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Eve Voice Module for ColecoVision.


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#1 ten-four OFFLINE  

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Posted Sat Sep 27, 2008 4:13 PM

I'm terribly curious to know whether there are images of the 2 prototypes:
Eve Voice Module for ColecoVision.

Furthermore, says the rumors also that there would be a: Intellivision Adaptor.
This could allow you to play Intellivision games through your CV.
I Know it not exist on market, but any pics ?

How about: Perma Power Battery Eliminator. any pics. ?

And finally, is there anyone who has pictures of: The Super Sketch Pad.
I only have a photo-copy of the Super Sketch Pad, and the details are not good.

#2 retroillucid OFFLINE  

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Posted Sun Sep 28, 2008 9:54 PM

Quote

And finally, is there anyone who has pictures of: The Super Sketch Pad.
I only have a photo-copy of the Super Sketch Pad, and the details are not good.

I only have a photo-copy scan of the manual :ponder:

#3 retroillucid OFFLINE  

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Posted Sun Sep 28, 2008 9:55 PM

View Postretroillucid, on Sun Sep 28, 2008 10:54 PM, said:

Quote

And finally, is there anyone who has pictures of: The Super Sketch Pad.
I only have a photo-copy of the Super Sketch Pad, and the details are not good.

I only have a photo-copy scan of the manual :ponder:

and this...

Attached Thumbnails

  • CVSKETC.JPG


#4 Godzilla OFFLINE  

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Posted Fri Oct 3, 2008 6:40 PM

I own super sketch for something... wonder what platform it is...

#5 Inky ONLINE  

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Posted Sat Oct 4, 2008 4:00 PM

IIRC, the Eve voice module was an ADAM item (Get it? ADAM / Eve)

#6 Murph74 OFFLINE  

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Posted Sat Oct 4, 2008 4:36 PM

View PostInky, on Sat Oct 4, 2008 5:00 PM, said:

IIRC, the Eve voice module was an ADAM item (Get it? ADAM / Eve)

As for the Supersketch, I have a c-64 version in a beat up box. I assume it's the same as the Coleco version hardware wise, always thought I'd try the thing with a cart rom using the Atarimax Multicart. :) Haven't gotten around to it yet.

But I think you're right Inky-- the Eve voice module did connect to the expansion port but was only addressed by Adam software to my knowledge. (It could have physically connected to a CV, but not sure about addressing it) Also, I seem to recall it having a battery backed clock built into it. I had one for a bit, but was more of a novelty. I'd bought it from Fr. Al Fitzgerald of the St. Louis Adam Useres Group. Never really did much for me.

Once I saw a buddy using SAM (Software Automated Mouth or something to that effect) on the c-64 I felt ripped off. :)

Murph

#7 Ikrananka OFFLINE  

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Posted Sat Oct 4, 2008 7:36 PM

View Postten-four, on Sat Sep 27, 2008 3:13 PM, said:

How about: Perma Power Battery Eliminator. any pics. ?
This comes up regularly on eBay. I have one opened and one unopened set. The opened set I use with the ColecoVision Driving Controller.

#8 pboland OFFLINE  

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Posted Sun Oct 5, 2008 1:07 PM

View Postten-four, on Sat Sep 27, 2008 5:13 PM, said:

How about: Perma Power Battery Eliminator. any pics. ?

How about this picture?
perma_power.jpg

#9 mumbai OFFLINE  

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Posted Wed Dec 10, 2008 12:31 AM

View PostInky, on Sat Oct 4, 2008 5:00 PM, said:

IIRC, the Eve voice module was an ADAM item (Get it? ADAM / Eve)
Yes, this is an ADAM peripheral. Roughly one has turned up on eBay each year on average over the past several years. Usually not an easy find, given that one has to scour ADAM lots for the hardware.

#10 mumbai OFFLINE  

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Posted Wed Dec 10, 2008 12:37 AM

View PostMurph74, on Sat Oct 4, 2008 5:36 PM, said:

As for the Supersketch, I have a c-64 version in a beat up box. I assume it's the same as the Coleco version hardware wise, always thought I'd try the thing with a cart rom using the Atarimax Multicart. :) Haven't gotten around to it yet.
There's a significant difference between the C64 and ColecoVision SuperSketch hardware. From what I recall, the C64 version connects through the joystick port(s) for data transfer from the stylus board. In the case of the ColecoVision, the data connection is directly from the stylus board through the cartridge to the system (the cartridge is hard-wired to the board). That, and differences in documentation, packaging, and capabilities -- the ColecoVision hardware version is the only one that cannot store traced figures, whereas the C64, Atari, and TI versions can.

#11 Godzilla OFFLINE  

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Posted Wed Dec 10, 2008 5:51 PM

Did the super sketch pad come out for the coleco? Cause I think I have one that terminates in a cartridge...

#12 Ikrananka OFFLINE  

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Posted Wed Dec 10, 2008 5:53 PM

View PostGodzilla, on Wed Dec 10, 2008 4:51 PM, said:

Did the super sketch pad come out for the coleco? Cause I think I have one that terminates in a cartridge...
Yes it did - a number of AtariAge members own one.

#13 Godzilla OFFLINE  

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Posted Wed Dec 10, 2008 7:17 PM

I'm probably one of them :)

#14 2600Lives OFFLINE  

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Posted Thu Dec 11, 2008 1:15 AM

I have a Super Sketch for the Commodore, and yes, it does have a standard DB9 connector for the joystick port.

Great little peripheral, actually. Lots of fun to use, and works like a charm. I honestly didn't know they released one for the Coleco.

#15 Colecovision Zone OFFLINE  

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Posted Sat Dec 13, 2008 8:52 PM

You can find few pictures here :

Colecovisionzone

#16 Jobf OFFLINE  

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Posted Sun Dec 14, 2008 10:46 AM

RE: Super Sketch

There's just been one on Ebay UK, hidden in a lot:
http://cgi.ebay.co.u...72476QQihZ002QQ

#17 Godzilla OFFLINE  

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Posted Fri Dec 19, 2008 7:41 PM

there was an asteroids for colecovision?

#18 Inky ONLINE  

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Posted Fri Dec 19, 2008 8:30 PM

View PostGodzilla, on Fri Dec 19, 2008 7:41 PM, said:

there was an asteroids for colecovision?
In the description, he has "Asteroids: Module 1" Module 1 was the 26000 adapter

#19 Pixelboy OFFLINE  

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Posted Fri Dec 19, 2008 8:30 PM

View PostGodzilla, on Fri Dec 19, 2008 8:41 PM, said:

there was an asteroids for colecovision?
No, that's an Atari 2600 game the guy included with the Expansion Module #1.




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