As many of you know, I'm working on the Space Duel for the 7800. I would really like to include the 'box' that is around the screen during the bonus rounds, but I can't really do it. I know Character mode is an option, but unfortunately I am out of space on additional graphics (it uses 16-high holey DMA, so I only have every other 4K available for graphics), and I really would like to keep this game at 32K. Also, the kernel assumes the sprite definitions are in one 4K block, and the text is in another. I don't want to 'break' anything by changing that.
So, I was trying to figure out how to get the border a different color than the background, which is black. It looks like I can have the border either black, or the same color as the background (black), so there isn't much of a choice here.
Or are there any coding tricks I can try and implement to get the border a different color?
Thanks in advance for the help.
Bob.
Edited by PacManPlus, Fri Sep 7, 2007 8:10 AM.















