It looks to me like managing a screen full of objects could be really CPU intensive since you have to manage the DL's for the presence/absence of objects on every line. Is it as hard as it looks, or are there tricks to make it painless?
Posted Fri Jul 4, 2008 4:59 PM
Posted Fri Jul 4, 2008 10:58 PM
Bryan, on Fri Jul 4, 2008 6:59 PM, said:
Posted Thu Jul 24, 2008 12:14 PM
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