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7800 Character and sprite mapper now test ready.


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#1  

    River Patroller

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Posted Tue Nov 18, 2008 5:32 AM

Beta 11-18-2008 test release version.

Attached File  CharMapper78Beta11_08_2008.zip   31.88K   278 downloads

The read me will explain it's use. You will know what the mouse clicks do
for each function as the app will display a quick summary of its functions
on the center left side of the screen. Some buttons have several fucntions
depending on the mouse click.

Its a pretty feature rich editor. It will output asm code maps for sprites
up to 8 bytes in width x 16 rasters high. It will output asm code for palette
setup and even for palette EQU's.
You can lable the sprites and palette EQU's as you go along.

Careful though, there is currently no checks for duplicates labels
and if you have a dupe, you will get asm errors(just edit the label
to something different, via the app or by hand for now)

It will also allow the import and export of single sprites as raw data
or text data for use in other systems homebrews that use similar 2bpp
mode graphics, such as Vic-20 and C-64 and others.

It will also output data in raw file format for single sprites. Will eventually
add a feature to output an entire map of raw data for the entire block of
sprites.

Included is a sample '.spr', 'example.spr' sprite/character block mapfile.

Please let me know if anone has crashes or problems.

I hope you all find this a useful tool for creating 7800 graphics.

Most of all...enjoy it and please make some more excellent 7800
apps for us 7800 fans to play!


EDIT: It seems a release version of this on my OS(win2k) crashes
when trying to use the mouse. I'd appreciate anyone else with win2k
to report any issues that they might have using this. The debug build
does not crash and I could post that version as well for those that cant
seem to get it to work right on Win2k.

Let me know folks,

Thanks,

Gorf

Edited by Gorf, Tue Nov 18, 2008 5:42 AM.


#2  

    River Patroller

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Posted Tue Nov 18, 2008 8:12 AM

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

#3  

    River Patroller

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Posted Tue Nov 18, 2008 8:44 AM

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

It seems you can still use the keyboard to navigate but for some reason the darn thing crashes
when using the mouse commands.

It works fine as a debug release. MicroSoft strikes again! According to JagMod(my coding partner),
Its works fine on Vista. Maybe someday MS will learn how to develop an OS where there is TRUE
backward/forward or whatever ward compatibility!!!

Perhaps I should upload the debug version and see if that is causing others issues.

GRRRRRR!!!! :x

anyway, thanks for the report Allan.

Steve

Edited by Gorf, Tue Nov 18, 2008 8:45 AM.


#4  

    Dragonstomper

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Posted Tue Nov 18, 2008 9:04 AM

View PostGorf, on Tue Nov 18, 2008 9:44 AM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

It seems you can still use the keyboard to navigate but for some reason the darn thing crashes
when using the mouse commands.

It works fine as a debug release. MicroSoft strikes again! According to JagMod(my coding partner),
Its works fine on Vista. Maybe someday MS will learn how to develop an OS where there is TRUE
backward/forward or whatever ward compatibility!!!

Perhaps I should upload the debug version and see if that is causing others issues.

GRRRRRR!!!! :x

anyway, thanks for the report Allan.

Steve
I tested it on Vista and it works fine. What is it written in? You're probably just calling a library that isn't installed by default in XP. Looks like the default MFC icon?

-Jeff

#5  

    River Patroller

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Posted Tue Nov 18, 2008 9:52 AM

View Postjwierer, on Tue Nov 18, 2008 10:04 AM, said:

View PostGorf, on Tue Nov 18, 2008 9:44 AM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

It seems you can still use the keyboard to navigate but for some reason the darn thing crashes
when using the mouse commands.

It works fine as a debug release. MicroSoft strikes again! According to JagMod(my coding partner),
Its works fine on Vista. Maybe someday MS will learn how to develop an OS where there is TRUE
backward/forward or whatever ward compatibility!!!

Perhaps I should upload the debug version and see if that is causing others issues.

GRRRRRR!!!! :x

anyway, thanks for the report Allan.

Steve
I tested it on Vista and it works fine. What is it written in? You're probably just calling a library that isn't installed by default in XP. Looks like the default MFC icon?

-Jeff


Yeah, Scott(JagMod) said it worked fine in Vista. I think its the MFC42.DLL. That is the compalint I get in the IDE when I run it in
release mode. In debugger mode it works fine.

#6  

    Dragonstomper

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Posted Tue Nov 18, 2008 10:13 AM

View PostGorf, on Tue Nov 18, 2008 10:52 AM, said:

View Postjwierer, on Tue Nov 18, 2008 10:04 AM, said:

View PostGorf, on Tue Nov 18, 2008 9:44 AM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

It seems you can still use the keyboard to navigate but for some reason the darn thing crashes
when using the mouse commands.

It works fine as a debug release. MicroSoft strikes again! According to JagMod(my coding partner),
Its works fine on Vista. Maybe someday MS will learn how to develop an OS where there is TRUE
backward/forward or whatever ward compatibility!!!

Perhaps I should upload the debug version and see if that is causing others issues.

GRRRRRR!!!! :x

anyway, thanks for the report Allan.

Steve
I tested it on Vista and it works fine. What is it written in? You're probably just calling a library that isn't installed by default in XP. Looks like the default MFC icon?

-Jeff


Yeah, Scott(JagMod) said it worked fine in Vista. I think its the MFC42.DLL. That is the compalint I get in the IDE when I run it in
release mode. In debugger mode it works fine.
You're probably better off creating a setup project that packages up all the dependencies. With MFC42.dll I believe there were different versions so an XP user might have the DLL, but it be an earlier version of it. It also might be the first of a series of dependent libraries that XP doesn't have by defaul.

-Jeff

#7  

    River Patroller

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Posted Tue Nov 18, 2008 11:01 AM

View Postjwierer, on Tue Nov 18, 2008 11:13 AM, said:

View PostGorf, on Tue Nov 18, 2008 10:52 AM, said:

View Postjwierer, on Tue Nov 18, 2008 10:04 AM, said:

View PostGorf, on Tue Nov 18, 2008 9:44 AM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

It seems you can still use the keyboard to navigate but for some reason the darn thing crashes
when using the mouse commands.

It works fine as a debug release. MicroSoft strikes again! According to JagMod(my coding partner),
Its works fine on Vista. Maybe someday MS will learn how to develop an OS where there is TRUE
backward/forward or whatever ward compatibility!!!

Perhaps I should upload the debug version and see if that is causing others issues.

GRRRRRR!!!! :x

anyway, thanks for the report Allan.

Steve
I tested it on Vista and it works fine. What is it written in? You're probably just calling a library that isn't installed by default in XP. Looks like the default MFC icon?

-Jeff


Yeah, Scott(JagMod) said it worked fine in Vista. I think its the MFC42.DLL. That is the compalint I get in the IDE when I run it in
release mode. In debugger mode it works fine.
You're probably better off creating a setup project that packages up all the dependencies. With MFC42.dll I believe there were different versions so an XP user might have the DLL, but it be an earlier version of it. It also might be the first of a series of dependent libraries that XP doesn't have by defaul.

-Jeff

You're probably right but keep in mind, I am by no means an Windows coding expert, nevermind
an MFC wiz. Im wondering if there is an option to statically link in MFC via a header file? That would
probably be a bit more portable.

Im going to have Scott build it under MSVC 8.0 (or what ever the latest is) and see if that helps
at all. Again, if I have to I'll just release the debug version and see if that works for everyone.

Scott is much better with the debugging and knows his way around windows debugging rather well.
It's just possible it will take a very long time for him to get to it. I for one do not have any desire
to upgrade to a new OS at this moment in time so hopefully its something I overlooked or like you
have said, an outdated lib. If I do upgrade it will be to Vista....all the current Jaguar dev tools reportedly
work perfectly under Vista.

#8  

    River Patroller

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Posted Tue Nov 18, 2008 12:32 PM

Hi Gorf
How can i load the Example SPR?
greetings Walter

#9  

    River Patroller

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Posted Tue Nov 18, 2008 2:06 PM

'L' key for load
'S' Key for save

See the CharMapper78.txt
It has all the keys commands.

#10 ONLINE  

    River Patroller

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Posted Fri Nov 21, 2008 5:31 PM

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

Same thing here. I am running XP SP3.

Stephen Anderson

#11  

    River Patroller

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Posted Fri Nov 21, 2008 8:32 PM

View PostStephen, on Fri Nov 21, 2008 6:31 PM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

Same thing here. I am running XP SP3.

Stephen Anderson


Thanks Stephen. Can you try the Debug build version and see if you have better luck?

I appreciate the report.

Gorf

#12 ONLINE  

    River Patroller

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Posted Fri Nov 21, 2008 8:57 PM

View PostGorf, on Fri Nov 21, 2008 9:32 PM, said:

View PostStephen, on Fri Nov 21, 2008 6:31 PM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

Same thing here. I am running XP SP3.

Stephen Anderson


Thanks Stephen. Can you try the Debug build version and see if you have better luck?

I appreciate the report.

Gorf

PM sent

Stephen Anderson

#13  

    River Patroller

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Posted Fri Nov 21, 2008 10:38 PM

View PostStephen, on Fri Nov 21, 2008 9:57 PM, said:

View PostGorf, on Fri Nov 21, 2008 9:32 PM, said:

View PostStephen, on Fri Nov 21, 2008 6:31 PM, said:

View PostAllan, on Tue Nov 18, 2008 9:12 AM, said:

I just tried it on Windows XP and it crashed on me twice. Basucly by clicking the mouse on a couple of places including 'Load'.

Allan

Same thing here. I am running XP SP3.

Stephen Anderson


Thanks Stephen. Can you try the Debug build version and see if you have better luck?

I appreciate the report.

Gorf

PM sent

Stephen Anderson

Reply returned. :)

#14 ONLINE  

    River Patroller

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Posted Sat Nov 22, 2008 11:19 AM

View PostGorf, on Fri Nov 21, 2008 11:38 PM, said:

Thanks Stephen. Can you try the Debug build version and see if you have better luck?

I appreciate the report.

Gorf

Well, I just tried searching those DLLs on my Vista box adn they are also not present. What is your dev environment Gorf? I have VS2005 Professional on both machines.

Stephen Anderson

#15  

    River Patroller

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Posted Sat Nov 22, 2008 1:08 PM

View PostStephen, on Sat Nov 22, 2008 12:19 PM, said:

View PostGorf, on Fri Nov 21, 2008 11:38 PM, said:

Thanks Stephen. Can you try the Debug build version and see if you have better luck?

I appreciate the report.

Gorf

Well, I just tried searching those DLLs on my Vista box adn they are also not present. What is your dev environment Gorf? I have VS2005 Professional on both machines.

Stephen Anderson


See this is a problem to answer. I haev so many apps on my machine that it is very possible, one of those
overwrote the non-debug DLL. I am using Win2k and it is MSVC++ 6.0.

I suppose I could post the DLL but there is no telling the trouble it might cause someone else on another OS.
I'd have to write a lenghty disclaimer.

:P

#16  

    Stargunner

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Posted Thu Mar 19, 2009 6:49 PM

I just saw your comment about this issue in the "7800 Development 2" thread.

Quote

I am using Win2k and it is MSVC++ 6.0.
I haven't actually tried this program, so I haven't seen the error. But I was just now installing VC++ 6.0, and when I went to look at my archive of old service packs/updates I noticed this article that I kept a copy of:

Microsoft said:

FIX: Visual C++ 6.0 Optimizer May Generate Code That Experiences Access Violations
View products that this article applies to.
Article ID : 329594
Last Review : October 11, 2005
Revision : 1.3
This article was previously published under Q329594
SYMPTOMS
If you turn on optimizations before you compile code (typically in release mode), Visual C++ 6.0 Optimizer may generate code that causes an access violation when it is executed. The same code works as expected if you turn off optimizations before you compile the code, or if you compile the code by using Visual C++ 7.0 and you turn on optimizations.
RESOLUTION
A supported hotfix is now available from Microsoft, but it is only intended to correct the problem that is described in this article. Only apply it to systems that are experiencing this specific problem. This hotfix may receive additional testing. Therefore, if you are not severely affected by this problem, we recommend that you wait for the next Visual Studio 6.0 service pack that contains this hotfix.

To resolve this problem immediately, contact Microsoft Product Support Services to obtain the fix. For a complete list of Microsoft Product Support Services phone numbers and information about support costs, visit the following Microsoft Web site:
http://support.micro...tus/?ws=support (http://support.micro...tus/?ws=support)
NOTE: In special cases, charges that are ordinarily incurred for support calls may be canceled if a Microsoft Support Professional determines that a specific update will resolve your problem. The typical support costs will apply to additional support questions and issues that do not qualify for the specific update in question.

The English version of this fix has the file attributes (or later) that are listed in the following table. The dates and times for these files are listed in coordinated universal time (UTC). When you view the file information, it is converted to local time. To find the difference between UTC and local time, use the Time Zone tab in the Date and Time tool in Control Panel.

Date Time Version Size File name
-------------------------------------------------------
26-Sep-2002 01:11 12.0.9691.0 737,329 C2.dll



STATUS
Microsoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article.

Sounds like maybe you're having this issue - caused by the optimizer which isn't used for debug builds.

This is listed as fixed in the release notes for SP6.
However, SP6 precludes using the "processor pack". I'm not sure if that means no assembly or only losing SSE/SSE2 support.
If you don't do assembly then SP6 could fix this.
Otherwise, I suppose you'd need SP5 with the hotfix, which they apparently only give out on request. I don't have it, but wish I did.

Edited by gdement, Thu Mar 19, 2009 6:56 PM.


#17  

    River Patroller

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Posted Sat Mar 21, 2009 10:35 AM

View Postgdement, on Thu Mar 19, 2009 8:49 PM, said:

I just saw your comment about this issue in the "7800 Development 2" thread.

Quote

I am using Win2k and it is MSVC++ 6.0.
I haven't actually tried this program, so I haven't seen the error. But I was just now installing VC++ 6.0, and when I went to look at my archive of old service packs/updates I noticed this article that I kept a copy of:

Microsoft said:

FIX: Visual C++ 6.0 Optimizer May Generate Code That Experiences Access Violations
View products that this article applies to.
Article ID : 329594
Last Review : October 11, 2005
Revision : 1.3
This article was previously published under Q329594
SYMPTOMS
If you turn on optimizations before you compile code (typically in release mode), Visual C++ 6.0 Optimizer may generate code that causes an access violation when it is executed. The same code works as expected if you turn off optimizations before you compile the code, or if you compile the code by using Visual C++ 7.0 and you turn on optimizations.
RESOLUTION
A supported hotfix is now available from Microsoft, but it is only intended to correct the problem that is described in this article. Only apply it to systems that are experiencing this specific problem. This hotfix may receive additional testing. Therefore, if you are not severely affected by this problem, we recommend that you wait for the next Visual Studio 6.0 service pack that contains this hotfix.

To resolve this problem immediately, contact Microsoft Product Support Services to obtain the fix. For a complete list of Microsoft Product Support Services phone numbers and information about support costs, visit the following Microsoft Web site:
http://support.micro...tus/?ws=support (http://support.micro...tus/?ws=support)
NOTE: In special cases, charges that are ordinarily incurred for support calls may be canceled if a Microsoft Support Professional determines that a specific update will resolve your problem. The typical support costs will apply to additional support questions and issues that do not qualify for the specific update in question.

The English version of this fix has the file attributes (or later) that are listed in the following table. The dates and times for these files are listed in coordinated universal time (UTC). When you view the file information, it is converted to local time. To find the difference between UTC and local time, use the Time Zone tab in the Date and Time tool in Control Panel.

Date Time Version Size File name
-------------------------------------------------------
26-Sep-2002 01:11 12.0.9691.0 737,329 C2.dll



STATUS
Microsoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article.

Sounds like maybe you're having this issue - caused by the optimizer which isn't used for debug builds.

This is listed as fixed in the release notes for SP6.
However, SP6 precludes using the "processor pack". I'm not sure if that means no assembly or only losing SSE/SSE2 support.
If you don't do assembly then SP6 could fix this.
Otherwise, I suppose you'd need SP5 with the hotfix, which they apparently only give out on request. I don't have it, but wish I did.


Cool that you saw this......

I already have 6.0 though, so unless I read the above wrong, I should not be having that issue....oh wait....
I dont think I ever installed the SP for 6 though......mwahahahahahaha! Hold on....I'll be back.


I'll see if this helps.

Thanks.

#18  

    Space Invader

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Posted Mon Apr 13, 2009 9:50 AM

View PostGorf, on Sat Mar 21, 2009 11:35 AM, said:

View Postgdement, on Thu Mar 19, 2009 8:49 PM, said:

I just saw your comment about this issue in the "7800 Development 2" thread.

Quote

I am using Win2k and it is MSVC++ 6.0.
I haven't actually tried this program, so I haven't seen the error. But I was just now installing VC++ 6.0, and when I went to look at my archive of old service packs/updates I noticed this article that I kept a copy of:

Microsoft said:

FIX: Visual C++ 6.0 Optimizer May Generate Code That Experiences Access Violations
View products that this article applies to.
Article ID : 329594
Last Review : October 11, 2005
Revision : 1.3
This article was previously published under Q329594
SYMPTOMS
If you turn on optimizations before you compile code (typically in release mode), Visual C++ 6.0 Optimizer may generate code that causes an access violation when it is executed. The same code works as expected if you turn off optimizations before you compile the code, or if you compile the code by using Visual C++ 7.0 and you turn on optimizations.
RESOLUTION
A supported hotfix is now available from Microsoft, but it is only intended to correct the problem that is described in this article. Only apply it to systems that are experiencing this specific problem. This hotfix may receive additional testing. Therefore, if you are not severely affected by this problem, we recommend that you wait for the next Visual Studio 6.0 service pack that contains this hotfix.

To resolve this problem immediately, contact Microsoft Product Support Services to obtain the fix. For a complete list of Microsoft Product Support Services phone numbers and information about support costs, visit the following Microsoft Web site:
http://support.micro...tus/?ws=support (http://support.micro...tus/?ws=support)
NOTE: In special cases, charges that are ordinarily incurred for support calls may be canceled if a Microsoft Support Professional determines that a specific update will resolve your problem. The typical support costs will apply to additional support questions and issues that do not qualify for the specific update in question.

The English version of this fix has the file attributes (or later) that are listed in the following table. The dates and times for these files are listed in coordinated universal time (UTC). When you view the file information, it is converted to local time. To find the difference between UTC and local time, use the Time Zone tab in the Date and Time tool in Control Panel.

Date Time Version Size File name
-------------------------------------------------------
26-Sep-2002 01:11 12.0.9691.0 737,329 C2.dll



STATUS
Microsoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article.

Sounds like maybe you're having this issue - caused by the optimizer which isn't used for debug builds.

This is listed as fixed in the release notes for SP6.
However, SP6 precludes using the "processor pack". I'm not sure if that means no assembly or only losing SSE/SSE2 support.
If you don't do assembly then SP6 could fix this.
Otherwise, I suppose you'd need SP5 with the hotfix, which they apparently only give out on request. I don't have it, but wish I did.


Cool that you saw this......

I already have 6.0 though, so unless I read the above wrong, I should not be having that issue....oh wait....
I dont think I ever installed the SP for 6 though......mwahahahahahaha! Hold on....I'll be back.


I'll see if this helps.

Thanks.

Alternatively, you could save yourself some pain and develop your project using a compiler with far fewer problems.

I would suggest Visual C++ 2008 Express instead, but it requires XP or newer. However, Visual C++ 2005 Express is nearly the same, works on Win2k, is still free, and an infinitely better environment than 6.

#19  

    River Patroller

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Posted Thu May 14, 2009 4:47 AM

View Postschmedly, on Mon Apr 13, 2009 11:50 AM, said:

Alternatively, you could save yourself some pain and develop your project using a compiler with far fewer problems.

I would suggest Visual C++ 2008 Express instead, but it requires XP or newer. However, Visual C++ 2005 Express is nearly the same, works on Win2k, is still free, and an infinitely better environment than 6.

Have not gone near the 7800 stuff for months. I'll eventually get back to it, hopefully.

#20  

    Space Invader

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Posted Fri May 15, 2009 1:42 PM

GORF, Just wanted to say you program works great :) thanks for making it.

I have had no errors running it on the following spces:

OS: Vista Home Premium.

RAM: 2048

CPU: Intel Core 2 Duo (old but faithful)


well I won't keep have a great day.

Carl

#21  

    River Patroller

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Posted Mon May 25, 2009 6:17 AM

View PostZ80GUY, on Fri May 15, 2009 2:42 PM, said:

GORF, Just wanted to say you program works great :) thanks for making it.

I have had no errors running it on the following spces:

OS: Vista Home Premium.

RAM: 2048

CPU: Intel Core 2 Duo (old but faithful)


well I won't keep have a great day.

Carl


Thanks for the looking out! :)
Dont feel bad about the CPU. Im still running on an Intel p4 single core.

Edited by Gorf, Mon May 25, 2009 6:17 AM.


#22  

    Moonsweeper

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Posted Thu Feb 18, 2010 8:04 PM

Works well with Vista, haven't tried it on Windows 7 yet. For that matter, I haven't tried anything emulator or other Atari stuff on Windows 7.

#23  

    Chopper Commander

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Posted Sun Aug 8, 2010 6:58 AM

i'm a little late to the party but i just downloaded this and am currently tinkering with the program. I'm running it just fine under Windows 7

#24  

    Combat Commando

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Posted Wed Mar 23, 2011 1:16 PM

Hi!

I wanted to play around with the sprite editor a little bit. It comes up for me in Windows 7. Pretty slick. :D

My questions are:
- How do you change the color that you want to use? The default four colors are red, green, blue, and black (the background color, I assume). How can I change it to one of the other colors listed?

- How many colors can a sprite be?

- How many frames of animation can a sprite have?

Thanks!





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