Jump to content

Banjo Kazooie Nut & Bolts


30 replies to this topic

#1 ONLINE  

    Born To Be Insane

  • 7,136 posts
  • Joined: 25-March 03
  • Pac-man Fever
  • Location:Arcade

Posted Sat Nov 15, 2008 7:29 PM

Pretty neat game. If you wanna check it out download the demo. You can build your own vehicles and ride them around/test them out.

You can build things like a cart, car, motorcycle, tank (I think), airplane, etc. Pretty nifty interface as well!

#2  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Sun Nov 16, 2008 3:55 PM

I was planning on getting this eventually because I'm a fan of the Banjo-Kazooie series.

I can't wait till the original comes out on XBL because I lost my copy for the n64.

#3 ONLINE  

    Born To Be Insane

  • 7,136 posts
  • Joined: 25-March 03
  • Pac-man Fever
  • Location:Arcade

Posted Sun Nov 16, 2008 6:07 PM

Yeah I'm thinking of getting the original BK as well. Although I'm afraid I'll never get around to playing it.

My son was showing me some of the neat stuff. He had some vehicle with lasers and other neat stuff. He was also building a few tanks and some type of helicopter thingy.

Edited by Shannon, Sun Nov 16, 2008 6:08 PM.


#4  

    Quadrunner

  • 20,037 posts
  • Joined: 05-October 01
  • moycon?? What the hell is that??
  • Location:Acworth, GA

Posted Sun Nov 16, 2008 9:47 PM

My understanding is you got a copy of the original game if you bought the new one? I think it was a code for the Live version? Not sure, that might have only been for pre-orders.

#5  

    Stargunner

  • 1,579 posts
  • Joined: 18-April 07
  • Hello! My name is Anthony!
  • Location:Bronx,NY

Posted Fri Nov 21, 2008 4:06 PM

View PostShannon, on Sat Nov 15, 2008 8:29 PM, said:

Pretty neat game. If you wanna check it out download the demo. You can build your own vehicles and ride them around/test them out.

You can build things like a cart, car, motorcycle, tank (I think), airplane, etc. Pretty nifty interface as well!

Hi guys,

Banjo & Kazooie: Nut & Bolts is certainly worth every nickel. Buy this game. I haven't stop playing it since I purchased the darn thing. My brother wants it as well.

Anthony....

#6  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Sat Nov 22, 2008 12:13 PM

I'll prob get it after the original comes out on XBL.

#7 ONLINE  

    Dumbass Atari Fan

  • 12,351 posts
  • Joined: 23-April 01
  • Location:Seattle, WA

Posted Sat Nov 22, 2008 12:17 PM

Call me a sucker but I got this and the original BK1 on xbox live.. and I didnt even pre-order. That's how much I like Banjo Kazooie :P

#8  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Sat Nov 22, 2008 12:24 PM

View PostNE146, on Sat Nov 22, 2008 12:17 PM, said:

Call me a sucker but I got this and the original BK1 on xbox live.. and I didnt even pre-order. That's how much I like Banjo Kazooie :P

The original doesn't come out till the 26th.....unless I'm mistaken. :ponder:

#9 ONLINE  

    Dumbass Atari Fan

  • 12,351 posts
  • Joined: 23-April 01
  • Location:Seattle, WA

Posted Sat Nov 22, 2008 12:53 PM

View PostPressureCooker2600, on Sat Nov 22, 2008 1:24 PM, said:

View PostNE146, on Sat Nov 22, 2008 12:17 PM, said:

Call me a sucker but I got this and the original BK1 on xbox live.. and I didnt even pre-order. That's how much I like Banjo Kazooie :P

The original doesn't come out till the 26th.....unless I'm mistaken. :ponder:

I bought the code off ebay. There's plenty of them out there.

Not to mention you can just go here :P http://marketplace.xbox.com/en-US/games/of...00-000058410954

#10  

    Quadrunner

  • 20,037 posts
  • Joined: 05-October 01
  • moycon?? What the hell is that??
  • Location:Acworth, GA

Posted Sat Nov 22, 2008 1:53 PM

Hey that's pretty cool that you can buy games on xbox.xom and the 360 will download them the next time you connect.
The details page say the game is $1,200 though!!! Kinda steep.

http://www.xbox.com/en-US/games/b/banjokaz...e/details.page/

Does this game have achievements? The original not the new one.

#11  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Sat Nov 22, 2008 4:24 PM

Of course it will have achievements.

Every game has at least some. The only game I've run into with no achievements is Quake 2.

#12  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Sat Nov 22, 2008 6:41 PM

When I go to the marketplace....it says the game costs 99999 MPs....so I guess I'll have to wait. :|

#13  

    Quadrunner

  • 20,037 posts
  • Joined: 05-October 01
  • moycon?? What the hell is that??
  • Location:Acworth, GA

Posted Sat Nov 22, 2008 6:43 PM

View PostPressureCooker2600, on Sat Nov 22, 2008 5:24 PM, said:

Of course it will have achievements.

Every game has at least some.

Original Xbox games have zero is why I ask. Is this an Arcade title or an Xbox Original?
I've never played the Banjo games except for the kiosks at Toys R Us. I've heard they are pretty good though.

#14  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Sat Nov 22, 2008 6:50 PM

It was originally an n64 game.....so, yea...it'll be an XBLA title.

#15 ONLINE  

    Dumbass Atari Fan

  • 12,351 posts
  • Joined: 23-April 01
  • Location:Seattle, WA

Posted Sun Nov 23, 2008 7:37 PM

Regarding Banjo Kazooie 1, if you haven't figured it out yet, the game totally has slowdown (especially in the water) if your display is 1080i or above. This was really pissing me off for a little while until I heard about the fix, and that's to set your display to 720p. And bam.. no more slowdown. Be forewarned!

View Postmoycon, on Sat Nov 22, 2008 7:43 PM, said:

I've never played the Banjo games except for the kiosks at Toys R Us. I've heard they are pretty good though.

Know what it is, and that it's a full blown "Collectathon 3D Platformer". That being said I think it's the best of it's kind even outdoing Mario 64 (which it's a clone of). What I think it brings to the table is the atmosphere in all the levels. Sure you have haunted house, snow levels, swamps and sewers in other games, but this game has it's own little life that sucks you in. A big note of it is the excellent sound track as well. It's one of my all time classic favorites :)

#16  

    River Patroller

  • 3,093 posts
  • Joined: 06-January 03
  • River Raider
  • Location:North Country

Posted Sun Nov 23, 2008 8:12 PM

View Postmoycon, on Sat Nov 22, 2008 7:43 PM, said:

View PostPressureCooker2600, on Sat Nov 22, 2008 5:24 PM, said:

Of course it will have achievements.

Every game has at least some.

Original Xbox games have zero is why I ask. Is this an Arcade title or an Xbox Original?
I've never played the Banjo games except for the kiosks at Toys R Us. I've heard they are pretty good though.

Says right in the link you included that its for XBLA and for 1200 MS Points. It will have 200 achievement points like every other XBLA release.

The Xbox Originals lineup is for titles that were originally Xbox titles, which can be rereleased as downloadable content to be ran off the BC emulator. Its not for N64 titles.

Edited by Atariboy, Sun Nov 23, 2008 8:13 PM.


#17  

    Quadrunner

  • 20,037 posts
  • Joined: 05-October 01
  • moycon?? What the hell is that??
  • Location:Acworth, GA

Posted Sun Nov 23, 2008 8:24 PM

View PostAtariboy, on Sun Nov 23, 2008 9:12 PM, said:

Says right in the link you included that its for XBLA and for 1200 MS Points.

Actually yesterday when I posted this it didn't say the same thing it's says now, and I wasn't aware this wasn't an original Xbox title as I never really got into the series when it was out, but ok I gotcha, it's not an Xbox Original. Thanks.

Edited by moycon, Sun Nov 23, 2008 8:25 PM.


#18  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Tue Nov 25, 2008 10:14 AM

Banjo-Kazooie delayed till 12/3/08



Why do they have to taunt me like this??

All I want to do is get started collecting the notes?!?!?!?!

: begins foaming at the mouth :

#19  

    Nurgle, The Pestilent One

  • 6,706 posts
  • Joined: 15-October 06
  • Death Metal for the Soul
  • Location:Fort Smith, Arkansas

Posted Thu Nov 27, 2008 10:42 AM

Anyone get this game yet?

I'm going to get it sometime in the near future...after I get everyone Christmas gifts.

I've heard you can make anything you desire....it just takes a creative mind. Some people on gamefaqs have claimed to have made TIE fighters, Batmobiles, X-Wings, etc.

If so, I'm going to have a helluva fun time making shit in this game.

#20 ONLINE  

    Born To Be Insane

  • 7,136 posts
  • Joined: 25-March 03
  • Pac-man Fever
  • Location:Arcade

Posted Thu Nov 27, 2008 5:28 PM

View PostPressureCooker2600, on Tue Nov 25, 2008 11:14 AM, said:

Banjo-Kazooie delayed till 12/3/08

Uggggghhh..

#21 ONLINE  

    Dumbass Atari Fan

  • 12,351 posts
  • Joined: 23-April 01
  • Location:Seattle, WA

Posted Thu Nov 27, 2008 9:37 PM

View PostShannon, on Thu Nov 27, 2008 6:28 PM, said:

View PostPressureCooker2600, on Tue Nov 25, 2008 11:14 AM, said:

Banjo-Kazooie delayed till 12/3/08

Uggggghhh..

Man when I wanted the game I just went to Ebay and got a code for $10.52 :lol: Worked great :P

#22  

    Quadrunner

  • 20,037 posts
  • Joined: 05-October 01
  • moycon?? What the hell is that??
  • Location:Acworth, GA

Posted Thu Nov 27, 2008 11:09 PM

So I'm confused. Some folks can get this game now? You just need a pre-order code?

#23  

    Super Amazing Guy

  • 6,354 posts
  • Joined: 06-January 03
  • Bad ass mother 3000, twice as fast as your ass.
  • Location:Miami, FL

Posted Fri Nov 28, 2008 1:43 AM

I'm torn. It's a pretty fun and colorful game all in all. There's aren't many games in this class on the 360, so it's welcome.

But then some things about it annoyed me.

The whole intro and tutorial thing. Can't skip it, and seemed to drag on for like 20+ minutes before it finally cut me loose and let me start actually playing.

Then, sometimes I just have no freaking idea what the hell I'm supposed to do. I played a few worlds, there in the first section. That was fine. Now I'm working in a second section. Trying to rescue these "people" from the approaching firewall inside a computer. After a few hours, I gave up and went back to Fallout 3. I mean, I understand the concept of what I'm supposed to do. Pick up these people and bring them back to the safe point. The little message tells me to use a vehicular that can carry passangers. Well, I have a vehicular that can carry passangers, still can't get any of the little f--kers to get in. I'm probably missing something obvious, but I don't have the patience to figure it out. :|

It's pretty tricky and complicated for a simple game. :ponder:

#24  

    Double Nickels on the Dime

  • 9,515 posts
  • Joined: 11-October 04
  • Location:Denver, CO.

Posted Sat Nov 29, 2008 12:03 PM

View PostNE146, on Thu Nov 27, 2008 9:37 PM, said:

View PostShannon, on Thu Nov 27, 2008 6:28 PM, said:

View PostPressureCooker2600, on Tue Nov 25, 2008 11:14 AM, said:

Banjo-Kazooie delayed till 12/3/08

Uggggghhh..

Man when I wanted the game I just went to Ebay and got a code for $10.52 :lol: Worked great :P

They're going for 3x that now.

#25  

    HMBL 2600 coder

  • 3,970 posts
  • Joined: 10-July 02
  • Location:Boston Burbs, MA

Posted Sat Nov 29, 2008 9:24 PM

View PostArtlover, on Fri Nov 28, 2008 2:43 AM, said:

I'm torn. It's a pretty fun and colorful game all in all. There's aren't many games in this class on the 360, so it's welcome.

But then some things about it annoyed me.

The whole intro and tutorial thing. Can't skip it, and seemed to drag on for like 20+ minutes before it finally cut me loose and let me start actually playing.

Then, sometimes I just have no freaking idea what the hell I'm supposed to do.
Admittedly the intro was a bit long and story-ish with hit or miss jokes, but I think the tutorial was pretty damn well done... you'd be even more stuck without it, and it was a pretty good ramp up to the core ideas.

Quote

I played a few worlds, there in the first section. That was fine. Now I'm working in a second section. Trying to rescue these "people" from the approaching firewall inside a computer. After a few hours, I gave up and went back to Fallout 3. I mean, I understand the concept of what I'm supposed to do. Pick up these people and bring them back to the safe point. The little message tells me to use a vehicular that can carry passangers. Well, I have a vehicular that can carry passangers, still can't get any of the little f--kers to get in. I'm probably missing something obvious, but I don't have the patience to figure it out. :|
So, did you install a distinct "passenger seat", or are you just trying to cram carry them in a normal tray?
I didn't have much problem with it...

Quote

It's pretty tricky and complicated for a simple game. :ponder:
That's part of the risks of such a neat, open-ended, more than one way to approach it game!

Anyway, I completely adore this game. The Mario 64-like "any order" challenge structure, the rich hub world, and just the Lego-like joy of building... the older version of Lego, when you didn't have too many pieces for looks-- except it works, and the way you layout bricks MATTERS...

From a UI point of view, the vehicle editor is INSANELY polished and well done. And then learning the physics of it in the Test Track... just great.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users