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Tritris


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#1 atari2600land OFFLINE  

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Posted Mon Nov 19, 2007 8:49 AM

Here's a new game that's Tetris with the shapes of Trioncube (made with three blocks instead of four.)
Need help with:
+ clearing lines
+ making it game over when the blocks reach the top

Will do by myself next:
+Add title screen, music.

How do you like it so far? Should I keep it at 4k? If so, I have 1,144 bytes left.

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#2 gambler172 OFFLINE  

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Posted Mon Nov 19, 2007 1:16 PM

Hi Chris
seems to be a little buggy,but so far......nice game.
greetings Walter

#3 atari2600land OFFLINE  

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Posted Mon Nov 19, 2007 7:54 PM

New version

new features
+Added title screen
+Game over when blocks reach the top

need help with
+clearing lines

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#4 gambler172 OFFLINE  

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Posted Tue Nov 20, 2007 12:47 PM

Hi Chris
Much better now. :)
But,if you complete a line,it should disappear.
greetings Walter

#5 atari2600land OFFLINE  

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Posted Tue Nov 20, 2007 9:24 PM

View Postgambler172, on Tue Nov 20, 2007 10:47 AM, said:

if you complete a line,it should disappear.
That's something I need help with. I tried to do it on my own, but without success.

#6 mos6507 OFFLINE  

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Posted Sat Jan 5, 2008 5:04 PM

You should make it when you hold down the joystick the blocks move faster than your current "fast" speed.

#7 Fort Apocalypse OFFLINE  

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Posted Sat Jan 12, 2008 3:57 PM

View Postatari2600land, on Tue Nov 20, 2007 10:24 PM, said:

View Postgambler172, on Tue Nov 20, 2007 10:47 AM, said:

if you complete a line,it should disappear.
That's something I need help with. I tried to do it on my own, but without success.

Whenever the block drops to the bottom completely, start a loop to check for completed lines and whenever you find one goto another block where it clears that line, does a drawscreen (maybe flashs the line 3x), moves each block down one that is above that new empty line (working from bottom to top one line at a time). Then go back to the start of the first loop again starting at the last completed line (so you may want to store that value) working down again.

#8 Fort Apocalypse OFFLINE  

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Posted Sat Jan 12, 2008 3:59 PM

This game is awesome btw! It plays just like Tetris. Really neat! I agree with the comment about dropping the shape faster when you pull down (if that is possible).

#9 yuppicide OFFLINE  

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Posted Wed Sep 3, 2008 11:58 AM

Just found this and it's pretty cool. What would be nice is if you could press up and it'll drop the piece, rather than pressing down and waiting. I hate that "V" shaped piece and one other. I played a game that had those pieces in it before.

#10 atari2600land OFFLINE  

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Posted Wed Sep 3, 2008 1:16 PM

Was the game you played this one?
http://ds.ign.com/ob...868/868314.html

BTW, I quit working on this because i never found a way to delete a whole row once it was filled up that I could understand and impliment.

Edited by atari2600land, Wed Sep 3, 2008 2:05 PM.


#11 yuppicide OFFLINE  

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Posted Thu Sep 4, 2008 6:52 AM

I'm not an expert, but I'll see if I can understand some routine to check for rows and delete.

#12 atari2600land OFFLINE  

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Posted Sat Oct 11, 2008 1:53 AM

What if we change the focus of the game from clearing lines to filling up the whole well without a hole? I think it'd go something like this. The object is to get the score to 0. Anything above 0 at the end isn't a perfect game. The game ends once a piece ends up above the line. Controls are the same in Tetris, only there's one shape so far. The next thing to do is to add more shapes.

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Edited by atari2600land, Sat Oct 11, 2008 1:54 AM.


#13 atari2600land OFFLINE  

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Posted Sat Oct 11, 2008 9:28 PM

Added 4 more shapes and a title screen. After playing the first game, the second might start weird, but I know the reason why and will try to fix it.

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  • brix5.PNG

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#14 atari2600land OFFLINE  

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Posted Sun Oct 12, 2008 2:27 AM

Problem mentioned above fixed. Also, the shapes now rotate clockwise instead of counterclockwise. If you find any weird goings-on with the shapes, please tell me.

Bug - once the last row has been filled up and it's not going to be a perfect game, one more shape will drop.

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#15 gambler172 OFFLINE  

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Posted Sun Oct 12, 2008 10:09 AM

Hi Chris
Good job,although i am not a tetris fan.
greetings Walter




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