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Squared Away


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#1 atari2600land ONLINE  

atari2600land

    Quadrunner

  • 6,491 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Thu May 22, 2008 5:46 AM

I'm working on a little game called Squared Away. In it, you are a yellow square, and you must go around collecting red rectangles without being caught by the green square. If you reach the end of the screen, you will warp back to the opposite side (the rectangle can't). Use this to gain time collecting red rectangles before the green one catches up to you. There is a code in this game to play the title screen (to sort of get a feel for the game.) At the title screen, press left, then right, then fire to start. If you want to delve in the actual game, just press fire to start. Any comments/suggestions welcome. I have <700 bytes left. There are 16 screens (15 in the normal game, plus the "hidden" title screen one.)

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#2 Krytol OFFLINE  

Krytol

    Stargunner

  • 1,498 posts
  • Location:AZ

Posted Thu May 22, 2008 4:05 PM

Nice so far. I'm thinking it needs:

1) Timer/time bonus

or

2) Green square speeds up as levels progress

or

3) Red squares cause yellow guy to slow down and/or green square to speed up




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