Been rather busy as of late. Code, coding, and coding. Lotsa stuff coming up for Amiga and Intellivision fans. Waal created a bunch of configs for a ton of Amiga games and "Carnage by Bob" created practically a full RessXtra set for BlissX!!
I'm just dumping this here for now. I'll update the main message and clean this up later.
+ Add a seperate timer for alternating Box/Cart art. - Done.
+ "Auto Game Configurations (aka Configuration defaults) - Done.
+ Ability to view synopsis from within game. - Done.
To do for Atarixlbox
+ Add some type of pallette selection option - Done.
To do for A7800x
+ YAP (Yet Another Palette) to add. This one is supposedly even more accurate. Done
To do for BlissX (big thanks to "Carnage By Bob" for putting together a RessurectionXtra set, as well as configs for the games)
Anyone who is familar with the Intellivision controllers can appreciate how much work that is.
+ Given the full "Madmab Edition" treatment.
+ The INTVT Controller 1 disc was hard coded to the left analog stick. I removed this. They can be mapped thru the controller settings screen.
+ Added ability to map controller one to controller two's buttons (and vice versa). Since the INTV doesn't like keypad and discs presses at the same time. This allows for dual stick action in games like "Nightstalker" and "Discs Of Tron".

+ ECS keyboard can be mapped to the controller now, thus making ECS games playable (Mind Strike). True keyboard and onscreen keyboard support pending.
+ Added overlay support! Also created a new overlay system. The file "overlay.ini" contains configuration information for each overlay, including the color of the transparent button. Default + game overlays provided by "Carnage By Bob", thank you!
+ Overlay can be accessed by both controllers. So that player two can use it as well (useful for games like "Body Slam - Super Pro Wrestling").
+ Fixed issue with screen blurring when overlay (keypad) is activated. This is apparently an issue with the onscreen keyboard as well. I'm surprised I did not notice this earlier.

+ Added the following homebrew games to the Bliss internal database. The following games are now playable. Astrosmash competition, King Of The Mountain (fixed), League Of Light (proto), Lock 'n' Chase (fixed), Robot Rubble (how do you start this?), Same game & Robot, Space Patrol (Teaser), Stonix, Super Masters, Tag-Along Todd
To do for MednafenX_NES
+ Add some type of pallette selection option - Done.
General ToDo
+ Hoperfully cleaned up all instances where the current "game select" directory would get trashed.
+ Transparency control for keypad and keyboard should now function properly
+ Tightened up the Synopsis parsing code (sorry RessX

)
+ Added a seperate "Volume Control Menu". It can be accessed by pressing "Y" in the "In Game Options" menu, or from the "Game Configuration" menu. It lets the user set the volume for in game sound, mp3_cdda, cdda, movie and mp3 music player from 0-100.
- Fix screen blurring issue with onscreen keyboard.
Auto Config added for... NeoGenesis, WinstonX, BlissX
To do for Winuaex (big thanks to "Waal")
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+ Auto config database added for around 2068 Amiga disk based games. Say "Thank You Waal"..

+ Auto config DB entries added for (target 958) Amiga whd based games. Say "Thank you again Waal"..

+ Preset controller settings added. Currently there are 4. "Standard Joystick", "Standard Mouse", "Pinball", "Keyboard". Say "We are not worthy Waal!!"
+ Preset controller settings can be saved under any name so you can share your game specific settings with other uses.
+ Preset controller settings can be "tied" to a game so that if you change the master "ini" file all games "tied" to it will use it. Or you can just individually set them for a game.
+ "in game" menu options "Insert Disk for Drives 1-4, and Swap Disks" are in one menu. The "create HD/SD/HDF image options" are in a seperate menu as well. To help reduce clutter.
+ Fixed an issue where if the configuration had drives loaded with an .adf file "across the network" the would not remount properly.
+ Text file viewer now uses a fixed font. Just make sure the file "MonoSpatial.ttf" is in the emulators directory.
+ Skin authors please not. Configuration files (except for settings.ini) are now stored in the "configurations" directory within the skin directory.
+ When mapping buttons to the emu you can now press "Start" to set a mapping to "Nothing".
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Emu's Converted to Madmab Edition
AdamX
ArnoldX
Atarixlbox
A7800x
BlissX
BlueMSXbox
ChipX
KegsX
Mednafen_Nes
Mednafen_Lynx
Mednafen_TG16
MekaX
NeoGenesis
NeoPopX
OdysseyX
PCSXbox
SoftVMUX
SuperVisionX?
Vice64
VirtualBoyX?
WinstonX
Winuaex (no mp3 music)
Wonderswan
XboyAdvance
Z26
Zsnes9Xbox
Classic99X
DidntXSpectrum
DOSXBox
KegsX
PokemonMiniX
Vice20x
VicePETx
X68000x
Edited by Shannon, Tue Feb 16, 2010 12:39 AM.