opcode, on Fri Dec 12, 2008 11:59 AM, said:
Posted Fri Dec 12, 2008 12:19 PM
opcode, on Fri Dec 12, 2008 11:59 AM, said:
Posted Fri Dec 12, 2008 12:22 PM
Pixelboy, on Fri Dec 12, 2008 1:19 PM, said:
opcode, on Fri Dec 12, 2008 11:59 AM, said:
Posted Fri Dec 12, 2008 3:14 PM
Posted Fri Dec 12, 2008 3:30 PM
Posted Fri Dec 12, 2008 3:52 PM
LDX #$00 LDY #$03 ;3 x 256 bytes VDP_Write_Outer_Loop STX VDP_Data_Write INX BNE VDP_Write_Outer_Loop DEY BNE VDP_Write_Outer_Loop
LDX #$18 ;prepare loop - we have to write $1800 bytes of data (that is, 6K for each loop) LDY #$00 GraphicsCopy1 LDA (GraphicsPointer),Y STA VDP_Data_Write INY BNE GraphicsCopy1 ;end of inner loop INC GraphicsPointer+1 DEX BNE GraphicsCopy1 RTS ;end outer loop
Posted Fri Dec 12, 2008 5:40 PM
Kurt_Woloch, on Fri Dec 12, 2008 4:52 PM, said:
Quote
Posted Fri Dec 12, 2008 7:01 PM
IN A,(IDE_DATA_LOW) ;11 cycles + 2 wait states OUT (VDPDTA),A ;11 cycles + 2 wait states IN A,(IDE_DATA_HIGH) ;11 cycles + 2 wait states OUT (VDPDTA),A ;11 cycles + 2 wait states
Posted Mon Jan 19, 2009 8:09 PM
Posted Tue Jan 20, 2009 12:22 PM
Posted Tue Jan 20, 2009 4:14 PM
Royalshin, on Tue Jan 20, 2009 1:22 PM, said:
Edited by STGuy1040, Tue Jan 20, 2009 4:25 PM.
Posted Sat Nov 14, 2009 8:15 PM
opcode, on Sun Dec 7, 2008 7:43 PM, said:
joyrex, on Sun Dec 7, 2008 6:06 PM, said:
Posted Mon Nov 16, 2009 6:31 AM
Posted Mon Nov 30, 2009 12:06 PM
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