Since wetting my feet with my MisAdventure hack (Thanks again, everyone for the help) I've begun planning its sequel and came up with a somewhat crazy idea of spreading the game across several cartridges (a sort of swordquest concept, but with each program recognizing certain variables set by the previous program). Before I begin, does the 2600 have any capacity whatsoever to store a small amount of data in-between switching cartridges? Perhaps in a memory device in the unused joystick port?














