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New At games Genesis/megadrive!


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#26  

    River Patroller

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Posted Mon Jul 21, 2008 5:38 AM

View PostAsaki, on Sun Jul 20, 2008 9:37 PM, said:

"AtGames exclusively manages Sega's platform game library, including Sega 8 bit, Sega MegaDrive/Genesis, Sega CD, Sega Saturn and Sega Dreamcast for OEM in Greater China for worldwide shipment."

Curiouser and curiouser!
Sega Saturn! If they do anything with it, whoo-hoo!

#27  

    Moonsweeper

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Posted Wed Jul 30, 2008 10:03 PM

A review of this product is up: Aeropause's AtGames Sega Megadrive Twin Pad Player Review. This line might be of interest: "I gave the cartridges a thorough cleaning and while they work fine on my Genesis, most of my games don’t work on this system. Only Toejam & Earl works perfectly, and I wonder if I won’t find an issue somewhere along the way if I play it long enough." So AtGames' portable Megadrive had sound issues and a tendency to reset, and now their Twin Pad Player system has compatibility problems with a number of original cartridges. Not such a good record so far.

onmode-ky

#28  

    Quadrunner

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Posted Wed Jul 30, 2008 11:54 PM

View PostReaperman, on Fri Jun 27, 2008 1:57 PM, said:

ordering an mp4 player looks to be a real pain. Is there some special way you're doing it?
I think I missed this question (don't even know if it was for me, but here goes). Drop shipping and buying from factories in China. There isn't as much red tape as I thought, but translating is a real chore. I have a friend that'll help me when it gets to that point. I have realised that to order stuff, you have to pay for it and I have a slight lack of funds right now. So. Stuff is kind of at a standstill right now.

Quote

A review of this product is up: Aeropause's AtGames Sega Megadrive Twin Pad Player Review. This line might be of interest: "I gave the cartridges a thorough cleaning and while they work fine on my Genesis, most of my games don’t work on this system. Only Toejam & Earl works perfectly, and I wonder if I won’t find an issue somewhere along the way if I play it long enough." So AtGames' portable Megadrive had sound issues and a tendency to reset, and now their Twin Pad Player system has compatibility problems with a number of original cartridges. Not such a good record so far.

onmode-ky
Sounds like it's being emulated with software rather than using compatible hardware. What a way to screw the pooch. I would have done the same, played with it first but then I would have taken it apart soon after. I just do that :)

Any word on the cart that goes with it? How about the main processor? The genesis used a 68000, and it would be neat to see what this thing uses (if it isn't a 68K).

Nathan

#29  

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Posted Thu Jul 31, 2008 7:30 AM

View PostAsaki, on Sun Jul 20, 2008 2:37 PM, said:

http://www.play-asia...en-70-2wit.html
Vectorman + Vectorman 2 + Columns + Eternal Champions + Bonanza Bros. + Comix Zone + Ecco II: The Tides of Time + Ristar + Phantasy Star III
I'm'a need me sum 'that.
Right quick-like too.

Edited by Reaperman, Thu Jul 31, 2008 7:31 AM.


#30  

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Posted Thu Jul 31, 2008 2:41 PM

View PostReaperman, on Thu Jul 31, 2008 8:30 AM, said:

View PostAsaki, on Sun Jul 20, 2008 2:37 PM, said:

http://www.play-asia...en-70-2wit.html
Vectorman + Vectorman 2 + Columns + Eternal Champions + Bonanza Bros. + Comix Zone + Ecco II: The Tides of Time + Ristar + Phantasy Star III
I'm'a need me sum 'that.
Right quick-like too.
All that and more, for $20:
http://www.amazon.com/Sega-Of-America-Inc-...n/dp/B000HQBZOM

#31  

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Posted Thu Jul 31, 2008 10:32 PM

View PostFlojomojo, on Thu Jul 31, 2008 2:41 PM, said:

View PostReaperman, on Thu Jul 31, 2008 8:30 AM, said:

View PostAsaki, on Sun Jul 20, 2008 2:37 PM, said:

http://www.play-asia...en-70-2wit.html
Vectorman + Vectorman 2 + Columns + Eternal Champions + Bonanza Bros. + Comix Zone + Ecco II: The Tides of Time + Ristar + Phantasy Star III
I'm'a need me sum 'that.
Right quick-like too.
All that and more, for $20:
http://www.amazon.com/Sega-Of-America-Inc-...n/dp/B000HQBZOM
that defeats the purpose. If I wanted emulation, I'd choose any number of products that I already have and never use.
Where in cart form, that multicart would work really well in a nomad.

Edited by Reaperman, Thu Jul 31, 2008 10:37 PM.


#32  

    Dragonstomper

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Posted Fri Aug 1, 2008 1:41 AM

View PostFlojomojo, on Thu Jul 31, 2008 3:41 PM, said:

All that and more, for $20:

Dangit, you had me all excited that Amazon had RedKid cart info =(

Not as cool as the real hardware, but it might be halfway playable with one of these: http://www.play-asia...-en-70-imb.html

Though some of us don't have PS2s ¬_¬

#33  

    Dragonstomper

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Posted Wed Aug 6, 2008 10:33 AM

Got mine yesterday from Play-Asia, and i must say that i´m pretty pleased with it!
Yes the sound ist a bit off (especially in Sonic+Knuckles) and the thing feels a bit cheap but overall i´d say that the build-quality is OK. The joypads are responsive, and you get two of them.
I tested Ghouls´n´Ghosts (PAL) with the Twin-Pad Player and it works just fine; picture quality is great, and when i switch the system to NTSC it display the Japanese version of GnG! nice!

#34  

    Moonsweeper

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Posted Sat Aug 16, 2008 11:09 PM

I thought I would pass along some info I recently found about these AtGames Genesis/Mega Drive products. While AtGames is the Sega license holder, the actual hardware in their products was designed by someone else. Specifically, they were done by a company called Digital Media Cartridge. Take a look at this press release from 2005: Digital Media Cartridge's Titan 1.0 32-Bit RISC Chip. I searched for more info about this company but could not determine whether they were still active. However, I did find some other interesting info. For example, 2 consultants who worked for the company: Resume for Marat Fayzullin shows that this guy worked for them from 2005 to 2007 and did "hardware design and software techniques for emulating hardware," particularly "gaming hardware platforms based on dual ARM, 68000, and Z80 CPU cores." Also note this LinkedIn page for Toshiyasu Morita, who consulted for DMC briefly. The page notes: "Analyzed 68000 interpreter running on an ARM implementation and recommended several strategies for improving performance. Fixed sound bugs in an OPN 4-op FM synthesis emulator." These two resume notes indicate that AtGames' hardware actually uses an an emulator (interpreter for the 68000 running on 32-bit ARM architecture) rather than something like the Flashback 2 (which actually runs the original binaries directly in hardware). Incidentally, Morita was pretty well qualified for helping them with Genesis emulation, since he was Sega of America's Technical Director for 7 years, as noted in his resume and in this Sega-16.com interview. Strange, though, that his resume specifically mentions fixing sound bugs, yet we still have complaints about the sound in these AtGames products being inferior. Maybe there were still bugs, or just hurdles he couldn't overcome.

The most interesting part of this for me (aside from Morita's involvement) was finding out that there really is at least one example of a plug-and-play (or standalone handheld) product which runs an emulator. Usually, you get re-coded ports running on hardware like Sunplus or Winbond architectures (check out this resume from a former interactive technology senior manager at Jakks Pacific--it's a Word document, but Google can display it as HTML for you), and sometimes you get hardware that natively runs original binaries (e.g., Flashback 2 and C64 DTV), though still not necessarily with full original behavioral replication. That someone actually went the path of using software emulation is a bit surprising, since it generally would be more expensive. I guess they found an economical way to do it this time--though they still needed at least 2 consultants to do it.

onmode-ky

. . . You know, I seem to remember reading somewhere that Digital Eclipse's Atari Paddles TV Game for Jakks Pacific used an emulator to run the original Atari binaries on Jakks' hardware (if it was a 32-bit architecture, I suppose emulating something as primitive as the 2600 wouldn't really be hard--but I do wonder if they did the same for that excellent rendition of arcade Warlords). Was it here at AtariAge where I read that? Maybe.

#35  

    Dragonstomper

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Posted Sun Aug 17, 2008 1:37 AM

I prefer my original SEGA hardware. I've got a Genesis 1, a Genesis 2, and a Nomad. I'm pretty set on that front.

#36  

    Dragonstomper

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Posted Fri Dec 5, 2008 11:55 PM

So is there still no info on the Redkid cartridges, or are they not even close to coming out yet?

Play-Asia still says TBA, but it seems like every time I watch a product there, it stays in "TBA" forever and then goes straight to "out of stock" >_<

#37  

    Dragonstomper

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Posted Mon Dec 8, 2008 1:33 PM

yeah, i guess the Red Kid Cartridge is just some vaporware

#38  

    Quadrunner

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Posted Mon Dec 8, 2008 3:57 PM

I ws under the impression that the rdekid carts were gonna be only slightly modded Genesis carts. It may be a mistake to remake older carts for newer games.

I have yet to get mine (time is coming soon), does it indeed play Genesis carts? Who has one?

#39  

    Space Invader

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Posted Fri Nov 18, 2011 4:29 AM

I picked one of these up in a pawn shop ultra cheap today and have to agree, it's a little cheap feeling but it works a treat. The controllers are the cheapest feeling part and I've not yet dug out my SEGA ones to test and see if it works.
The sound in Sonic & Knuckles is a little off running on the built in game but when you play the actual cart it was fine; at least mine was.
Has anyone tested it with NTSC / Region 1 games? I've tested it with PAL Region 2/4 only.

EDIT: I should add that mine doesn't have the NTSC/PAL switch on the back like some seem to have. I pulled the shell apart and it appears to have the solder points for it with P/N printer on the PCB so I'll have to test it and see if it auto detects the region and switches or whether I have to solder a switch on and if that's going to work.

Edited by Avon Fox, Fri Nov 18, 2011 4:54 AM.






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