoenix, Arizona

Posted Sun Aug 30, 2009 1:12 PM

Madbodies got dumped and the rom posted online, very soon after it was released. So their just calling it quits.

#208  

    7800 Developer

  • 5,456 posts
  • Joined: 20-November 08
  • Busy bee!
  • Location:North, England

Posted Sun Aug 30, 2009 1:18 PM

View Postovalbugmann, on Sun Aug 30, 2009 1:12 PM, said:

Madbodies got dumped and the rom posted online, very soon after it was released. So their just calling it quits.
Thanks for clearing that up. Thats not a good incentive to continue if you're a homebrew developer.

#209  

    Star Raider

  • 68 posts
  • Joined: 24-May 09

Posted Sun Aug 30, 2009 4:50 PM

View Postovalbugmann, on Sun Aug 30, 2009 1:12 PM, said:

Madbodies got dumped and the rom posted online, very soon after it was released. So their just calling it quits.

Yyyyyyyyyeah, that and some other various reasons....

#210  

    Dragonstomper

  • 931 posts
  • Joined: 02-March 03
  • Armchair Arcade Managing Director
  • Location:Central New Jersey, USA

Posted Sun Aug 30, 2009 5:02 PM

I don't condone the piracy in any way, but Gorf was wound so tightly anyway that if it wasn't that, it was bound to be something else. The piracy may have also been a result of his confrontational nature, particularly when it came to products that may have enabled piracy, but weren't designed with that in mind. I have a hard time believing that the piracy would have affected sales in any way - perhaps maybe 5 - 10 fewer copies - but who knows? It's still wrong and should have never happened, but the homebrew scene is a fairly predictable place all things considered and one should know what the possibilities are going in once something is unleashed to the world, particularly someone experienced like that.

#211  

    River Patroller

  • 3,407 posts
  • Joined: 04-March 05
  • ALL your base ALL belong to us!!!!!!!!!!!!!!
  • Location:On a Ohio rooftop...Sniping

Posted Sun Aug 30, 2009 5:16 PM

View Postovalbugmann, on Sun Aug 30, 2009 10:14 AM, said:

Yup, all the 3D Stooges stuff has been canceled. :(

Why?
What did I miss?

#212  

    Dragonstomper

  • 720 posts
  • Joined: 23-November 06
  • RAPTOR in LOCAL
  • Location:Adelaide, SA

Posted Sun Aug 30, 2009 10:10 PM

Quote

Why?
What did I miss?

Nothing, apparently.

#213  

    Star Raider

  • 68 posts
  • Joined: 24-May 09

Posted Mon Aug 31, 2009 12:09 AM

View PostBill_Loguidice, on Sun Aug 30, 2009 5:02 PM, said:

I don't condone the piracy in any way, but Gorf was wound so tightly anyway that if it wasn't that, it was bound to be something else. The piracy may have also been a result of his confrontational nature, particularly when it came to products that may have enabled piracy, but weren't designed with that in mind. I have a hard time believing that the piracy would have affected sales in any way - perhaps maybe 5 - 10 fewer copies - but who knows? It's still wrong and should have never happened, but the homebrew scene is a fairly predictable place all things considered and one should know what the possibilities are going in once something is unleashed to the world, particularly someone experienced like that.

Like I wrote above, it wasn't just the piracy....

#214  

    is anomoly in the AA Space-time continuum. HA!

  • 6,156 posts
  • Joined: 17-January 03
  • Location:Wicked East

Posted Tue Sep 1, 2009 3:21 PM

*Sigh* I think that's enough about Gorf *please*.
IMO, His decisions for whatever reasons were his own and don't need to be dissected especially when he obviously isn't around to speak his side.
Thank you! :)

... Now where did I put that Excedrin Migraine again? ;)

#215  

    River Patroller

  • 3,407 posts
  • Joined: 04-March 05
  • ALL your base ALL belong to us!!!!!!!!!!!!!!
  • Location:On a Ohio rooftop...Sniping

Posted Tue Sep 1, 2009 3:34 PM

View PostChickybaby, on Tue Sep 1, 2009 3:21 PM, said:

*Sigh* I think that's enough about Gorf *please*.
IMO, His decisions for whatever reasons were his own and don't need to be dissected especially when he obviously isn't around to speak his side.
Thank you! :)

... Now where did I put that Excedrin Migraine again? ;)


Im :? to see him go!
I know we cant agree on everthing...but we can agree that we lost someone from our community that was really into his work and gave us some great info & games.
Wish you the best GORF

#216  

    is anomoly in the AA Space-time continuum. HA!

  • 6,156 posts
  • Joined: 17-January 03
  • Location:Wicked East

Posted Tue Sep 1, 2009 3:45 PM

Ok, thank you. I am saying as a Mod that It's enough though.
I asked nicely because I don't feel like dealing with any more arguments or "debates" in regards to details surrounding this. His reasons were his own and he kept them private. We should respect that and leave it be as he requested.

#217  

    River Patroller

  • 3,407 posts
  • Joined: 04-March 05
  • ALL your base ALL belong to us!!!!!!!!!!!!!!
  • Location:On a Ohio rooftop...Sniping

Posted Tue Sep 1, 2009 4:13 PM

As a member of AA
I was just saying goodbye,best wishes!
Thats all! No-harm done.
If I was in the wrong for doing so?...SORRY! :(
Ill take whatever punishment that I deserve. :ponder:
God knows I need it! :roll:
carry on.....

#218  

    is anomoly in the AA Space-time continuum. HA!

  • 6,156 posts
  • Joined: 17-January 03
  • Location:Wicked East

Posted Tue Sep 1, 2009 4:48 PM

That's really enough unless you want to be formally warned or go on moderator preview and that goes for anybody.

I understand your position, appreciate it, and even said thank you. I can not be biased in any direction especially in this case and as a Moderator I believe my job is to not take any particular side and can not play favorites.
I am again also abiding by his wishes as well in wanting this to be his private matter. Once one person has their say another will point to it as a reference and use it as an example of why their point of view should be spoken as well. I was not being rude in any way shape or form. If you have a problem with a moderator send a PM next time but do not call them out in a public forum. It's really not appreciated and won't get anyone anywhere positive.

View Postnonner242, on Tue Sep 1, 2009 4:13 PM, said:

As a member of AA
I was just saying goodbye,best wishes!
Thats all! No-harm done.
If I was in the wrong for doing so?...SORRY! :(
Ill take whatever punishment that I deserve. :ponder:
God knows I need it! :roll:
carry on.....


#219  

    River Patroller

  • 3,407 posts
  • Joined: 04-March 05
  • ALL your base ALL belong to us!!!!!!!!!!!!!!
  • Location:On a Ohio rooftop...Sniping

Posted Tue Sep 1, 2009 6:20 PM

I'MPosted ImagePosted ImagePosted Image

#220  

    Dragonstomper

  • 587 posts
  • Joined: 07-July 03
  • Location:Cambridge, United Kingdom

Posted Wed Sep 2, 2009 1:33 AM

For anyone who was wondering work on my PlayStation Controller to Jaguar interface is on going.

Since my Skunkboard arrived and with some very shaky assembler coding I have been able to confirm that what worked in testing now works on a real Jag. I have full motor and Analogue/Digital mode control and can display via the Skunk Console the button presses and Analogue values.
There is still some work to do, like changing to a faster PIC to reduce conversion time/shorten the row code timings and optimise transmission timing between the adaptor and PS controller, now that I am able to test on an actual Jag things are starting to progress again.

No idea of a possible production date so do not ask but it certainly will not be 2009 or early 2010

#221  

    Star Raider

  • 99 posts
  • Joined: 09-June 09

Posted Wed Sep 2, 2009 2:45 AM

View PostStephen Moss, on Wed Sep 2, 2009 1:33 AM, said:

For anyone who was wondering work on my PlayStation Controller to Jaguar interface is on going.....
No idea of a possible production date so do not ask but it certainly will not be 2009 or early 2010

Sounds brilliant. The sooner we can plug in real controllers and get rid of the horrible jagpad the better!

#222  

    River Patroller

  • 3,347 posts
  • Joined: 07-January 03
  • Location:Goldsboro NC

Posted Wed Sep 2, 2009 4:34 AM

View PostMr Morden, on Wed Sep 2, 2009 2:45 AM, said:

View PostStephen Moss, on Wed Sep 2, 2009 1:33 AM, said:

For anyone who was wondering work on my PlayStation Controller to Jaguar interface is on going.....
No idea of a possible production date so do not ask but it certainly will not be 2009 or early 2010

Sounds brilliant. The sooner we can plug in real controllers and get rid of the horrible jagpad the better!
Have you used the Pro controllers? They aren't that bad.

#223  

    Dragonstomper

  • 941 posts
  • Joined: 14-January 03

Posted Wed Sep 2, 2009 6:17 AM

Yep, try the Pro Controler, it's quite good :)

#224  

    Dragonstomper

  • 705 posts
  • Joined: 05-December 06
  • Location:Thessaloniki, Greece

Posted Wed Sep 2, 2009 11:14 AM

View PostPocket, on Wed Sep 2, 2009 6:17 AM, said:

Yep, try the Pro Controler, it's quite good :)

The jagpad isn't bad per se.. but the dual shock beats the crap out of it. I even got a usb adapter for my pc to use them. And that includes the pro controller too.

#225  

    River Patroller

  • 3,407 posts
  • Joined: 04-March 05
  • ALL your base ALL belong to us!!!!!!!!!!!!!!
  • Location:On a Ohio rooftop...Sniping

Posted Wed Sep 2, 2009 2:39 PM

View PostChristos, on Wed Sep 2, 2009 11:14 AM, said:

View PostPocket, on Wed Sep 2, 2009 6:17 AM, said:

Yep, try the Pro Controler, it's quite good :)

The jagpad isn't bad per se.. but the dual shock beats the crap out of it. I even got a usb adapter for my pc to use them. And that includes the pro controller too.

The pro are nice but I'll gladly trade mine in for some dual shock controllers.
I would sign up right now for 2 of them.
Cannot wait to see a video of the in action. :lust:





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users