therealbountybob, on Thu Mar 26, 2009 5:24 AM, said:
atariksi, on Wed Mar 25, 2009 2:17 PM, said:
therealbountybob, on Wed Mar 25, 2009 12:33 PM, said:
Champions_2002, on Wed Mar 25, 2009 11:42 AM, said:
Here is my score, kinda hard to do with the keys
You should try n pick up a proper machine
Well sorry folks I remembered how to do the third screen... couldn't resist one more go round 21 score
250,090 A nice, original game, could just do with getting tougher on the higher levels to make it a classic.
You missed the 19 bit value by about 12K.
When I saw you had posted I knew what it was going to be about

Do use a bit based system for everything... time clocks, street numbering, currency ?
Just like base 10 is a good number for humans, binary is great to know if you program ASM on Atari, Amiga, PC, etc. especially when you are debugging stuff or writing ASM code in BASIC. Actually, I used to get paid $8/hour when I was in college for tutoring and my first consulting job was $16/hour. I tried to get him to give me a raise to $32/hour but he wouldn't. I did go to sleep today at 2:56am but there's a colon in there.
It's useful in the TEST instruction in 80x86 ASM to test whether a bit is on/off in a 32-bit register:
TEST EAX,33554432 ;test bit 25 (26th bit) and set Zero flag and clear carry flag
TEST EAX,262144 ;test bit 18 (19th bit) and set Zero flag and clear Carry flag
Also when you set the display properties in Windows to 16-bit color (you have 65536 colors) or 24-bit color (16777216 colors). However, 32-bit color is also 16777216 colors not 4,294,967,296 colors. Atari ST has 512 colors, Amiga has 4096 colors. Also work with DOS still which can only address 1MB-- 1048576 bytes.
So it's basically all around me.
Edited by atariksi, Thu Mar 26, 2009 6:47 AM.