Ben_Larson, on Tue Oct 28, 2008 5:28 PM, said:
'incoming!' v1.0
Started by Ben_Larson, Apr 15 2008 9:08 PM
47 replies to this topic
#26
Posted Tue Oct 28, 2008 8:32 PM
As simple as the game is, I think, in all honesty, probably half the development time was just fixing bugs or rewriting things. It can sometimes start to feel more like work than fun when you get bogged down in all that, which is probably one reason I lost interest in Atari 2600 programming for so long... 
#27
Posted Thu Oct 30, 2008 1:33 PM
Ben_Larson, on Tue Oct 28, 2008 9:28 PM, said:
AtariLeaf, on Mon Oct 27, 2008 9:35 PM, said:
And yes, I'm a big scorched earth fan too. It started with scorched earth then lead to the Worms series.
As simple as the game is, I think, in all honesty, probably half the development time was just fixing bugs or rewriting things. It can sometimes start to feel more like work than fun when you get bogged down in all that, which is probably one reason I lost interest in Atari 2600 programming for so long...
Ben
You should be proud of the work you did. It really is an excellent game and I'll be buying a cart for sure.
#28 ONLINE
Posted Wed Nov 12, 2008 4:28 AM
For those who haven't seen it before, here's a similar game I used to play on the Commodore 64:
YbT7OrvOvhs
YbT7OrvOvhs
#29
Posted Thu Nov 20, 2008 3:44 PM
Any idea when this game will be ready to ship? I've always liked these types of games and I just love buying new Atari games.
Also...do the play turns alternate, or is there a reload time for each player? I always found it more fun to not wait, just to blast at each other until one guy bites it! How is the play for this one set up?
Also...do the play turns alternate, or is there a reload time for each player? I always found it more fun to not wait, just to blast at each other until one guy bites it! How is the play for this one set up?
#30 ONLINE
#31
Posted Thu Nov 20, 2008 5:55 PM
I definitely would like to get this game also, as well as LEAD, when its ready..
Let me know Al,
Thanks again, and excellent art work on all the Incoming designs
Paulie
( GINNIDOG )
Let me know Al,
Thanks again, and excellent art work on all the Incoming designs
Paulie
( GINNIDOG )
#32
Posted Sun Nov 30, 2008 2:34 PM
Can't wait, I've got money in hand, ready to go to Al.
#33
Posted Wed Dec 24, 2008 5:13 PM
Bumping to ask for an update.
#34
Posted Sat Jan 24, 2009 3:18 PM
Update bump?
#35
Posted Fri Feb 6, 2009 3:33 PM
atarilovesyou, on Sat Jan 24, 2009 10:18 PM, said:
Update bump? 
I was supposed to do it last weekend but I got wrapped up in a bunch of stuff, then I conveniently came down with some kind of stomach/intestinal illness.
After I write it then the layout needs to be done. Then it should be ready to go...
#36
Posted Sun Jun 14, 2009 8:26 PM
Did this ever get released?
#40
Posted Mon Sep 7, 2009 4:57 PM
Please be released!...Please be released!
#41
Posted Thu Sep 10, 2009 6:14 PM
atarilovesyou, on Mon Sep 7, 2009 4:57 PM, said:
Please be released!...Please be released!
#42
Posted Thu Oct 15, 2009 1:27 PM
Got my INCOMING! cart today. It's a great calculating game, most I like the changing of the wind after every shot. This makes it a lot more difficult to win. With the landscape variations this is a great game for two players. If you play alone: The computer opponent is a really good calculating guy, it's not easy to beat this dude.
Great work, Ben!
....Holger
Great work, Ben!
....Holger
#43
Posted Sun Oct 18, 2009 4:41 PM
I might be biased but I agree with Holger.
I got mine as well in the mail (thanks Al) and immediately challenged my wife. Of course I won - that would have been pretty sad if I lost my own game to someone who's never played it. 
FYI for everyone thinking of buying a cartridge, there is a minor bug I just discovered the other day. Nothing that affects gameplay - it's just that I forgot to initialize the hardware timer on startup, so there's like a .2 second startup lag where the screen displays the infamous vertical bars of doom. Hopefully Al doesn't kill me over this...
FYI for everyone thinking of buying a cartridge, there is a minor bug I just discovered the other day. Nothing that affects gameplay - it's just that I forgot to initialize the hardware timer on startup, so there's like a .2 second startup lag where the screen displays the infamous vertical bars of doom. Hopefully Al doesn't kill me over this...
Edited by Ben_Larson, Sun Oct 18, 2009 4:44 PM.
#44
Posted Mon Oct 19, 2009 12:19 AM
So how can I go about getting a copy? And...is the bug a hassle? Maybe a full blown review is in order!
#45 ONLINE
#46 ONLINE
Posted Mon Oct 26, 2009 7:10 AM
Incoming! is now available!
http://atariage.com/...ct_detail&p=896

And don't forget to check out Dungeon, Juno First and Stella's Stocking if you don't already have those games!
..Al
http://atariage.com/...ct_detail&p=896

And don't forget to check out Dungeon, Juno First and Stella's Stocking if you don't already have those games!
..Al
#47
Posted Thu Dec 10, 2009 6:04 PM
Ben_Larson, on Tue Jun 16, 2009 7:25 AM, said:
Hi! This is my first time posting, and I apologize if this us a stupid question, but how exactly does one get to the atariage store? Every link I've clicked on takes me to an "Error 404" or "page not found" screen. Is the AtariAge store defunct, or am I just missing something? I would really like to purchase a few of the items I've read about here (especially the 5200 version of Adventure II) but I can't seem to find a link or a way to get to the AtariAge store. I've been there once before, so I can only assume that there's some kind of a glitch in the system. Please help!
Respectfully,
Valerie Christine
#48 ONLINE
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