Curt
Attached File(s)
-
Donkey_Kong.zip (414.74K)
Number of downloads: 5386
|
Posted Fri Aug 29, 2008 9:24 AM
|
|
Finally! We can find that easter egg...
This is cute: ;;HISTORY: ;; ;;Nov '82 - IDS, initial coding ;; ;;Dec '82 - more coding, hair pulling, general cruftiness ;; ;;Jan '83 - schedule screaming, rampant insanity, accusations ;; ;;Feb '83 - semi-winnage, accompanied by cries of anguish and threats;; ;;Mar '83 - Lucifer announces a cooling trend Other interesting things in the code: killage level (bump Mario off if he ever gets here...) - Arcade kill level? warning (not implemented) - This was in the sound file How Hard Can You Get? [*sigh*] - Hehe... ; Draw hammers ; For the Elevators rack, which doesn't have any hammers, the position ; of the hammers must be off the screen, so they aren't drawn.. - So there ARE hammers on the elevator level, just off screen... Hammer sound (?what???) - I know there's music for the hammer, but is there a sound? Sadly no easter egg mentioned in the comments. I knew it wouldn't be THAT easy... Tempest |
|
|
Posted Fri Aug 29, 2008 12:27 PM
|
|
Posted Sat Aug 30, 2008 6:12 AM
|
|
I wonder which version of the source this is? Landon indicated the official release was not his final - the death sequence isnt perfect something about overlapping cells) - anyhow, if would be interesting is someone could compile this and see if its different than the official cart in some minor way.
|
|
|
Posted Sat Aug 30, 2008 3:31 PM
|
|
Posted Sat Aug 30, 2008 4:51 PM
|
|
Posted Sat Aug 30, 2008 5:10 PM
|
|
The code's for the Atari CAMAC VAX/VMS cross-assembler... Curt, any chance you can look through the archives, see if you can find anything relating to CAMAC? Source to the assembler would be perfect (but unlikely), documentation would be great, even a binary might be useful (there are VAX emulators out there).
Of course it won't be difficult to port the Donkey Kong sources to a different assembler (dasm or ca65), but it'd be really cool to be able to assemble the old sources in the old environment too... And yes, I know, searching the archives is probably a momumental undertaking, and you've got a to-do list as long as my arm... just something to keep in mind if you happen to run across it. |
|
|
Posted Sat Aug 30, 2008 5:13 PM
|
|
Posted Sat Aug 30, 2008 5:15 PM
|
|
Posted Sat Aug 30, 2008 5:51 PM
|
|
Posted Sat Aug 30, 2008 10:08 PM
|
|
Posted Sat Aug 30, 2008 10:12 PM
|
|
Posted Sat Aug 30, 2008 10:16 PM
|
|
Posted Sat Aug 30, 2008 10:18 PM
|
|
Posted Sat Aug 30, 2008 10:21 PM
|
|
Posted Sat Aug 30, 2008 10:30 PM
|
|
Landon,
Okay just pulled up the Master backup from 9/4/1984 and I found a directory called UTIL which has about 53MB's of utils in it, I see AMAC, CAMAC, LINK65, CRASS65, and tons more... so I'll work on this tomorrow, post it up onto atarimuseum.com and post a link, should be a good start for everyone. BTW... do you remember what the VGER database was for? Its on the backup and right now, it and CEO_MAIL are two apps which I've been unable to clear text access the contents. I've spoken with a few DG guys and there was never any kind of conversion or modern day app ever written, so it may be necessary to try and access them through a DG emulator. Curt |
|
|
Posted Sat Aug 30, 2008 10:45 PM
|