Visual bB 1.0 - a new IDE for batari Basic
Started by jwierer, Apr 5 2008 6:19 PM
531 replies to this topic
#201
Posted Sun Sep 13, 2009 9:01 PM
OK, I moved the sed file out of the sed folder. I then hit compile and then it says it's compiling my code but in reality it isn't really doing anything. Sorry to sound like a complete moron, but this is my first time using this thing and I think it's over my head. Should the binary file be inside my project file along with code.bas?
#202
Posted Sun Sep 13, 2009 9:08 PM
atari2600land, on Sun Sep 13, 2009 9:01 PM, said:
OK, I moved the sed file out of the sed folder. I then hit compile and then it says it's compiling my code but in reality it isn't really doing anything. Sorry to sound like a complete moron, but this is my first time using this thing and I think it's over my head. Should the binary file be inside my project file along with code.bas?
#203
Posted Sun Sep 13, 2009 9:16 PM
Nope. Not a moron. Lots of people have trouble. I've said many times there should be an "unofficial installer".. it would put everything where it needs to be, make entries in your windows paths, etc. It would also provide a few options you can opt to choose such as asm outputting.
Once you get it up and running it's great.
Once you get it up and running it's great.
#204
Posted Sun Sep 13, 2009 9:20 PM
yuppicide, on Sun Sep 13, 2009 9:16 PM, said:
Nope. Not a moron. Lots of people have trouble. I've said many times there should be an "unofficial installer".. it would put everything where it needs to be, make entries in your windows paths, etc. It would also provide a few options you can opt to choose such as asm outputting.
Once you get it up and running it's great.
Once you get it up and running it's great.
#205
Posted Sat Oct 3, 2009 8:37 PM
Question: I'm using vbB 1.0 and am having trouble getting the file to compile correctly. I'm making an 8k file using bB 1.0 and was just wondering if this is a problem with vbB 1.0 or not. I have been making 4k files without any trouble, and I want to make an 8k file with 6lives_statusbar.asm but it's not letting me. Attached is the file I want to compile, and even if I switch the two beginning lines (putting set romsize 8k), it still gives me a problem at line 0 column 0.
Attached Files
#206
Posted Sat Oct 3, 2009 9:49 PM
atari2600land, on Sat Oct 3, 2009 8:37 PM, said:
Question: I'm using vbB 1.0 and am having trouble getting the file to compile correctly. I'm making an 8k file using bB 1.0 and was just wondering if this is a problem with vbB 1.0 or not. I have been making 4k files without any trouble, and I want to make an 8k file with 6lives_statusbar.asm but it's not letting me. Attached is the file I want to compile, and even if I switch the two beginning lines (putting set romsize 8k), it still gives me a problem at line 0 column 0.
Compile started at 10/3/2009 8:45:20 PM Compiling c:\Emulation\VisualbB\Default\testing8k.bas 2600 Basic compilation completed. DASM V2.20.07, Macro Assembler (C)1988-2003 bytes of ROM space left in bank 1 bytes of ROM space left in bank 2 1566 bytes of ROM space left in bank 1 1806 bytes of ROM space left in bank 2 Compilation completed at 10/3/2009 8:45:23 PM view output file:///c:/Emulation/VisualbB/Default/bin Post compilation files deleted
default.bas.bin 8K
91 downloads-Jeff
#207
Posted Sat Oct 3, 2009 10:08 PM
I don't know why my computer is hating me. Maybe it's this special score file?
Attached Files
#208
Posted Sun Oct 4, 2009 10:00 AM
atari2600land, on Sat Oct 3, 2009 10:08 PM, said:
I don't know why my computer is hating me. Maybe it's this special score file?
default.bas.bin 8K
106 downloads-Jeff
#209
Posted Mon Oct 5, 2009 7:08 AM
It compiles fine on my other computer. Maybe it's the bankswitch.inc file? Here's what I have.
Attached Files
#211
Posted Sun Nov 8, 2009 4:54 PM
Hey, Visual BB is awesome and I use it all the time, and I finally got around to updating to the latest version. I encountered a bug in VBB and felt I should report it.
Every time I access the size of a data using _length, VBB reports it as a warning.
Here's a quick example:
I get a warning on that last line, "tLevel0_length is not a valid keyword, known variable, or constant."
The code still compiles fine, so it doesn't stop me from working or anything, but it is technically valid.
edit:
I would also like to point out that the version of VBB I upgraded to (1.0 build 544 from 532) runs much much slower on my netbook.
Every time I access the size of a data using _length, VBB reports it as a warning.
Here's a quick example:
data tLevel0 %11110000, %11110000, %11110000, %11110000, ... end ... if currentTrack = 0 then worldPY0 = tLevel0_length - 1
I get a warning on that last line, "tLevel0_length is not a valid keyword, known variable, or constant."
The code still compiles fine, so it doesn't stop me from working or anything, but it is technically valid.
edit:
I would also like to point out that the version of VBB I upgraded to (1.0 build 544 from 532) runs much much slower on my netbook.
Edited by Chainclaw, Sun Nov 8, 2009 4:57 PM.
#212
Posted Mon Nov 9, 2009 12:37 AM
Chainclaw, on Sun Nov 8, 2009 4:54 PM, said:
Hey, Visual BB is awesome and I use it all the time, and I finally got around to updating to the latest version. I encountered a bug in VBB and felt I should report it.
Every time I access the size of a data using _length, VBB reports it as a warning.
Here's a quick example:
I get a warning on that last line, "tLevel0_length is not a valid keyword, known variable, or constant."
The code still compiles fine, so it doesn't stop me from working or anything, but it is technically valid.
edit:
I would also like to point out that the version of VBB I upgraded to (1.0 build 544 from 532) runs much much slower on my netbook.
Every time I access the size of a data using _length, VBB reports it as a warning.
Here's a quick example:
data tLevel0 %11110000, %11110000, %11110000, %11110000, ... end ... if currentTrack = 0 then worldPY0 = tLevel0_length - 1
I get a warning on that last line, "tLevel0_length is not a valid keyword, known variable, or constant."
The code still compiles fine, so it doesn't stop me from working or anything, but it is technically valid.
edit:
I would also like to point out that the version of VBB I upgraded to (1.0 build 544 from 532) runs much much slower on my netbook.
Thanks,
Jeff
#213
Posted Mon Nov 9, 2009 1:19 AM
jwierer, on Mon Nov 9, 2009 12:37 AM, said:
I wasn't ware of _Length for data.
http://www.randomter...html#dataarrays
Quote
. . . The maximum size for a data table is 256 elements. Note that there is no checking to see if you have accessed values beyond the table. Doing so will not cause any errors, but the values you get probably won't be very useful.
To help prevent this from happening, a constant is defined with every data statement — this constant contains the length, or the number of elements, in the data. The constant will have the same name as the name of the data statement, but it will have _length appended to it.
To help prevent this from happening, a constant is defined with every data statement — this constant contains the length, or the number of elements, in the data. The constant will have the same name as the name of the data statement, but it will have _length appended to it.
#214
Posted Mon Nov 9, 2009 1:59 PM
Fighting with vbB again. Every time i try to compile, i get a message saying there is a syntax error where i last left the cursor.
#215
Posted Mon Nov 9, 2009 5:11 PM
atari2600land, on Mon Nov 9, 2009 1:59 PM, said:
Fighting with vbB again. Every time i try to compile, i get a message saying there is a syntax error where i last left the cursor.
-Jeff
#216
Posted Mon Nov 9, 2009 6:47 PM
I must have somehow fixed it because it quit doing it. Creepy...
#217
Posted Tue Nov 17, 2009 1:18 AM
So will there be an updated build with all the fixes like Background Color, etc.
Also, can Visual bB autocomplete + intellisense 6502? Thank you.
Also, can Visual bB autocomplete + intellisense 6502? Thank you.
#218
Posted Tue Nov 17, 2009 8:30 AM
danextcoder, on Tue Nov 17, 2009 1:18 AM, said:
So will there be an updated build with all the fixes like Background Color, etc.
Also, can Visual bB autocomplete + intellisense 6502? Thank you.
Also, can Visual bB autocomplete + intellisense 6502? Thank you.
-Jeff
#219
Posted Wed Nov 18, 2009 4:31 PM
Sorry so late in reply. I was just hoping for one of those total programming environments where the inline or even full code asm were highlighted+completed. I'm satisfied with Batari alone. Maybe I can use the DASM in Batari with an extra IDE to code, compile, and view in emulator in one program. I wouldn't want you to waste time on anything unnecessary.
By the way, do you know the approximate release date of the next VisualbB? Thanks for all your hard work.
By the way, do you know the approximate release date of the next VisualbB? Thanks for all your hard work.
Edited by danextcoder, Wed Nov 18, 2009 4:32 PM.
#220
Posted Wed Nov 18, 2009 6:33 PM
danextcoder, on Wed Nov 18, 2009 4:31 PM, said:
Sorry so late in reply. I was just hoping for one of those total programming environments where the inline or even full code asm were highlighted+completed. I'm satisfied with Batari alone. Maybe I can use the DASM in Batari with an extra IDE to code, compile, and view in emulator in one program. I wouldn't want you to waste time on anything unnecessary.
Quote
By the way, do you know the approximate release date of the next VisualbB? Thanks for all your hard work.
-Jeff
#221
Posted Wed Nov 18, 2009 9:00 PM
I'll be patient.
#223
Posted Wed Dec 23, 2009 9:53 PM
atari2600land, on Wed Dec 23, 2009 8:21 PM, said:
Whenever I click the X to close visual bB, I get this. It's nothing much, I know, but was just wondering why and what it means.
-Jeff
#224
Posted Wed Dec 23, 2009 10:31 PM
You're right, I didn't have a project open, i was just working on a .bas file i had from earlier that I made from Crimson editor a long time ago.
#225
Posted Wed Dec 23, 2009 10:46 PM
atari2600land, on Wed Dec 23, 2009 10:31 PM, said:
You're right, I didn't have a project open, i was just working on a .bas file i had from earlier that I made from Crimson editor a long time ago.
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