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Lead Label Contest


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#1  

    Quadrunner

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Posted Fri Sep 19, 2008 4:32 PM

/images/features/lead_shot.pngWill you lead?

Find the answer by travelling through the 20 tunnels of Lead, where you'll have to fire at incoming enemies, dodge deadly asteroids, scramble past menacing sentinels and catch wandering satellites to survive, and finally prove to yourself that you can do it.

Lead is a fast paced action game created by Simone Serra, whose first Atari 2600 homebrew release was the unique collection of puzzle and rhythm games in Sync. AtariAge and Simone Serra are sponsoring a contest to create original artwork for Lead. This label artwork will appear on all copies of Lead, which will be released at the beginning of December in the AtariAge Store. This artwork will also be featured on the cover of the manual created for Lead. You can learn more about the contest and how to enter by clicking the following link:

Lead Label Contest

#2  

    Stargunner

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Posted Mon Sep 22, 2008 12:30 PM

Is there a .bin file for our emulators? Some designers probably would like to play the game before making a label.

Edited by Zoyx, Mon Sep 22, 2008 12:31 PM.


#3  

    River Patroller

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Posted Mon Sep 22, 2008 12:40 PM

The current binary is available here.

#4  

    A Warrior of Words Taking A Stand

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Posted Mon Sep 22, 2008 3:46 PM

Personally, I was thinking of a spiraling, roller coaster-like loop in space, stretching out toward a wormhole set in the distance. It's kind of hard to explain, but it would look like a cross between a Cedar Point ride and the old arcade game Tempest.

#5  

    Quadrunner

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Posted Mon Sep 22, 2008 4:06 PM

View PostZoyx, on Mon Sep 22, 2008 1:30 PM, said:

Is there a .bin file for our emulators? Some designers probably would like to play the game before making a label.
There is a bin posted on the contest page, but Nathan's already pointed it out. :)

..Al

#6 ONLINE  

    The Axeman Cometh

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  • I pity the fool...

Posted Tue Sep 23, 2008 1:30 AM

I uploaded my first label about 12 hours ago. I'm really excited about seeing that on the page. Did you get it yet?

Thanks,
AX

#7  

    Quadrunner

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Posted Tue Sep 23, 2008 7:42 AM

View Postthe.golden.ax, on Tue Sep 23, 2008 2:30 AM, said:

I uploaded my first label about 12 hours ago. I'm really excited about seeing that on the page. Did you get it yet?

Thanks,
AX
Yes, I sent you an email a few minutes ago..

..Al

#8  

    Star Raider

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Posted Tue Sep 23, 2008 11:50 AM

Cool! I'll try to submit one this year.

I had a great time making a few for the b*nQ contest last year.

#9  

    Quadrunner

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Posted Tue Sep 23, 2008 12:46 PM

View PostOpo Terser, on Tue Sep 23, 2008 12:50 PM, said:

Cool! I'll try to submit one this year.

I had a great time making a few for the b*nQ contest last year.
Great, look forward to seeing your entry (or entries!) :)

..Al

#10  

    Quadrunner

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Posted Tue Sep 23, 2008 3:03 PM

Soooo.... when this cart is finished, where oh where will it be sold??? :)

#11  

    River Patroller

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Posted Tue Sep 23, 2008 9:49 PM

eBay. Albert's plan is to just eBay everything from now on. Drive up demand, increase the price, sell one or two at a huge profit, then repeat every few months. ;)

#12  

    Stargunner

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Posted Tue Sep 23, 2008 9:52 PM

Shipping via space-time portal.

#13  

    Quadrunner

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Posted Wed Sep 24, 2008 11:13 AM

I've posted up the first seven contest entries:

http://www.atariage....ad/#Submissions

Enjoy!

..Al

#14 ONLINE  

    Stargunner

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Posted Thu Sep 25, 2008 5:42 AM

finding out that this game will finally be released on cart makes angry ticks fire out of my nipples!! :lust:

#15  

    Quadrunner

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Posted Fri Sep 26, 2008 8:46 AM

Three more entrants just posted:

Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)

..Al

#16  

    Quadrunner

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Posted Fri Sep 26, 2008 2:58 PM

Another entry just posted:

Ivan Machado (Entry #1)

Keep up the great work! :D

..Al

#17  

    Chopper Commander

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Posted Fri Sep 26, 2008 4:20 PM

Oooooo...big fan of Ivan's entry. Holger's entry is nice too. Cool interpretation of the tunnel.

Edited by DaveD, Sat Sep 27, 2008 7:48 AM.


#18  

    Quadrunner

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Posted Fri Sep 26, 2008 5:10 PM

View PostDaveD, on Fri Sep 26, 2008 5:20 PM, said:

Oooooo...big fan of Ivan's entry. Hoger's entry is nice too. Cool interpretation of the tunnel.
I don't see an entry from you yet! :D

..Al

#19  

    Combat Commando

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Posted Fri Sep 26, 2008 5:46 PM

View PostAlbert, on Fri Sep 26, 2008 9:46 AM, said:

Thanks! :)

#20  

    Quadrunner

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Posted Fri Sep 26, 2008 5:54 PM

View PostDee96, on Fri Sep 26, 2008 6:46 PM, said:

View PostAlbert, on Fri Sep 26, 2008 9:46 AM, said:

Thanks! :)
Is one of those labels yours? :)

..Al

#21  

    Combat Commando

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Posted Fri Sep 26, 2008 5:55 PM

View PostAlbert, on Fri Sep 26, 2008 6:54 PM, said:

View PostDee96, on Fri Sep 26, 2008 6:46 PM, said:

View PostAlbert, on Fri Sep 26, 2008 9:46 AM, said:

Thanks! :)
Is one of those labels yours? :)

..Al
Yes, I sent 2 of them

#22  

    A Warrior of Words Taking A Stand

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Posted Sat Sep 27, 2008 3:06 PM

Ivan's label gets my vote for sure.

#23 ONLINE  

    The Axeman Cometh

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Posted Sat Sep 27, 2008 4:37 PM

Hmn. I gotta get some better programs, I made mine with windows paintbrush on windows 3.1 (yes, really).

AX

#24  

    Moonsweeper

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Posted Sat Sep 27, 2008 6:00 PM

Quote

Ivan's label gets my vote for sure.
Tnx

Quote

Hmn. I gotta get some better programs, I made mine with windows paintbrush on windows 3.1 (yes, really).

I use an old photoshop (6.0), for me not worth buy a new version, I recomend previous photoshop versions (5.0 up to 7.0) for people that need a quick and professional program, my case. And these old photoshop are faster :) I have mine for years!
But I don't know if run in windows 3.1...

Edited by LS_Dracon, Sat Sep 27, 2008 6:03 PM.


#25 ONLINE  

    The Axeman Cometh

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Posted Sat Sep 27, 2008 8:07 PM

I have XP SP2 as well, I bought an old copy of 4.0 that DID work on XP, I hadn't used it in over a year and now it said out of memory when trying to load (but I'm not out of memory). It would certainly help. I love using paintbrush though, as a teen I pushed it to the limits and did stuff with it no one could do at the time without big money and machines.

AX





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