Here is some descriptions for some of the missing homebrews. Straight here from Atariage!
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6e9b0bd8,56239d62
Asteroids Deluxe
Genre: Action-Arcade
Release Year: 2007
Developer: Bob DeCrescenzo
Publisher: Self-Published
Players: 1 or 2 VS; CO-OP
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Overview:
...It seems as though you've been here before - but this time, it's much worse! The Asteroids are faster, the enemy ships are much more skilled marksmen than your first time through this galaxy...and what's this odd hexagon-shaped craft I keep hearing about? Asteroids plunge at you! Trapped in a gigantic cloud of asteroids, your struggling spaceship hurls towards its doom. You'll have to pulverize all the asteroids with your photon cannon to save your ship and your life!
Rubble from an exploding asteroid bounces off your ship's hull. A glowing blur flashes across your viewing screen. So that's where the rubble came from! The asteroid was blasted by an Alien Robot Saucer! Alien Robot Saucers are also trapped in the asteroid cloud. And they fire at you! You know that the metal in your ship's hull will register on their target finders before the asteroids do. The saucers could be a worse danger than the asteroids! More rubble strikes your ship. Its hull rings like a bell. If you don't get busy, that could be your death knell!
Robert DeCrescenzo brings another classic Atari arcade game to the Atari 7800: Asteroids Deluxe! If you're a fan of the original arcade game Asteroids or its sequel, Asteroids Deluxe, you'll want to grab your joystick and start blasting! Asteroids Deluxe brings new graphics and gameplay elements into play, such as the Killer Satellite that when shot breaks into smaller pieces that take direct aim for your ship! There are also two new game variations: Competition Asteroids where you compete against another player for points (and your shots destroy the other player!), and Team Asteroids where you and another player share reserve ships and don't need to worry about friendly fire. Asteroids Deluxe for the 7800 is an extensively modified version of the original Atari 7800 game Asteroids.
Reviewer:
[url="http://www.atariage.com/software_page.html?SoftwareLabelID=2771"]http://www.atariage.com/software_page.html...areLabelID=2771[/url]
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9ecc2f97,cc71caa1,4dd3160d
b*nQ
Genre: Action-Arcade
Release Year: 2007
Developer: Ken Siders
Publisher: Self-Published
Players: 1 or 2 Alternating
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Overview:
If you've ever played the 1982 arcade game Q*bert, then you're already familiar with b*nQ. Ken Siders has created a faithful reproduction of the popular arcade game for the Atari 7800 ProSystem. This is Ken Siders' second Atari 7800 homebrew written from the ground up. His first was Beef Drop, which is one of the most accurate ports of the arcade game Burgertime to any classic gaming system.
The object of b*nQ is to score as many points as possible by jumping on cubes, jumping on green objects, and luring the Snake to his death. When all of the cubes have been changed to the “change to” color, you will advance to the next round. After every four rounds you will advance to the next level. Later levels require jumping on cubes multiple times and the cubes will change in different color sequences, increasing the challenge of advancing to the next round.
b*nQ supports one or two players, so you can play alone or with a friend. You can select from one of four difficulty levels: Easy, Normal, Adept, and Expert, for greater challenges as you become better at the game. You can also choose whether your joystick operates in "rotated" mode (where you rotate the joystick 45 degrees) or operate it in "normal" mode where you use your joystick's diagonals to move b*nQ around the pyramid.
The label design for b*nQ was created by Darrin Rose, who won the b*nQ Label Contest held on AtariAge in November 2007. Not only does Darrin's winning design grace the label, but Darrin also created the b*nQ manual, which features more original artwork created just for the game.
Reviewer:
[url="http://www.atariage.com/software_page.html?SoftwareLabelID=2772"]http://www.atariage.com/software_page.html...areLabelID=2772[/url]
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9ecc2f97,cc71caa1,4dd3160d
Beef Drop
Genre: Action-Arcade
Release Year: 2006
Developer: Ken Siders
Publisher: Self-Published
Players: 1 or 2 Alternating
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Overview:
Beef Drop is a port of the popular arcade game Burgertime, which Ken Siders first ported to the Atari 5200 and 8-bit computers. This version of Beef Drop beature POKEY sound support, for much better audio than the 7800 can produce without this chip. The 7800 version also features better graphics than the 5200/8-bit version, making the 7800 version the definitive release of Beef Drop.
The object of Beef Drop VE is to score as many points as possible by making hamburgers. To do so, Chef Pete must completely walk over each ingredient (buns, patties, lettuce, and more) in order to drop it to the next level. When all of the ingredients reach the tray at the bottom of the screen, the hamburger is complete! Assemble all four hamburgers to advance to the next round.
But in this fast food joint, the food itself can be fatal. While Chef Pete is scrambling to make his burgers, his mortal foes, Frank, Mr. Yolk and Dr. Dill chase him relentlessly. If any of them catch Chef Pete, he loses a life. If Chef Pete loses all his lives, the game is over.
Pete is not without recourse, however. By pressing either fire button, he can sprinkle a dash of pepper on his foes. The spicy substance stuns his foes for a few seconds, giving Pete a chance to make a quick escape. But pepper is precious, and Pete only starts with five dashes of pepper. Collecting an ice cream cone, coffee cup or french fries earns Pete one additional dash of pepper.
Beef Drop began life as an April Fool's joke in our Atari 5200 Forum and quickly turned into a real homebrew development effort! For all you wanted to know about Burgertime and more, please visit burgertime.info. We held a Beef Drop Label Contest to design an original label for Beef Drop, and the contest was won by Henry Lee. Henry's label design graces the label and manual, with additional artwork featured inside the manual. Beef Drop includes the cartridge and 12-page, full-color manual.
You can read more about how the 7800 version of Beef Drop evolved by visiting our Atari 7800 forum:
[url="http://www.atariage.com/forums/index.php?showtopic=59998"]http://www.atariage.com/forums/index.php?showtopic=59998[/url]
Reviewer:
[url="http://www.atariage.com/software_page.html?SoftwareLabelID=2782"]http://www.atariage.com/software_page.html...areLabelID=2782[/url]
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Beef Drop VE
Genre: Action-Arcade
Release Year: 2007
Developer: Ken Siders
Publisher: Self-Published
Players: 1 or 2 Alternating
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Overview:
Beef Drop VE is a port of the popular arcade game Burgertime, which Ken Siders first ported to the Atari 5200 and 8-bit computers. 7800 owners are in for a special treat, as the 7800 version is even truer to the original arcade experience, and features better graphics than the 5200/8-bit version, making the 7800 version the definitive release of Beef Drop VE.
The object of Beef Drop VE is to score as many points as possible by making hamburgers. To do so, Chef Pete must completely walk over each ingredient (buns, patties, lettuce, and more) in order to drop it to the next level. When all of the ingredients reach the tray at the bottom of the screen, the hamburger is complete! Assemble all four hamburgers to advance to the next round.
But in this fast food joint, the food itself can be fatal. While Chef Pete is scrambling to make his burgers, his mortal foes, Frank, Mr. Yolk and Dr. Dill chase him relentlessly. If any of them catch Chef Pete, he loses a life. If Chef Pete loses all his lives, the game is over.
Pete is not without recourse, however. By pressing either fire button, he can sprinkle a dash of pepper on his foes. The spicy substance stuns his foes for a few seconds, giving Pete a chance to make a quick escape. But pepper is precious, and Pete only starts with five dashes of pepper. Collecting an ice cream cone, coffee cup or french fries earns Pete one additional dash of pepper.
Beef Drop VE began life as an April Fool's joke in our Atari 5200 Forum and quickly turned into a real homebrew development effort! For all you wanted to know about Burgertime and more, please visit burgertime.info. We held a Beef Drop Label Contest to design an original label for Beef Drop VE, and the contest was won by Henry Lee. Henry's label design graces the label and manual, with additional artwork featured inside the manual.
The VE version of Beef Drop does not contain the POKEY audio chip that the earlier, numbered release of Beef Drop contains. This means the audio uses the internal 7800 TIA audio circuitry, just as nearly the entire 7800 library does.
You can read more about how the 7800 version of Beef Drop evolved by visiting our Atari 7800 forum:
[url="http://www.atariage.com/forums/index.php?showtopic=59998"]http://www.atariage.com/forums/index.php?showtopic=59998[/url]
Reviewer:
[url="http://www.atariage.com/software_page.html?SoftwareLabelID=2783"]http://www.atariage.com/software_page.html...areLabelID=2783[/url]
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d795b3da,ef2d2560
Space Duel
Genre: Action-Arcade
Release Year: 2007
Developer: Bob DeCrescenzo
Publisher: Self-Published
Players: 1 or 2 VS; CO-OP
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Overview:
Space Duel is a port to the Atari 7800 of the third generation of Asteroids-style shooters from Atari, following on the heels of Asteroids and Asteroids Deluxe. Unlike Asteroids Deluxe, Space Duel is a more radical departure from its predecessor, featuring a wide variety of colorful geometric shapes you must destroy, and several new types of enemies each with unique behaviors you have to contend with in order to stay alive! In addition, there is a bonus round where players can earn extra points. Like many great games, Space Duel is easy to learn, but takes time and practice to master.
Space Duel features several two-player variations including Competition Space Duel where you compete against another player for points (and your shots destroy the other player!), and Team Space Duel where you and another player share reserve ships and don't need to worry about friendly fire. Space Duel comes to life on the Atari 7800 thanks to the efforts of Robert DeCrescenzo, who extensively modified the original version of Asteroids to add all the unique Space Duel gameplay elements, graphics and sounds!
Reviewer:
[url="http://www.atariage.com/software_page.html?SoftwareLabelID=2770"]http://www.atariage.com/software_page.html...areLabelID=2770[/url]
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f2699e24,a78e5587,9c3086eb
Space Invaders 7800
Genre: Action-Arcade
Release Year: 2007
Developer: Bob DeCrescenzo
Publisher: Self-Published
Players: 1 or 2 VS; CO-OP
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Overview:
The final release of the game.
Reviewer:
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b024f9fc,889c6f46,a1c250c8,997ac672,b014d612,88ac40a8,3a80ced6,54d9d619,adea008f
,c3b31840,d1c642d9,bf9f5a16,31443630,5f1d2eff,0f72a02e,612bb8e1,4a35994e,246c818
1
,4a35994e,246c8181
Space Invaders 7800
Genre: Action-Arcade
Release Year: 2007
Developer: Bob DeCrescenzo
Publisher: Self-Published
Players: 1 or 2 VS; CO-OP
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Overview:
This is an early beta of the game.
Try and find the final release of the game. (crc F2699E24,A78E5587,9C3086EB)
Reviewer:
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f2699e24,a78e5587,9c3086eb
Space Invaders 7800
Genre: Action-Arcade
Release Year: 2007
Developer: Bob DeCrescenzo
Publisher: Self-Published
Players: 1 or 2 VS; CO-OP
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Overview:
The final release of the game.
Reviewer:
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f90bd80a,c1b34eb0
Froggie
Genre: Action-Arcade
Release Year: n/a
Developer: Matthias Luedtke
Publisher: Self-Published
Players: 1 or 2 Alternating
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Overview:
Frogger.
Tia sound only seems to work with this one.
It is recommended to use the other beta version (CRC BD980371,852095CB)
Reviewer:
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bd980371,852095cb
Froggie
Genre: Action-Arcade
Release Year: n/a
Developer: Matthias Luedtke
Publisher: Self-Published
Players: 1 or 2 Alternating
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Overview:
Frogger.
It is recommended to use this version.
Reviewer:
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Edited by Shannon, Fri Feb 6, 2009 12:15 AM.