I know that the reason that the playscreen is in ROM was to free up RAM for player2-5 x and y positions, COLUP, NUSIZ, and other values. But after all that, are there any RAM locations that aren't used? I know that there are the temp variables, but I want, if possible, something more permanent.
I noticed in the memory map here
http://www.randomter...html#memorymaps
$FA-FF aren't labeled. Are they stack variables also, or are those free to use? Thank you.














