Lead Label Contest
Started by Albert, Sep 19 2008 4:32 PM
89 replies to this topic
#1
Posted Fri Sep 19, 2008 4:32 PM
/images/features/lead_shot.pngWill you lead?
Find the answer by travelling through the 20 tunnels of Lead, where you'll have to fire at incoming enemies, dodge deadly asteroids, scramble past menacing sentinels and catch wandering satellites to survive, and finally prove to yourself that you can do it.
Lead is a fast paced action game created by Simone Serra, whose first Atari 2600 homebrew release was the unique collection of puzzle and rhythm games in Sync. AtariAge and Simone Serra are sponsoring a contest to create original artwork for Lead. This label artwork will appear on all copies of Lead, which will be released at the beginning of December in the AtariAge Store. This artwork will also be featured on the cover of the manual created for Lead. You can learn more about the contest and how to enter by clicking the following link:
Lead Label Contest
Find the answer by travelling through the 20 tunnels of Lead, where you'll have to fire at incoming enemies, dodge deadly asteroids, scramble past menacing sentinels and catch wandering satellites to survive, and finally prove to yourself that you can do it.
Lead is a fast paced action game created by Simone Serra, whose first Atari 2600 homebrew release was the unique collection of puzzle and rhythm games in Sync. AtariAge and Simone Serra are sponsoring a contest to create original artwork for Lead. This label artwork will appear on all copies of Lead, which will be released at the beginning of December in the AtariAge Store. This artwork will also be featured on the cover of the manual created for Lead. You can learn more about the contest and how to enter by clicking the following link:
Lead Label Contest
#2
Posted Mon Sep 22, 2008 12:30 PM
Is there a .bin file for our emulators? Some designers probably would like to play the game before making a label.
Edited by Zoyx, Mon Sep 22, 2008 12:31 PM.
#4
Posted Mon Sep 22, 2008 3:46 PM
Personally, I was thinking of a spiraling, roller coaster-like loop in space, stretching out toward a wormhole set in the distance. It's kind of hard to explain, but it would look like a cross between a Cedar Point ride and the old arcade game Tempest.
#6 ONLINE
Posted Tue Sep 23, 2008 1:30 AM
I uploaded my first label about 12 hours ago. I'm really excited about seeing that on the page. Did you get it yet?
Thanks,
AX
Thanks,
AX
#8
Posted Tue Sep 23, 2008 11:50 AM
Cool! I'll try to submit one this year.
I had a great time making a few for the b*nQ contest last year.
I had a great time making a few for the b*nQ contest last year.
#10
Posted Tue Sep 23, 2008 3:03 PM
Soooo.... when this cart is finished, where oh where will it be sold???
#11
Posted Tue Sep 23, 2008 9:49 PM
eBay. Albert's plan is to just eBay everything from now on. Drive up demand, increase the price, sell one or two at a huge profit, then repeat every few months.
#12
Posted Tue Sep 23, 2008 9:52 PM
Shipping via space-time portal.
#13
Posted Wed Sep 24, 2008 11:13 AM
#14 ONLINE
Posted Thu Sep 25, 2008 5:42 AM
finding out that this game will finally be released on cart makes angry ticks fire out of my nipples!!
#15
Posted Fri Sep 26, 2008 8:46 AM
Three more entrants just posted:
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
#16
Posted Fri Sep 26, 2008 2:58 PM
#17
Posted Fri Sep 26, 2008 4:20 PM
Oooooo...big fan of Ivan's entry. Holger's entry is nice too. Cool interpretation of the tunnel.
Edited by DaveD, Sat Sep 27, 2008 7:48 AM.
#19
Posted Fri Sep 26, 2008 5:46 PM
Albert, on Fri Sep 26, 2008 9:46 AM, said:
Three more entrants just posted:
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
#20
Posted Fri Sep 26, 2008 5:54 PM
Dee96, on Fri Sep 26, 2008 6:46 PM, said:
Albert, on Fri Sep 26, 2008 9:46 AM, said:
Three more entrants just posted:
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
..Al
#21
Posted Fri Sep 26, 2008 5:55 PM
Albert, on Fri Sep 26, 2008 6:54 PM, said:
Dee96, on Fri Sep 26, 2008 6:46 PM, said:
Albert, on Fri Sep 26, 2008 9:46 AM, said:
Three more entrants just posted:
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
Holger Bommer (Entry #1)
Robert Gillespie (Entry #1)
Quentin Tracy (Entry #2)
..Al
..Al
#22
Posted Sat Sep 27, 2008 3:06 PM
Ivan's label gets my vote for sure.
#23 ONLINE
Posted Sat Sep 27, 2008 4:37 PM
Hmn. I gotta get some better programs, I made mine with windows paintbrush on windows 3.1 (yes, really).
AX
AX
#24
Posted Sat Sep 27, 2008 6:00 PM
Quote
Ivan's label gets my vote for sure.
Quote
Hmn. I gotta get some better programs, I made mine with windows paintbrush on windows 3.1 (yes, really).
I use an old photoshop (6.0), for me not worth buy a new version, I recomend previous photoshop versions (5.0 up to 7.0) for people that need a quick and professional program, my case. And these old photoshop are faster
But I don't know if run in windows 3.1...
Edited by LS_Dracon, Sat Sep 27, 2008 6:03 PM.
#25 ONLINE
Posted Sat Sep 27, 2008 8:07 PM
I have XP SP2 as well, I bought an old copy of 4.0 that DID work on XP, I hadn't used it in over a year and now it said out of memory when trying to load (but I'm not out of memory). It would certainly help. I love using paintbrush though, as a teen I pushed it to the limits and did stuff with it no one could do at the time without big money and machines.
AX
AX
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