New Features
- Added Image Converter accessible from View->Graphics Converter. This will open gifs, jpg, bmp, etc.. and convert to bB sprites or playfields
- Ability to export/import environment settings a registry (.reg) file. This makes it easier to move setting between multiple machines.
- Added the ability to customize the code editor with different font and background colors instead of just black and white
- Added the ability to right mouse click edit to open sprites, playfields, code, etc..
- Warning added when trying to create a sprite wider than 8 pixels.
- Warns when heights are too high for non-superchip playfields
- At times compilation would complete successfully, but was reported as having failed.
- Plafield X's would periodically go lowercase when typing.
- TEMP Variables are now properly lower cased.
- Clicking on buttons in sprite animator when no sprites exists would crash.
- Cleanup post compilation files was deleting everything, now only removes: 2600basic_variable_redefs.h, bB.asm, includes.bB, and *.bas.asm.
- Opening TIA Palette periodically crashed
- Hitting enter on multiple lines results in duplicate label error
- Upper case variables were not discovered by intellisense
- Find and Replace periodically crashed
- Fixed Undo/Redo buttons always being disabled.
- Warning of unsaved code changes was not being displayed.
Periodically warning messages not be cleared, locations will be off, or are just plain Wrong. You can hit Refresh, or F5, to force a full check of an open code file should clean it up.
Happy New Year,
Jeff
Edited by jwierer, Sat Jan 2, 2010 1:37 AM.















