Improvements from what I posted a couple of days ago:
-Enemy light cycles now include a light cycle sprite, instead of just showing the light wall.
-Timer in grid spider game cut to make it harder to play. Score increases when you kill a spider.
-You usually can make it to level 2 after clearing all 4 games in level 1, and even usually get to level 3.
Bugs:
-The light cycle game can mess with your life counter when you win or lose.
-It happens rarely, but in the tank game and grid spiders game, the missile you fire might just pass through an enemy.
Anyway, that's about it. The main menu in each level changes, just like in the arcade game, so that if you go up for example, on the first level you'll get the tank game, but the second level will get you a different game if you go up. Also, just like in the arcade game, when you complete a game, you can't play it again until you advance a level.
And for the heck of it. When the game first starts: 1C PP = 1 Coin Per Player; C 0 = Coins 0
I'll post the source code, but any of you who haven't looked at any of my code before will run for the hills when you see it
Edited to add - While in the main menu, if you press the Start button it will add more lives. You can have a maximum of 6 I believe.
Attached Files
Edited by jbs30000, Tue Mar 25, 2008 7:45 PM.















